Player Matchup

Agni
Agni
 
Agni
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
FiGhTcLuB06
Hachiman
Level 131
God Stats
6W - 10L
1,486 SR
Queue Stats
404W - 423L
1,506 Elo+
Party 1
Bastet
Bastet
WraithFValhalla
Bastet
Level 155
God Stats
1W - 1L
1,701 SR
Queue Stats
271W - 282L
1,527 Elo+
Party 1
Aphrodite
Aphrodite
l CARLSON I
Aphrodite
Level 147
God Stats
4W - 6L
1,289 SR
Queue Stats
134W - 160L
1,441 Elo+
Party 1
Ah Puch
Ah Puch
saintandsin
Ah Puch
Level 157
God Stats
11W - 7L
1,511 SR
Queue Stats
300W - 279L
1,499 Elo+
Party 1
Team Averages
Level 139
1,497 SR
1,495 Elo+

VS

Team Averages
Level 124
1,518 SR
1,520 Elo+
Artemis
Artemis
 
Artemis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BloodandBone8
Scylla
Level 151
God Stats
3W - 1L
1,522 SR
Queue Stats
119W - 117L
1,526 Elo+
Party 3
Sun Wukong
Sun Wukong
N0L1M1T23
Sun Wukong
Level 128
God Stats
14W - 4L
1,690 SR
Queue Stats
374W - 366L
1,497 Elo+
Party 2
Hel
Hel
Parlaee
Hel
Level 113
God Stats
1W - 0L
1,494 SR
Queue Stats
46W - 32L
1,567 Elo+
Party 3
Raijin
Raijin
l316 J03 CA2U7
Raijin
Level 159
God Stats
8W - 16L
1,381 SR
Queue Stats
772W - 803L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 5 / 6
8,208
821
8,606
9,619
3,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
FiGhTcLuB06
Hachiman
14
1 / 6 / 8
7,616
762
7,555
12,354
4,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 8
7,075
708
7,972
9,282
3,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
l CARLSON I
Aphrodite
13
3 / 4 / 4
8,059
806
4,619
9,851
5,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
saintandsin
Ah Puch
16
2 / 4 / 6
8,584
858
18,153
13,590
6,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
7 / 1 / 12
10,095
1,010
11,183
8,245
3,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
6 / 2 / 9
9,255
926
16,744
12,416
4,483
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
N0L1M1T23
Sun Wukong
16
8 / 3 / 13
10,036
1,004
9,978
20,500
11,975
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
14
1 / 1 / 12
8,215
822
6,004
7,441
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 3 / 5
8,051
805
6,124
6,897
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
74
10
Kills
23
23
Deaths
10
32
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
5
6
1.2
W
Artemis
 
Artemis
7
1
12
13
W
6
2
9
5.25
L
Hachiman
FiGhTcLuB06
Hachiman
1
6
8
0.83
W
Sun Wukong
N0L1M1T23
Sun Wukong
8
3
13
4.83
W
Hel
1
1
12
7
L
1
4
8
1.25
L
Aphrodite
l CARLSON I
Aphrodite
3
4
4
1.25
W
1
3
5
1.17
L
Ah Puch
saintandsin
Ah Puch
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,905
Damage
50,033
54,696
Taken
55,499
22,914
Mitigated
26,133
23,172
Healing
33,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,606
282
1,222
906
9,619
3,103
0
5,205
4,196
15,599
0
W
Artemis
 
Artemis
11,183
2,471
1,530
1,430
8,245
3,637
1,973
4,266
3,979
0
24,956
W
16,744
251
1,314
3,686
12,416
4,483
748
7,704
4,712
27,990
0
L
Hachiman
FiGhTcLuB06
Hachiman
7,555
2,690
574
2,790
12,354
4,273
142
5,996
6,152
0
21,326
W
Sun Wukong
N0L1M1T23
Sun Wukong
9,978
649
1,974
7,293
20,500
11,975
181
10,068
10,432
0
17,967
W
Hel
6,004
162
10,371
4,446
7,441
3,463
984
4,901
2,540
13,261
0
L
7,972
1,857
0
0
9,282
3,479
0
3,899
5,281
0
10,693
L
Aphrodite
l CARLSON I
Aphrodite
4,619
207
6,370
4,406
9,851
5,322
0
6,027
3,583
12,980
0
W
6,124
28
722
735
6,897
2,575
231
4,439
2,458
19,713
0
L
Ah Puch
saintandsin
Ah Puch
18,153
1,005
818
6,086
13,590
6,737
0
6,788
6,612
34,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,542
Gold Earned
45,652
104
Minions Killed
131
0
Camps Cleared
0
991,131
Distance Traveled
1,008,528
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,208
821
12
1
0
199,658
0
W
Artemis
10,095
1,010
40
4
0
219,373
1
W
Scylla
9,255
926
38
4
0
211,812
3
L
Hachiman
7,616
762
23
2
0
192,507
2
W
Sun Wukong
10,036
1,004
26
3
0
204,297
0
W
Hel
8,215
822
9
1
0
225,523
1
L
Bastet
7,075
708
2
0
0
206,708
0
L
Aphrodite
8,059
806
26
3
0
210,422
0
W
Raijin
8,051
805
18
2
0
147,523
1
L
Ah Puch
8,584
858
41
4
0
181,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role