Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Devilee
Hades
Level 48
God Stats
0W - 1L
1,271 SR
Queue Stats
9W - 10L
1,465 Elo+
Solo
Team Averages
Level 67
1,424 SR
1,488 Elo+

VS

Team Averages
Level 96
1,379 SR
1,453 Elo+
Xing Tian
Xing Tian
LuabuCC
Xing Tian
Level 140
God Stats
1W - 1L
1,274 SR
Queue Stats
74W - 61L
1,505 Elo+
Party 1
Chronos
Chronos
Viny2
Chronos
Level 62
God Stats
1W - 5L
1,362 SR
Queue Stats
3W - 7L
1,270 Elo+
Solo
Gilgamesh
Gilgamesh
strAw0w
Gilgamesh
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 40L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
3 / 2 / 0
7,191
719
8,717
7,567
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
 
Bacchus
9
0 / 4 / 3
6,249
625
3,801
11,285
12,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Hades
Devilee
Hades
9
0 / 4 / 3
6,123
612
6,761
9,217
4,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LuabuCC
Xing Tian
11
3 / 0 / 7
7,926
793
5,878
9,848
10,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos
Viny2
Chronos
12
5 / 2 / 3
7,625
763
9,106
6,364
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
strAw0w
Gilgamesh
10
2 / 1 / 6
7,051
705
8,633
9,848
5,619
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
10
10
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
2
0
1.5
L
Bacchus
 
Bacchus
0
4
3
0.38
L
Hades
Devilee
Hades
0
4
3
0.38
W
Xing Tian
LuabuCC
Xing Tian
3
0
7
6.5
W
Chronos
Viny2
Chronos
5
2
3
3.25
W
Gilgamesh
strAw0w
Gilgamesh
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,279
Damage
23,617
28,069
Taken
26,060
20,422
Mitigated
18,631
4,095
Healing
3,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,717
3,383
0
365
7,567
3,393
0
4,237
3,330
0
32,072
L
Bacchus
 
Bacchus
3,801
561
724
643
11,285
12,591
144
6,087
5,198
8,107
0
L
Hades
Devilee
Hades
6,761
211
508
1,855
9,217
4,438
186
5,019
4,198
18,433
0
W
Xing Tian
LuabuCC
Xing Tian
5,878
833
0
1,748
9,848
10,939
153
2,778
7,070
15,014
0
W
Chronos
Viny2
Chronos
9,106
2,229
0
1,069
6,364
2,073
486
4,197
2,167
31,327
0
W
Gilgamesh
strAw0w
Gilgamesh
8,633
1,931
0
318
9,848
5,619
0
3,899
5,949
0
20,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,563
Gold Earned
22,602
99
Minions Killed
103
5
Camps Cleared
4
522,207
Distance Traveled
597,554
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,191
719
63
6
1
178,791
4
L
Bacchus
6,249
625
7
1
1
160,328
3
L
Hades
6,123
612
29
3
3
183,088
2
W
Xing Tian
7,926
793
11
1
1
189,678
1
W
Chronos
7,625
763
66
7
2
193,890
2
W
Gilgamesh
7,051
705
26
3
1
213,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role