Player Matchup

Set
Set
AntisocialXtrvrt
Set
Level 105
God Stats
1W - 4L
1,332 SR
Queue Stats
317W - 304L
1,514 Elo+
Solo
Baba Yaga
Baba Yaga
TushieBean184
Baba Yaga
Level 119
God Stats
46W - 43L
1,570 SR
Queue Stats
526W - 563L
1,459 Elo+
Party 1
Heimdallr
Heimdallr
WildOnes1970
Heimdallr
Level 89
God Stats
8W - 8L
1,626 SR
Queue Stats
385W - 354L
1,560 Elo+
Party 3
Jormungandr
Jormungandr
Wukong_503
Jormungandr
Level 107
God Stats
5W - 5L
1,584 SR
Queue Stats
342W - 321L
1,540 Elo+
Party 3
Erlang Shen
Erlang Shen
lighting4607
Erlang Shen
Level 121
God Stats
5W - 12L
1,574 SR
Queue Stats
612W - 609L
1,551 Elo+
Party 1
Team Averages
Level 108
1,537 SR
1,525 Elo+

VS

Team Averages
Level 115
1,528 SR
1,532 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Forrest_Witch
Kali
Level 123
God Stats
7W - 8L
1,492 SR
Queue Stats
296W - 269L
1,469 Elo+
Party 2
Medusa
Medusa
Hawkem33
Medusa
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 103L
1,531 Elo+
Solo
Odin
Odin
projektruby
Odin
Level 106
God Stats
6W - 0L
1,832 SR
Queue Stats
144W - 123L
1,593 Elo+
Solo
Sylvanus
Sylvanus
tylerlsgamertag
Sylvanus
Level 123
God Stats
3W - 1L
1,314 SR
Queue Stats
213W - 202L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,796
463
5,478
14,651
8,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
TushieBean184
Baba Yaga
14
0 / 5 / 2
8,495
447
6,614
13,612
6,031
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
WildOnes1970
Heimdallr
14
2 / 6 / 4
8,855
466
7,552
15,164
5,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
Wukong_503
Jormungandr
13
1 / 3 / 4
7,836
412
9,406
17,467
18,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
lighting4607
Erlang Shen
19
10 / 4 / 0
12,054
634
21,188
18,593
12,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 3 / 6
9,494
500
15,622
13,526
5,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 1 / 5
9,477
499
7,479
15,524
7,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Hawkem33
Medusa
17
5 / 2 / 7
10,267
540
13,115
12,638
5,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

16
4 / 4 / 2
10,355
545
9,479
15,086
9,050
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
15
3 / 5 / 10
9,089
478
10,984
15,509
16,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
15
Kills
21
21
Deaths
15
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
3
6
2.33
L
2
3
3
1.17
W
5
1
5
7.5
W
Medusa
Hawkem33
Medusa
5
2
7
4.25
L
Baba Yaga
TushieBean184
Baba Yaga
0
5
2
0.2
L
Heimdallr
WildOnes1970
Heimdallr
2
6
4
0.67
L
Jormungandr
Wukong_503
Jormungandr
1
3
4
1
L
Erlang Shen
lighting4607
Erlang Shen
10
4
0
2.5
W
4
4
2
1.25
W
Sylvanus
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,238
Damage
56,679
79,487
Taken
72,283
51,447
Mitigated
44,300
23,768
Healing
24,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,622
5,401
0
4,343
13,526
5,319
2,311
4,448
9,078
67,561
7,058
L
5,478
2,339
0
3,236
14,651
8,724
344
5,399
9,252
0
61,031
W
7,479
2,912
0
5,935
15,524
7,544
958
3,654
11,870
0
44,945
W
Medusa
Hawkem33
Medusa
13,115
7,444
0
3,360
12,638
5,865
493
3,168
9,470
0
74,237
L
Baba Yaga
TushieBean184
Baba Yaga
6,614
239
0
4,258
13,612
6,031
266
6,468
7,144
58,482
0
L
Heimdallr
WildOnes1970
Heimdallr
7,552
4,271
0
3,047
15,164
5,523
0
4,691
10,473
0
58,878
L
Jormungandr
Wukong_503
Jormungandr
9,406
1,828
623
5,525
17,467
18,489
162
5,766
11,701
41,599
0
L
Erlang Shen
lighting4607
Erlang Shen
21,188
12,496
0
7,079
18,593
12,680
1,656
4,317
14,276
0
84,831
W
9,479
2,693
0
2,710
15,086
9,050
234
825
14,261
6,031
47,445
W
Sylvanus
10,984
3,400
2,509
5,336
15,509
16,522
94
3,995
11,514
36,099
10,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,036
Gold Earned
48,682
519
Minions Killed
518
0
Camps Cleared
0
1,717,514
Distance Traveled
1,825,989
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,494
500
116
6
0
336,675
3
L
Set
8,796
463
99
5
0
385,133
8
W
Kali
9,477
499
76
4
0
440,192
0
W
Medusa
10,267
540
129
7
0
347,166
2
L
Baba Yaga
8,495
447
89
5
0
339,789
1
L
Heimdallr
8,855
466
96
5
0
339,485
2
L
Jormungandr
7,836
412
74
4
0
340,514
4
L
Erlang Shen
12,054
634
161
8
0
312,593
5
W
Odin
10,355
545
127
7
0
373,760
1
W
Sylvanus
9,089
478
70
4
0
328,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role