Player Matchup

Awilix
Awilix
 
Awilix
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
STRANGETAM3R
Tiamat
Level 29
God Stats
18W - 15L
1,395 SR
Queue Stats
139W - 115L
1,503 Elo+
Party 2
Hachiman
Hachiman
jvimep
Hachiman
Level 15
God Stats
1W - 4L
1,674 SR
Queue Stats
27W - 17L
1,558 Elo+
Party 2
Jormungandr
Jormungandr
modecayze
Jormungandr
Level 6
God Stats
3W - 2L
1,295 SR
Queue Stats
4W - 4L
1,171 Elo+
Solo
Team Averages
Level 24
1,473 SR
1,446 Elo+

VS

Team Averages
Level 14
1,389 SR
1,384 Elo+
Artemis
Artemis
S7ARSCR33M
Artemis
Level 16
God Stats
13W - 26L
1,341 SR
Queue Stats
64W - 89L
1,307 Elo+
Party 3
Izanami
Izanami
Santigux1 YT
Izanami
Level 16
God Stats
14W - 14L
1,476 SR
Queue Stats
22W - 26L
1,416 Elo+
Party 1
Nemesis
Nemesis
Will4W78
Nemesis
Level 17
God Stats
5W - 4L
1,394 SR
Queue Stats
8W - 13L
1,561 Elo+
Party 3
Thor
Thor
Wilson7773
Thor
Level 6
God Stats
0W - 3L
1,169 SR
Queue Stats
1W - 5L
1,239 Elo+
Party 1
Awilix
Awilix
XxsebasxX7U7GEY
Awilix
Level 17
God Stats
22W - 19L
1,567 SR
Queue Stats
64W - 68L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
6 / 3 / 4
6,364
636
4,855
6,528
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
 
Bacchus
9
3 / 1 / 4
5,898
590
4,240
5,713
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
10
6 / 1 / 3
6,374
637
4,804
3,431
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
jvimep
Hachiman
10
3 / 1 / 6
5,643
564
3,934
4,248
1,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
modecayze
Jormungandr
10
3 / 0 / 1
6,020
602
2,949
4,416
3,554
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
S7ARSCR33M
Artemis
7
0 / 5 / 1
4,523
452
1,968
6,177
1,486
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
Santigux1 YT
Izanami
7
1 / 4 / 0
4,868
487
1,734
5,997
1,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Will4W78
Nemesis
7
0 / 4 / 1
4,738
474
575
5,945
1,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 5 / 0
4,335
434
1,515
5,300
1,590
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
4 / 3 / 1
6,374
637
6,735
7,871
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
21
Kills
5
6
Deaths
21
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
3
4
2.67
W
Bacchus
 
Bacchus
3
1
4
5
L
Artemis
S7ARSCR33M
Artemis
0
5
1
0.1
W
Tiamat
6
1
3
7.5
L
Izanami
Santigux1 YT
Izanami
1
4
0
0.25
L
Nemesis
Will4W78
Nemesis
0
4
1
0.13
L
0
5
0
0
L
4
3
1
1.5
W
Hachiman
jvimep
Hachiman
3
1
6
6
W
Jormungandr
modecayze
Jormungandr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,782
Damage
12,527
24,336
Taken
31,290
11,452
Mitigated
9,225
7,160
Healing
3,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,855
1,808
0
1,808
6,528
1,720
0
0
6,528
0
29,434
W
Bacchus
 
Bacchus
4,240
629
0
1,155
5,713
3,545
0
0
5,713
12,146
0
L
Artemis
S7ARSCR33M
Artemis
1,968
666
0
926
6,177
1,486
610
1,286
4,891
0
11,887
W
Tiamat
4,804
499
0
1,322
3,431
1,565
391
0
3,431
21,994
0
L
Izanami
Santigux1 YT
Izanami
1,734
1,124
0
1,709
5,997
1,512
427
2,261
3,706
0
23,199
L
Nemesis
Will4W78
Nemesis
575
306
0
652
5,945
1,729
0
2,958
2,671
0
18,944
L
1,515
348
0
25
5,300
1,590
0
2,634
2,586
0
9,990
L
6,735
3,976
0
675
7,871
2,908
0
2,438
5,367
0
33,805
W
Hachiman
jvimep
Hachiman
3,934
1,727
0
844
4,248
1,068
582
0
4,248
0
28,371
W
Jormungandr
modecayze
Jormungandr
2,949
1,015
0
2,031
4,416
3,554
612
0
4,416
25,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,299
Gold Earned
24,838
222
Minions Killed
184
0
Camps Cleared
0
962,997
Distance Traveled
922,090
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,364
636
57
6
0
225,380
2
W
Bacchus
5,898
590
21
2
0
209,473
5
L
Artemis
4,523
452
33
3
0
180,017
0
W
Tiamat
6,374
637
48
5
0
188,474
4
L
Izanami
4,868
487
43
4
0
177,750
0
L
Nemesis
4,738
474
34
3
0
179,235
0
L
Thor
4,335
434
17
2
0
148,237
0
L
Awilix
6,374
637
57
6
0
236,851
0
W
Hachiman
5,643
564
50
5
0
177,587
0
W
Jormungandr
6,020
602
46
5
0
162,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role