Player Matchup

Ne Zha
Ne Zha
AmATeRaSu_X__X
Ne Zha
Level 96
God Stats
4W - 3L
1,342 SR
Queue Stats
207W - 197L
1,459 Elo+
Party 2
Hades
Hades
EggFuuYoung23
Hades
Level 149
God Stats
11W - 9L
1,572 SR
Queue Stats
568W - 642L
1,376 Elo+
Solo
Cthulhu
Cthulhu
SashYiiNha
Cthulhu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 111L
1,427 Elo+
Party 2
Sun Wukong
Sun Wukong
burtblack
Sun Wukong
Level 160
God Stats
5W - 1L
1,974 SR
Queue Stats
316W - 326L
1,458 Elo+
Solo
Sol
Sol
daniel423
Sol
Level 58
God Stats
4W - 1L
1,449 SR
Queue Stats
144W - 134L
1,422 Elo+
Solo
Team Averages
Level 110
1,567 SR
1,428 Elo+

VS

Team Averages
Level 125
1,516 SR
1,433 Elo+
Kukulkan
Kukulkan
Bac0n1sgud
Kukulkan
Level 100
God Stats
5W - 2L
1,664 SR
Queue Stats
81W - 99L
1,395 Elo+
Party 3
Charybdis
Charybdis
RigorV
Charybdis
Level 124
God Stats
2W - 3L
1,304 SR
Queue Stats
209W - 244L
1,432 Elo+
Party 3
Bellona
Bellona
Samurai Kitsune
Bellona
Level 128
God Stats
5W - 4L
1,648 SR
Queue Stats
241W - 264L
1,488 Elo+
Party 3
Raijin
Raijin
Yeniko
Raijin
Level 146
God Stats
2W - 3L
1,502 SR
Queue Stats
145W - 152L
1,457 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xunholy_banana
Morgan Le Fay
Level 126
God Stats
1W - 3L
1,462 SR
Queue Stats
119W - 131L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 20
11,010
918
7,011
20,678
15,492
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
15 / 3 / 15
12,338
1,028
17,569
14,733
7,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
SashYiiNha
Cthulhu
15
2 / 6 / 21
9,880
823
7,357
20,927
22,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
burtblack
Sun Wukong
16
4 / 4 / 18
10,028
836
9,359
13,064
18,006
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
11 / 2 / 13
11,754
980
14,323
9,797
3,486
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bac0n1sgud
Kukulkan
15
1 / 6 / 7
9,020
752
11,675
10,458
4,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
RigorV
Charybdis
15
5 / 9 / 7
9,818
818
11,550
12,625
5,221
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 6 / 11
10,346
862
8,080
16,421
18,009
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
Yeniko
Raijin
14
5 / 8 / 6
9,598
800
10,427
11,717
4,303
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
xunholy_banana
Morgan Le Fay
15
2 / 7 / 7
8,909
742
10,125
11,744
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
57
36
Kills
19
19
Deaths
36
87
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
4
20
3.5
L
Kukulkan
Bac0n1sgud
Kukulkan
1
6
7
0.75
W
15
3
15
7.5
L
Charybdis
RigorV
Charybdis
5
9
7
0.94
L
6
6
11
1.92
W
Cthulhu
SashYiiNha
Cthulhu
2
6
21
2.08
L
Raijin
Yeniko
Raijin
5
8
6
1
W
Sun Wukong
burtblack
Sun Wukong
4
4
18
3.25
W
11
2
13
8.75
L
Morgan Le Fay
xunholy_banana
Morgan Le Fay
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,619
Damage
51,857
79,199
Taken
62,965
66,715
Mitigated
36,408
33,294
Healing
9,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,011
1,046
1,197
4,010
20,678
15,492
252
9,448
11,230
0
15,765
L
Kukulkan
Bac0n1sgud
Kukulkan
11,675
349
1,022
1,073
10,458
4,461
280
5,635
4,823
30,678
0
W
17,569
855
2,698
6,198
14,733
7,251
1,297
6,996
7,737
33,470
0
L
Charybdis
RigorV
Charybdis
11,550
6,897
363
722
12,625
5,221
64
7,612
5,013
0
20,045
L
8,080
1,635
1,014
1,537
16,421
18,009
294
10,870
5,551
0
16,638
W
Cthulhu
SashYiiNha
Cthulhu
7,357
299
2,930
4,907
20,927
22,480
0
6,237
14,690
12,754
0
L
Raijin
Yeniko
Raijin
10,427
855
0
1,125
11,717
4,303
651
7,720
3,997
17,703
0
W
Sun Wukong
burtblack
Sun Wukong
9,359
2,827
1,749
2,779
13,064
18,006
766
4,428
8,636
158
17,480
W
14,323
2,972
3,002
3,824
9,797
3,486
2,277
5,118
4,679
41,782
0
L
Morgan Le Fay
xunholy_banana
Morgan Le Fay
10,125
1,171
1,126
1,445
11,744
4,414
299
7,518
4,226
21,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,010
Gold Earned
47,691
134
Minions Killed
113
0
Camps Cleared
0
1,133,988
Distance Traveled
893,705
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,010
918
11
1
0
253,247
0
L
Kukulkan
9,020
752
44
4
0
195,138
0
W
Hades
12,338
1,028
39
3
0
239,145
1
L
Charybdis
9,818
818
15
1
0
150,523
0
L
Bellona
10,346
862
20
2
0
197,516
0
W
Cthulhu
9,880
823
12
1
0
221,969
0
L
Raijin
9,598
800
13
1
0
178,481
0
W
Sun Wukong
10,028
836
13
1
0
185,034
3
W
Sol
11,754
980
59
5
0
234,593
0
L
Morgan Le Fay
8,909
742
21
2
0
172,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role