Player Matchup

Cabrakan
Cabrakan
MeGank
Cabrakan
Level 17
God Stats
1W - 0L
1,752 SR
Queue Stats
26W - 4L
1,957 Elo+
Party 1
Chaac
Chaac
TICKLE ME TOLGA
Chaac
Level 102
God Stats
2W - 0L
1,851 SR
Queue Stats
7W - 2L
1,760 Elo+
Party 1
Heimdallr
Heimdallr
TheAngelOfDas
Heimdallr
Level 157
God Stats
26W - 12L
1,576 SR
Queue Stats
195W - 139L
1,654 Elo+
Party 1
Ullr
Ullr
TinTheClown
Ullr
Level 28
God Stats
23W - 11L
1,736 SR
Queue Stats
105W - 48L
1,717 Elo+
Party 1
Tiamat
Tiamat
impulsiv411
Tiamat
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 141L
1,540 Elo+
Party 1
Team Averages
Level 85
1,683 SR
1,726 Elo+

VS

Team Averages
Level 54
1,461 SR
1,505 Elo+
Bellona
Bellona
EmmaTheValidine
Bellona
Level 134
God Stats
1W - 5L
1,302 SR
Queue Stats
297W - 271L
1,551 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KiloCharlie93
Morgan Le Fay
Level 39
God Stats
15W - 12L
1,635 SR
Queue Stats
280W - 271L
1,502 Elo+
Party 2
Chiron
Chiron
TheShaftGivr
Chiron
Level 40
God Stats
4W - 4L
1,371 SR
Queue Stats
200W - 257L
1,488 Elo+
Solo
Tyr
Tyr
ZukoAlone46
Tyr
Level 11
God Stats
2W - 5L
1,500 SR
Queue Stats
116W - 125L
1,581 Elo+
Party 2
Bacchus
Bacchus
kevinarturo186
Bacchus
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 78L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MeGank
Cabrakan
11
8 / 0 / 0
6,820
682
5,785
4,825
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 0 / 0
5,417
542
2,129
4,530
3,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
TheAngelOfDas
Heimdallr
8
0 / 4 / 4
4,862
486
4,561
5,763
1,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 3 / 5
6,463
646
5,396
5,749
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Tiamat
6
0 / 3 / 1
4,137
414
962
4,050
1,819
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 3 / 1
5,478
548
4,799
7,173
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
KiloCharlie93
Morgan Le Fay
9
1 / 5 / 0
5,228
523
597
5,274
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
10
3 / 2 / 3
5,808
581
5,300
5,509
1,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 0
5,440
544
1,756
3,446
1,398
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 2 / 6
5,626
563
3,583
7,532
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
12
Kills
10
10
Deaths
12
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
Morgan Le Fay
KiloCharlie93
Morgan Le Fay
1
5
0
0.2
W
Cabrakan
MeGank
Cabrakan
8
0
0
8
W
0
0
0
0
W
Heimdallr
TheAngelOfDas
Heimdallr
0
4
4
0.5
L
Chiron
3
2
3
2.25
W
4
3
5
2.17
L
0
0
0
0
W
Tiamat
0
3
1
0.17
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,833
Damage
16,035
24,917
Taken
28,934
11,514
Mitigated
16,070
7,508
Healing
6,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,799
1,410
0
999
7,173
4,548
0
2,455
4,636
1,404
22,699
L
Morgan Le Fay
KiloCharlie93
Morgan Le Fay
597
0
0
659
5,274
1,642
0
549
4,725
23,070
0
W
Cabrakan
MeGank
Cabrakan
5,785
942
0
2,045
4,825
2,815
0
538
4,287
34,338
0
W
2,129
290
0
2,403
4,530
3,216
277
0
4,530
2,902
26,188
W
Heimdallr
TheAngelOfDas
Heimdallr
4,561
2,817
0
1,204
5,763
1,691
0
1,660
4,103
0
26,718
L
Chiron
5,300
1,478
393
1,654
5,509
1,638
328
1,239
4,270
0
33,733
W
5,396
2,188
0
1,298
5,749
1,973
0
1,258
4,491
0
34,149
L
1,756
323
0
503
3,446
1,398
204
196
2,939
0
23,935
W
Tiamat
962
106
0
558
4,050
1,819
0
1,118
2,932
8,987
0
L
3,583
788
0
2,733
7,532
6,844
75
2,721
4,811
8,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,699
Gold Earned
27,580
272
Minions Killed
242
0
Camps Cleared
0
928,656
Distance Traveled
913,392
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,478
548
49
5
0
195,034
1
L
Morgan Le Fay
5,228
523
48
5
0
148,022
3
W
Cabrakan
6,820
682
74
7
0
202,093
3
W
Chaac
5,417
542
55
6
0
164,188
0
W
Heimdallr
4,862
486
47
5
0
186,570
2
L
Chiron
5,808
581
71
7
0
183,211
1
W
Ullr
6,463
646
74
7
0
198,313
4
L
Tyr
5,440
544
63
6
0
170,718
3
W
Tiamat
4,137
414
22
2
0
177,492
2
L
Bacchus
5,626
563
11
1
0
216,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role