Player Matchup

Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 125
1,500 SR
1,500 Elo+

VS

Team Averages
Level 91
1,441 SR
1,332 Elo+
Anubis
Anubis
Davis 016
Anubis
Level 86
God Stats
1W - 7L
1,394 SR
Queue Stats
5W - 13L
1,282 Elo+
Party 2
Bellona
Bellona
Fernando 1022
Bellona
Level 123
God Stats
25W - 38L
1,480 SR
Queue Stats
127W - 192L
1,349 Elo+
Party 2
Neith
Neith
iTz ToTTi
Neith
Level 64
God Stats
25W - 38L
1,448 SR
Queue Stats
29W - 47L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 0 / 4
8,335
758
8,263
6,234
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
 
Discordia
12
5 / 0 / 5
8,265
751
10,940
4,632
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
 
Mulan
10
0 / 3 / 8
7,158
651
4,371
7,908
3,755
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Davis 016
Anubis
10
1 / 5 / 2
6,598
600
4,837
8,886
3,604
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
9
1 / 2 / 1
6,455
587
2,252
11,222
9,946
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
iTz ToTTi
Neith
9
0 / 3 / 2
6,238
567
3,696
7,248
2,193
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
2
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
4
7
W
Discordia
 
Discordia
5
0
5
7.5
W
Mulan
 
Mulan
0
3
8
1.33
L
Anubis
Davis 016
Anubis
1
5
2
0.4
L
Bellona
1
2
1
0.75
L
Neith
iTz ToTTi
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,574
Damage
10,785
18,774
Taken
27,356
7,650
Mitigated
15,743
4,101
Healing
4,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,263
3,646
0
2,141
6,234
2,700
1,755
1,666
4,568
0
36,239
W
Discordia
 
Discordia
10,940
517
66
745
4,632
1,195
1,078
1,898
2,734
30,376
0
W
Mulan
 
Mulan
4,371
564
0
1,149
7,908
3,755
46
1,530
6,378
0
12,728
L
Anubis
Davis 016
Anubis
4,837
44
328
1,534
8,886
3,604
0
4,425
4,145
17,726
0
L
Bellona
2,252
263
0
2,149
11,222
9,946
0
3,261
7,625
0
13,129
L
Neith
iTz ToTTi
Neith
3,696
1,239
0
422
7,248
2,193
0
2,604
4,356
0
18,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,758
Gold Earned
19,291
152
Minions Killed
100
8
Camps Cleared
2
600,855
Distance Traveled
528,938
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,335
758
81
7
4
204,800
0
W
Discordia
8,265
751
54
5
1
194,838
4
W
Mulan
7,158
651
17
2
3
201,217
4
L
Anubis
6,598
600
41
4
2
162,738
3
L
Bellona
6,455
587
25
2
0
183,938
2
L
Neith
6,238
567
34
3
0
182,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role