Player Matchup

Fenrir
Fenrir
Coldseason
Fenrir
Level 137
God Stats
9W - 8L
1,566 SR
Queue Stats
749W - 754L
1,425 Elo+
Party 1
Sylvanus
Sylvanus
Dr_ErChivo
Sylvanus
Level 100
God Stats
24W - 18L
1,477 SR
Queue Stats
157W - 155L
1,398 Elo+
Party 3
Izanami
Izanami
Hg Fulminate
Izanami
Level 93
God Stats
35W - 32L
1,536 SR
Queue Stats
197W - 203L
1,455 Elo+
Party 1
Nox
Nox
erpaco12
Nox
Level 98
God Stats
6W - 11L
1,341 SR
Queue Stats
155W - 172L
1,397 Elo+
Party 3
Charybdis
Charybdis
la_mia12
Charybdis
Level 99
God Stats
16W - 10L
1,500 SR
Queue Stats
101W - 97L
1,352 Elo+
Party 3
Team Averages
Level 105
1,484 SR
1,405 Elo+

VS

Team Averages
Level 60
1,432 SR
1,296 Elo+
Discordia
Discordia
AndresDecker
Discordia
Level 97
God Stats
21W - 28L
1,523 SR
Queue Stats
281W - 302L
1,360 Elo+
Solo
Chiron
Chiron
Mill 1Hundo
Chiron
Level 24
God Stats
0W - 7L
1,044 SR
Queue Stats
22W - 35L
1,245 Elo+
Party 2
Pele
Pele
Xpfnas
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 56L
1,265 Elo+
Party 2
Sylvanus
Sylvanus
Yxngmil
Sylvanus
Level 44
God Stats
25W - 28L
1,392 SR
Queue Stats
45W - 61L
1,237 Elo+
Party 2
Zhong Kui
Zhong Kui
cleytoncsilva13
Zhong Kui
Level 109
God Stats
9W - 3L
1,698 SR
Queue Stats
305W - 356L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Coldseason
Fenrir
16
14 / 2 / 2
10,647
626
14,060
15,326
7,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
Dr_ErChivo
Sylvanus
14
2 / 2 / 10
9,445
556
5,167
13,300
14,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Hg Fulminate
Izanami
15
3 / 4 / 7
9,880
581
9,207
10,349
4,162
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
8 / 0 / 6
11,195
659
10,688
6,917
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
la_mia12
Charybdis
13
2 / 3 / 10
8,565
504
3,469
9,093
2,860
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AndresDecker
Discordia
16
3 / 3 / 6
9,681
569
12,132
5,761
1,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
8
0 / 5 / 4
6,045
356
4,182
9,201
2,350
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
Xpfnas
Pele
9
2 / 10 / 3
6,697
394
3,008
11,508
2,751
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Yxngmil
Sylvanus
10
1 / 2 / 2
6,482
381
4,427
12,776
4,291
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
cleytoncsilva13
Zhong Kui
15
5 / 9 / 3
8,572
504
7,144
14,373
8,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
29
Kills
11
11
Deaths
29
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
AndresDecker
Discordia
3
3
6
2
W
Fenrir
Coldseason
Fenrir
14
2
2
7.5
W
Sylvanus
Dr_ErChivo
Sylvanus
2
2
10
3.5
W
Izanami
Hg Fulminate
Izanami
3
4
7
1.63
L
Chiron
0
5
4
0.4
L
Pele
Xpfnas
Pele
2
10
3
0.35
L
Sylvanus
Yxngmil
Sylvanus
1
2
2
1
L
Zhong Kui
cleytoncsilva13
Zhong Kui
5
9
3
0.72
W
8
0
6
11
W
Charybdis
la_mia12
Charybdis
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,591
Damage
30,893
54,985
Taken
53,619
31,144
Mitigated
19,018
21,268
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AndresDecker
Discordia
12,132
207
0
750
5,761
1,477
112
534
5,227
57,576
0
W
Fenrir
Coldseason
Fenrir
14,060
2,064
0
5,486
15,326
7,064
1,522
6,315
9,011
0
65,589
W
Sylvanus
Dr_ErChivo
Sylvanus
5,167
1,259
2,597
6,129
13,300
14,270
924
4,925
8,375
25,716
0
W
Izanami
Hg Fulminate
Izanami
9,207
5,678
0
2,228
10,349
4,162
5,884
6,297
4,052
0
61,641
L
Chiron
4,182
1,553
696
1,362
9,201
2,350
387
4,817
4,384
0
18,645
L
Pele
Xpfnas
Pele
3,008
354
0
439
11,508
2,751
0
1,468
10,040
0
14,160
L
Sylvanus
Yxngmil
Sylvanus
4,427
1,782
943
2,546
12,776
4,291
561
2,899
9,877
23,003
0
L
Zhong Kui
cleytoncsilva13
Zhong Kui
7,144
654
0
2,849
14,373
8,149
0
6,137
8,236
29,659
0
W
10,688
1,549
0
1,146
6,917
2,788
1,575
2,094
4,823
80,485
0
W
Charybdis
la_mia12
Charybdis
3,469
1,874
1,151
2,531
9,093
2,860
4,205
4,072
5,021
0
35,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,732
Gold Earned
37,477
507
Minions Killed
260
0
Camps Cleared
0
1,557,308
Distance Traveled
1,423,520
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,681
569
115
7
0
309,590
6
W
Fenrir
10,647
626
103
6
0
361,811
0
W
Sylvanus
9,445
556
44
3
0
297,742
3
W
Izanami
9,880
581
134
8
0
268,230
0
L
Chiron
6,045
356
42
2
0
247,227
1
L
Pele
6,697
394
17
1
0
317,755
3
L
Sylvanus
6,482
381
40
2
0
273,574
2
L
Zhong Kui
8,572
504
46
3
0
275,374
2
W
Nox
11,195
659
155
9
0
338,191
6
W
Charybdis
8,565
504
71
4
0
291,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role