Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Anis_Anis10
Cupid
Level 9
God Stats
5W - 4L
1,496 SR
Queue Stats
13W - 16L
1,439 Elo+
Party 2
Loki
Loki
Bam25Th
Loki
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,424 Elo+
Solo
Agni
Agni
Thorto
Agni
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,404 Elo+
Solo
Odin
Odin
Toutraks99
Odin
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 60L
1,316 Elo+
Solo
Team Averages
Level 38
1,499 SR
1,417 Elo+

VS

Team Averages
Level 20
1,402 SR
1,377 Elo+
Thor
Thor
Lomitelj
Thor
Level 27
God Stats
1W - 3L
1,233 SR
Queue Stats
92W - 92L
1,510 Elo+
Solo
Hel
Hel
Zaugh
Hel
Level 26
God Stats
1W - 1L
1,766 SR
Queue Stats
19W - 22L
1,455 Elo+
Solo
Neith
Neith
alvaritogp20
Neith
Level 13
God Stats
4W - 10L
1,198 SR
Queue Stats
20W - 45L
1,316 Elo+
Party 1
Anubis
Anubis
huelamo16
Anubis
Level 24
God Stats
29W - 43L
1,311 SR
Queue Stats
123W - 161L
1,284 Elo+
Party 1
Izanami
Izanami
lllll2817
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
5 / 0 / 4
7,520
578
7,679
9,491
8,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 0
7,349
565
2,566
5,950
1,589
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
Bam25Th
Loki
12
6 / 1 / 1
7,413
570
5,372
7,250
1,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
Thorto
Agni
11
1 / 1 / 3
7,047
542
5,710
4,904
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 0
6,283
483
2,661
4,153
2,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
4 / 2 / 0
7,465
574
5,297
7,366
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hel
Zaugh
Hel
8
0 / 2 / 2
5,616
432
2,851
7,837
3,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 5 / 0
5,257
404
1,219
5,594
1,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Anubis
huelamo16
Anubis
11
0 / 3 / 2
6,349
488
3,100
7,389
2,685
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
lllll2817
Izanami
6
0 / 5 / 0
5,249
404
2,098
5,801
2,083
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
17
Kills
4
4
Deaths
17
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
4
7
W
3
1
0
3
W
Loki
Bam25Th
Loki
6
1
1
6.5
L
Thor
4
2
0
2
W
Agni
Thorto
Agni
1
1
3
2.5
W
2
1
0
2
L
Hel
Zaugh
Hel
0
2
2
0.5
L
0
5
0
0
L
Anubis
huelamo16
Anubis
0
3
2
0.33
L
Izanami
lllll2817
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,988
Damage
14,565
31,748
Taken
33,987
16,255
Mitigated
13,301
11,644
Healing
8,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,679
3,334
264
4,297
9,491
8,977
405
2,226
7,265
67
48,202
W
2,566
1,197
0
1,879
5,950
1,589
704
676
5,274
0
48,599
W
Loki
Bam25Th
Loki
5,372
1,857
0
3,499
7,250
1,803
0
1,128
6,122
0
41,863
L
Thor
5,297
2,560
0
1,344
7,366
3,366
0
519
6,837
0
43,534
W
Agni
Thorto
Agni
5,710
124
0
1,428
4,904
1,242
0
1,826
3,078
35,204
0
W
2,661
1,087
0
277
4,153
2,644
451
243
3,841
3,625
17,448
L
Hel
Zaugh
Hel
2,851
514
1,660
2,761
7,837
3,763
0
1,924
5,743
11,163
0
L
1,219
484
0
170
5,594
1,404
0
298
5,174
0
22,517
L
Anubis
huelamo16
Anubis
3,100
150
0
2,823
7,389
2,685
0
2,583
4,338
37,762
0
L
Izanami
lllll2817
Izanami
2,098
1,109
0
0
5,801
2,083
0
307
5,494
36
15,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,612
Gold Earned
29,936
373
Minions Killed
250
0
Camps Cleared
0
1,342,568
Distance Traveled
1,114,501
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,520
578
69
5
0
306,260
3
W
Cupid
7,349
565
94
7
0
258,981
0
W
Loki
7,413
570
74
6
0
269,629
1
L
Thor
7,465
574
88
7
0
231,966
2
W
Agni
7,047
542
92
7
0
246,666
0
W
Odin
6,283
483
44
3
0
261,032
4
L
Hel
5,616
432
15
1
0
253,514
3
L
Neith
5,257
404
46
4
0
250,130
0
L
Anubis
6,349
488
69
5
0
225,017
1
L
Izanami
5,249
404
32
2
0
153,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role