Player Matchup

Bellona
Bellona
BlackFox3697138
Bellona
Level 27
God Stats
0W - 6L
1,008 SR
Queue Stats
76W - 91L
1,428 Elo+
Solo
Jormungandr
Jormungandr
Mr_Popo0BC
Jormungandr
Level 28
God Stats
9W - 17L
1,475 SR
Queue Stats
183W - 177L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nocturnal316
Tsukuyomi
Level 17
God Stats
0W - 5L
1,491 SR
Queue Stats
7W - 8L
1,614 Elo+
Solo
Tiamat
Tiamat
ThreatfullBR
Tiamat
Level 17
God Stats
1W - 3L
1,253 SR
Queue Stats
132W - 123L
1,431 Elo+
Solo
Kukulkan
Kukulkan
imox
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,299 Elo+
Solo
Team Averages
Level 21
1,346 SR
1,467 Elo+

VS

Team Averages
Level 25
1,616 SR
1,475 Elo+
Xbalanque
Xbalanque
Bookenzie1234
Xbalanque
Level 22
God Stats
4W - 4L
1,392 SR
Queue Stats
15W - 20L
1,367 Elo+
Solo
Ymir
Ymir
KamikazeZombie1
Ymir
Level 28
God Stats
23W - 13L
1,601 SR
Queue Stats
171W - 181L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
RDW777
Gilgamesh
Level 27
God Stats
1W - 0L
1,898 SR
Queue Stats
71W - 75L
1,503 Elo+
Solo
Neith
Neith
YEDN
Neith
Level 26
God Stats
38W - 32L
1,466 SR
Queue Stats
188W - 176L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
killerjordan698
Kukulkan
Level 24
God Stats
5W - 1L
1,725 SR
Queue Stats
113W - 99L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
9,418
856
4,351
13,934
10,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Mr_Popo0BC
Jormungandr
16
1 / 6 / 3
10,021
911
10,315
22,116
14,792
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Nocturnal316
Tsukuyomi
15
0 / 5 / 2
9,086
826
6,725
7,934
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
16
2 / 6 / 0
10,073
916
8,046
12,832
8,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
imox
Kukulkan
16
1 / 12 / 3
10,006
910
13,100
17,330
6,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

59

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bookenzie1234
Xbalanque
18
2 / 2 / 18
10,466
951
5,549
9,187
3,471
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 0 / 24
11,285
1,026
7,321
8,094
10,295
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
RDW777
Gilgamesh
19
5 / 1 / 23
11,474
1,043
13,677
11,163
11,779
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
YEDN
Neith
20
19 / 1 / 11
13,728
1,248
21,511
10,434
3,912
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
19
7 / 0 / 23
11,978
1,089
20,472
6,527
2,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
135
4
Kills
36
36
Deaths
4
10
Assists
99
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Xbalanque
Bookenzie1234
Xbalanque
2
2
18
5.5
W
3
0
24
15
L
Jormungandr
Mr_Popo0BC
Jormungandr
1
6
3
0.42
L
Tsukuyomi
Nocturnal316
Tsukuyomi
0
5
2
0.2
W
Gilgamesh
RDW777
Gilgamesh
5
1
23
16.5
L
Tiamat
2
6
0
0.33
W
Neith
YEDN
Neith
19
1
11
24.5
L
Kukulkan
imox
Kukulkan
1
12
3
0.21
W
Kukulkan
7
0
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,537
Damage
68,530
74,146
Taken
45,405
43,077
Mitigated
32,117
7,190
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,351
893
1,017
418
13,934
10,336
0
7,520
6,414
0
8,297
W
Xbalanque
Bookenzie1234
Xbalanque
5,549
3,054
0
969
9,187
3,471
0
6,862
2,325
0
13,942
W
7,321
564
406
575
8,094
10,295
0
5,121
2,973
20,344
0
L
Jormungandr
Mr_Popo0BC
Jormungandr
10,315
903
473
3,514
22,116
14,792
0
6,596
15,520
31,042
0
L
Tsukuyomi
Nocturnal316
Tsukuyomi
6,725
1,722
0
38
7,934
2,949
0
3,573
4,361
0
12,342
W
Gilgamesh
RDW777
Gilgamesh
13,677
2,191
0
283
11,163
11,779
0
6,151
5,012
8,406
23,085
L
Tiamat
8,046
540
0
1,218
12,832
8,940
0
5,328
7,504
32,075
0
W
Neith
YEDN
Neith
21,511
16,612
0
4,203
10,434
3,912
0
9,214
1,220
0
43,887
L
Kukulkan
imox
Kukulkan
13,100
1,465
242
270
17,330
6,060
0
7,007
10,323
43,479
0
W
Kukulkan
20,472
2,466
0
522
6,527
2,660
0
4,113
2,414
42,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,604
Gold Earned
58,931
173
Minions Killed
213
4
Camps Cleared
6
941,894
Distance Traveled
1,095,574
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,418
856
7
1
0
175,454
0
W
Xbalanque
10,466
951
13
1
0
217,399
0
W
Ymir
11,285
1,026
40
4
3
208,461
0
L
Jormungandr
10,021
911
29
3
0
194,793
1
L
Tsukuyomi
9,086
826
16
1
3
204,979
0
W
Gilgamesh
11,474
1,043
30
3
0
241,692
0
L
Tiamat
10,073
916
52
5
0
203,751
0
W
Neith
13,728
1,248
66
6
3
204,510
1
L
Kukulkan
10,006
910
69
6
1
162,917
0
W
Kukulkan
11,978
1,089
64
6
0
223,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role