Player Matchup

Baron Samedi
Baron Samedi
Divinekid
Baron Samedi
Level 22
God Stats
7W - 4L
1,966 SR
Queue Stats
43W - 35L
1,461 Elo+
Solo
Xing Tian
Xing Tian
Dodge3389
Xing Tian
Level 16
God Stats
0W - 5L
1,248 SR
Queue Stats
32W - 25L
1,545 Elo+
Solo
Erlang Shen
Erlang Shen
OnMyDolo_DG
Erlang Shen
Level 29
God Stats
2W - 1L
1,960 SR
Queue Stats
130W - 112L
1,547 Elo+
Solo
Mercury
Mercury
d_dingus
Mercury
Level 15
God Stats
33W - 23L
1,694 SR
Queue Stats
149W - 161L
1,484 Elo+
Solo
Neith
Neith
manuelojeda12
Neith
Level 23
God Stats
27W - 20L
1,592 SR
Queue Stats
218W - 227L
1,483 Elo+
Solo
Team Averages
Level 21
1,692 SR
1,504 Elo+

VS

Team Averages
Level 25
1,564 SR
1,473 Elo+
Chaac
Chaac
BoatyMcBoattFace
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,455 Elo+
Party 1
Charybdis
Charybdis
IamSlothe44
Charybdis
Level 29
God Stats
2W - 1L
1,467 SR
Queue Stats
31W - 30L
1,483 Elo+
Solo
Fenrir
Fenrir
McSwiiish
Fenrir
Level 21
God Stats
5W - 1L
1,854 SR
Queue Stats
14W - 11L
1,395 Elo+
Party 1
Khepri
Khepri
joeybagodonuts7
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ra
Ra
xSnuffy
Ra
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Divinekid
Baron Samedi
8
1 / 1 / 1
4,807
437
2,438
3,640
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Dodge3389
Xing Tian
6
0 / 0 / 2
4,681
426
1,293
5,237
2,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
OnMyDolo_DG
Erlang Shen
7
0 / 2 / 2
4,723
429
2,805
5,170
2,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
d_dingus
Mercury
9
2 / 2 / 0
5,616
511
1,936
7,422
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 3 / 1
5,703
518
4,969
7,385
1,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
5,399
491
5,259
7,278
3,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
IamSlothe44
Charybdis
11
1 / 1 / 1
5,869
534
3,239
5,131
1,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
McSwiiish
Fenrir
9
1 / 0 / 0
5,489
499
2,479
5,659
2,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 0
5,082
462
2,239
4,489
2,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 0 / 0
6,838
622
5,138
3,465
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
5
Kills
8
8
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Baron Samedi
Divinekid
Baron Samedi
1
1
1
1.5
L
Xing Tian
Dodge3389
Xing Tian
0
0
2
1
W
Charybdis
IamSlothe44
Charybdis
1
1
1
1.5
W
Fenrir
McSwiiish
Fenrir
1
0
0
1
L
Erlang Shen
OnMyDolo_DG
Erlang Shen
0
2
2
0.5
L
Mercury
d_dingus
Mercury
2
2
0
1
W
0
1
0
0
L
2
3
1
0.83
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,441
Damage
18,354
28,854
Taken
26,022
10,498
Mitigated
11,914
11,399
Healing
9,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,259
464
0
1,433
7,278
3,886
252
0
7,278
0
20,325
L
Baron Samedi
Divinekid
Baron Samedi
2,438
264
497
941
3,640
1,194
0
2,352
1,184
17,502
0
L
Xing Tian
Dodge3389
Xing Tian
1,293
66
378
2,267
5,237
2,635
0
1,003
4,162
10,527
0
W
Charybdis
IamSlothe44
Charybdis
3,239
1,490
0
1,652
5,131
1,578
1,179
1,198
3,933
0
36,777
W
Fenrir
McSwiiish
Fenrir
2,479
437
0
3,291
5,659
2,345
0
266
5,393
0
30,224
L
Erlang Shen
OnMyDolo_DG
Erlang Shen
2,805
1,030
0
1,973
5,170
2,579
83
1,905
2,949
2,453
13,735
L
Mercury
d_dingus
Mercury
1,936
778
0
2,504
7,422
2,144
0
1,236
5,975
0
24,548
W
2,239
188
0
1,320
4,489
2,912
152
1,808
2,558
8,966
0
L
4,969
1,866
0
2,839
7,385
1,946
175
445
6,253
0
27,575
W
5,138
712
140
1,290
3,465
1,193
0
889
2,576
37,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,530
Gold Earned
28,677
192
Minions Killed
240
0
Camps Cleared
0
946,036
Distance Traveled
1,119,574
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,399
491
19
2
0
236,977
1
L
Baron Samedi
4,807
437
38
3
0
209,883
1
L
Xing Tian
4,681
426
23
2
0
135,927
0
W
Charybdis
5,869
534
73
7
0
181,335
0
W
Fenrir
5,489
499
66
6
0
258,910
2
L
Erlang Shen
4,723
429
32
3
0
157,640
0
L
Mercury
5,616
511
44
4
0
250,607
4
W
Khepri
5,082
462
2
0
0
224,068
3
L
Neith
5,703
518
55
5
0
191,979
0
W
Ra
6,838
622
80
7
0
218,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role