Player Matchup

Raijin
Raijin
ShootuhMcgavin
Raijin
Level 157
God Stats
1W - 0L
1,670 SR
Queue Stats
43W - 55L
1,627 Elo+
Solo
Mulan
Mulan
SirRama00
Mulan
Level 109
God Stats
8W - 8L
1,683 SR
Queue Stats
227W - 167L
1,790 Elo+
Solo
Charybdis
Charybdis
idiegoa331
Charybdis
Level 156
God Stats
42W - 48L
1,578 SR
Queue Stats
728W - 598L
1,637 Elo+
Solo
Team Averages
Level 141
1,644 SR
1,685 Elo+

VS

Team Averages
Level 94
1,737 SR
1,773 Elo+
Nox
Nox
DudeGuyAForsaken
Nox
Level 128
God Stats
0W - 1L
1,293 SR
Queue Stats
96W - 83L
1,725 Elo+
Solo
Neith
Neith
ilovepeepee
Neith
Level 86
God Stats
9W - 4L
1,960 SR
Queue Stats
39W - 21L
1,729 Elo+
Party 1
Bacchus
Bacchus
urallsad
Bacchus
Level 67
God Stats
8W - 2L
1,959 SR
Queue Stats
28W - 16L
1,863 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
8,186
682
5,781
7,828
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
SirRama00
Mulan
14
3 / 0 / 3
8,990
749
7,815
10,226
8,567
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
idiegoa331
Charybdis
13
1 / 1 / 4
8,351
696
5,980
6,008
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
7,953
663
6,232
9,307
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 3 / 3
7,402
617
8,040
10,888
3,736
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
urallsad
Bacchus
6
0 / 1 / 1
6,272
523
439
1,579
848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
6
Kills
5
5
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
2
4
1
0.63
W
Mulan
SirRama00
Mulan
3
0
3
4.5
W
Charybdis
idiegoa331
Charybdis
1
1
4
3
L
1
3
3
0.83
L
Bacchus
urallsad
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,576
Damage
14,711
24,062
Taken
21,774
13,629
Mitigated
8,382
6,835
Healing
3,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,232
323
0
811
9,307
3,798
0
1,851
7,232
20,808
0
W
5,781
502
0
1,281
7,828
2,480
362
3,884
3,671
29,127
0
W
Mulan
SirRama00
Mulan
7,815
1,104
214
3,618
10,226
8,567
556
2,211
7,799
0
27,741
W
Charybdis
idiegoa331
Charybdis
5,980
2,996
0
1,722
6,008
2,582
1,198
831
5,137
0
41,350
L
8,040
3,473
0
2,959
10,888
3,736
0
3,207
7,421
0
27,553
L
Bacchus
urallsad
Bacchus
439
72
60
60
1,579
848
0
265
1,278
1,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,527
Gold Earned
21,627
171
Minions Killed
92
11
Camps Cleared
1
643,023
Distance Traveled
437,070
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,953
663
38
3
1
221,546
0
W
Raijin
8,186
682
54
5
3
192,460
5
W
Mulan
8,990
749
44
4
3
231,011
1
W
Charybdis
8,351
696
73
6
5
219,552
1
L
Neith
7,402
617
50
4
0
178,767
2
L
Bacchus
6,272
523
4
0
0
36,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role