Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Havikforce
Bakasura
Level 123
God Stats
1W - 1L
1,743 SR
Queue Stats
31W - 33L
1,532 Elo+
Party 1
Chernobog
Chernobog
Mysticpal
Chernobog
Level 117
God Stats
1W - 2L
1,513 SR
Queue Stats
82W - 70L
1,569 Elo+
Party 1
Chaac
Chaac
XDERRMINATOR
Chaac
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,538 Elo+
Party 2
Freya
Freya
project503
Freya
Level 128
God Stats
2W - 4L
1,556 SR
Queue Stats
139W - 129L
1,565 Elo+
Party 2
Team Averages
Level 120
1,562 SR
1,541 Elo+

VS

Team Averages
Level 117
1,611 SR
1,514 Elo+
Kumbhakarna
Kumbhakarna
Daehiun
Kumbhakarna
Level 156
God Stats
3W - 1L
1,497 SR
Queue Stats
210W - 193L
1,556 Elo+
Solo
Zhong Kui
Zhong Kui
IMolestMoms4Fun
Zhong Kui
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
WatashiWaShidesu
Sun Wukong
Level 129
God Stats
3W - 3L
1,771 SR
Queue Stats
371W - 328L
1,546 Elo+
Party 3
Thoth
Thoth
uselessplayerz
Thoth
Level 124
God Stats
11W - 11L
1,439 SR
Queue Stats
315W - 259L
1,509 Elo+
Party 3
Izanami
Izanami
xkroniks
Izanami
Level 129
God Stats
6W - 0L
1,847 SR
Queue Stats
318W - 260L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
3 / 6 / 7
12,200
678
19,167
27,818
35,768
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Havikforce
Bakasura
16
2 / 11 / 6
10,484
582
5,242
27,290
8,230
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
Mysticpal
Chernobog
20
4 / 8 / 11
12,245
680
21,729
21,947
8,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
3 / 7 / 10
12,617
701
13,274
31,294
31,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
20
6 / 9 / 7
12,672
704
23,096
22,543
6,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Daehiun
Kumbhakarna
17
1 / 3 / 26
11,313
629
9,389
20,312
27,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
IMolestMoms4Fun
Zhong Kui
20
7 / 6 / 21
12,899
717
22,606
20,076
14,292
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
WatashiWaShidesu
Sun Wukong
20
6 / 4 / 25
12,780
710
19,639
32,499
29,664
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 2 / 23
14,812
823
26,601
12,510
5,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
xkroniks
Izanami
20
18 / 3 / 20
15,092
838
43,179
16,678
8,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
156
18
Kills
41
41
Deaths
18
41
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
6
7
1.08
W
Kumbhakarna
Daehiun
Kumbhakarna
1
3
26
4.67
L
Bakasura
Havikforce
Bakasura
2
11
6
0.45
W
Zhong Kui
IMolestMoms4Fun
Zhong Kui
7
6
21
2.92
L
Chernobog
Mysticpal
Chernobog
4
8
11
1.19
W
Sun Wukong
WatashiWaShidesu
Sun Wukong
6
4
25
4.63
L
3
7
10
1.14
L
Freya
6
9
7
1.06
W
9
2
23
10.25
W
Izanami
xkroniks
Izanami
18
3
20
9.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,508
Damage
121,414
130,892
Taken
102,075
90,658
Mitigated
85,529
42,664
Healing
45,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
19,167
4,535
1,825
4,617
27,818
35,768
156
11,599
16,219
47,532
0
W
Kumbhakarna
Daehiun
Kumbhakarna
9,389
426
2,027
3,138
20,312
27,818
176
7,623
11,849
12,161
0
L
Bakasura
Havikforce
Bakasura
5,242
2,790
947
4,716
27,290
8,230
232
11,507
15,783
0
4,772
W
Zhong Kui
IMolestMoms4Fun
Zhong Kui
22,606
2,771
3,710
5,553
20,076
14,292
918
7,502
12,407
41,297
0
L
Chernobog
Mysticpal
Chernobog
21,729
8,683
1,934
4,525
21,947
8,391
1,152
9,412
12,535
0
51,470
W
Sun Wukong
WatashiWaShidesu
Sun Wukong
19,639
3,112
1,131
13,527
32,499
29,664
760
13,181
17,924
926
21,875
L
13,274
3,204
1,898
13,828
31,294
31,322
161
14,811
16,483
0
26,724
L
Freya
23,096
6,132
1,858
6,516
22,543
6,947
0
12,110
10,433
29,598
0
W
26,601
692
3,276
3,157
12,510
5,644
1,133
4,660
7,466
71,728
0
W
Izanami
xkroniks
Izanami
43,179
23,558
3,897
6,059
16,678
8,111
4,228
9,297
6,942
0
70,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,218
Gold Earned
66,896
161
Minions Killed
186
0
Camps Cleared
0
1,340,391
Distance Traveled
1,673,474
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,200
678
38
2
0
283,515
1
W
Kumbhakarna
11,313
629
5
0
0
332,602
3
L
Bakasura
10,484
582
13
1
0
283,748
0
W
Zhong Kui
12,899
717
43
2
0
311,588
3
L
Chernobog
12,245
680
71
4
0
254,824
0
W
Sun Wukong
12,780
710
7
0
0
342,468
2
L
Chaac
12,617
701
23
1
0
244,148
0
L
Freya
12,672
704
16
1
0
274,156
1
W
Thoth
14,812
823
77
4
0
366,833
1
W
Izanami
15,092
838
54
3
0
319,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role