Player Matchup

Ullr
Ullr
 
Ullr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
DMND Predator
Nemesis
Level 148
God Stats
7W - 7L
1,357 SR
Queue Stats
309W - 354L
1,523 Elo+
Party 2
Sylvanus
Sylvanus
KoR x RabidHawk
Sylvanus
Level 108
God Stats
14W - 23L
1,475 SR
Queue Stats
85W - 86L
1,588 Elo+
Party 2
Bellona
Bellona
Recon Wolfhound
Bellona
Level 12
God Stats
3W - 1L
1,726 SR
Queue Stats
9W - 14L
1,380 Elo+
Party 2
Ah Puch
Ah Puch
xvohf
Ah Puch
Level 49
God Stats
4W - 0L
1,594 SR
Queue Stats
128W - 137L
1,405 Elo+
Party 2
Team Averages
Level 80
1,530 SR
1,479 Elo+

VS

Team Averages
Level 75
1,595 SR
1,443 Elo+
Medusa
Medusa
 
Medusa
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DJDestro32
Sylvanus
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,499 Elo+
Party 1
Agni
Agni
MajorGlory14
Agni
Level 109
God Stats
3W - 1L
1,492 SR
Queue Stats
35W - 40L
1,522 Elo+
Party 1
Tsukuyomi
Tsukuyomi
R3DWalker
Tsukuyomi
Level 44
God Stats
5W - 5L
1,711 SR
Queue Stats
8W - 15L
1,430 Elo+
Party 1
Bellona
Bellona
urhighnessmochi
Bellona
Level 5
God Stats
0W - 1L
1,771 SR
Queue Stats
3W - 8L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
16 / 3 / 3
12,993
722
21,216
12,420
4,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
16
4 / 2 / 4
9,811
545
6,027
13,701
7,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
15
4 / 5 / 7
9,517
529
6,917
16,574
11,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 3 / 0
7,617
423
1,564
11,771
6,660
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
xvohf
Ah Puch
13
1 / 6 / 2
8,452
470
5,888
13,666
8,204
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 9 / 5
9,291
516
7,732
12,114
3,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
DJDestro32
Sylvanus
9
4 / 4 / 1
7,405
411
5,855
9,855
10,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 5 / 6
9,761
542
13,430
12,419
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
R3DWalker
Tsukuyomi
12
4 / 5 / 7
8,345
464
8,393
12,628
3,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 2 / 4
9,326
518
8,432
10,922
9,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
25
Kills
19
19
Deaths
25
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
16
3
3
5.83
L
Medusa
 
Medusa
2
9
5
0.5
L
Sylvanus
DJDestro32
Sylvanus
4
4
1
1.13
W
Nemesis
4
2
4
3
W
Sylvanus
4
5
7
1.5
L
5
5
6
1.6
L
Tsukuyomi
R3DWalker
Tsukuyomi
4
5
7
1.5
W
0
3
0
0
L
4
2
4
3
W
Ah Puch
xvohf
Ah Puch
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,612
Damage
43,842
68,132
Taken
57,938
39,021
Mitigated
29,489
20,348
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
21,216
8,462
0
1,649
12,420
4,967
0
4,412
8,008
0
115,107
L
Medusa
 
Medusa
7,732
2,117
0
0
12,114
3,592
2,178
2,585
9,529
0
60,307
L
Sylvanus
DJDestro32
Sylvanus
5,855
2,231
535
2,402
9,855
10,392
272
2,381
7,474
17,662
6,976
W
Nemesis
6,027
1,106
0
4,644
13,701
7,576
152
4,279
9,422
0
63,882
W
Sylvanus
6,917
2,011
1,682
7,624
16,574
11,614
270
2,572
14,002
42,439
13,227
L
13,430
1,009
430
3,013
12,419
3,009
1,721
1,648
10,771
59,875
0
L
Tsukuyomi
R3DWalker
Tsukuyomi
8,393
2,410
0
2,665
12,628
3,117
1,597
1,672
10,956
0
34,038
W
1,564
77
0
1,216
11,771
6,660
84
5,018
6,753
0
31,182
L
8,432
768
0
553
10,922
9,379
204
3,798
7,124
8,104
24,889
W
Ah Puch
xvohf
Ah Puch
5,888
405
0
3,533
13,666
8,204
707
4,445
9,221
42,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,390
Gold Earned
44,128
554
Minions Killed
401
0
Camps Cleared
0
1,788,988
Distance Traveled
1,588,930
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,993
722
188
10
0
380,625
5
L
Medusa
9,291
516
121
7
0
294,313
6
L
Sylvanus
7,405
411
45
3
0
232,724
3
W
Nemesis
9,811
545
121
7
0
421,342
4
W
Sylvanus
9,517
529
95
5
0
323,621
3
L
Agni
9,761
542
110
6
0
341,179
5
L
Tsukuyomi
8,345
464
52
3
0
329,636
0
W
Bellona
7,617
423
58
3
0
348,884
0
L
Bellona
9,326
518
73
4
0
391,078
3
W
Ah Puch
8,452
470
92
5
0
314,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role