Player Matchup

Vamana
Vamana
Birdteq
Vamana
Level 22
God Stats
1W - 1L
1,816 SR
Queue Stats
2W - 2L
1,670 Elo+
Party 4
Cthulhu
Cthulhu
Chelaman_iqq
Cthulhu
Level 144
God Stats
5W - 3L
1,625 SR
Queue Stats
320W - 362L
1,368 Elo+
Party 2
Ao Kuang
Ao Kuang
TitanSparky
Ao Kuang
Level 111
God Stats
3W - 7L
1,318 SR
Queue Stats
129W - 137L
1,424 Elo+
Solo
Raijin
Raijin
WolfBirdTitan
Raijin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,335 Elo+
Party 4
Cerberus
Cerberus
darkgeminis
Cerberus
Level 80
God Stats
14W - 12L
1,654 SR
Queue Stats
56W - 63L
1,393 Elo+
Party 2
Team Averages
Level 81
1,583 SR
1,438 Elo+

VS

Team Averages
Level 93
1,501 SR
1,317 Elo+
Rama
Rama
Gurgurante
Rama
Level 102
God Stats
8W - 6L
1,500 SR
Queue Stats
541W - 661L
1,312 Elo+
Solo
Erlang Shen
Erlang Shen
MILKYTHEDOPEMAN
Erlang Shen
Level 156
God Stats
11W - 12L
1,476 SR
Queue Stats
391W - 525L
1,341 Elo+
Party 3
Sol
Sol
VariousDemon
Sol
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 213L
1,340 Elo+
Party 3
Ymir
Ymir
Zecoronel97
Ymir
Level 28
God Stats
17W - 21L
1,464 SR
Queue Stats
50W - 73L
1,284 Elo+
Party 1
Baron Samedi
Baron Samedi
x_Arthur_Shelby
Baron Samedi
Level 41
God Stats
29W - 26L
1,564 SR
Queue Stats
60W - 80L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Birdteq
Vamana
2
0 / 1 / 0
3,174
397
128
880
368
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Chelaman_iqq
Cthulhu
7
0 / 1 / 0
4,066
508
722
4,252
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
TitanSparky
Ao Kuang
6
1 / 0 / 0
4,064
508
1,218
3,185
1,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

2
0 / 2 / 0
3,213
402
471
1,281
258
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
darkgeminis
Cerberus
8
2 / 0 / 1
4,546
568
976
3,211
1,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,547
568
1,165
2,269
457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
MILKYTHEDOPEMAN
Erlang Shen
9
0 / 0 / 1
5,159
645
2,333
2,679
1,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 0 / 1
5,120
640
815
2,786
886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 1 / 1
3,965
496
1,396
2,660
1,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
x_Arthur_Shelby
Baron Samedi
6
2 / 1 / 0
4,564
571
1,290
1,819
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
4
4
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vamana
Birdteq
Vamana
0
1
0
0
L
Cthulhu
Chelaman_iqq
Cthulhu
0
1
0
0
W
1
1
0
1
W
Erlang Shen
MILKYTHEDOPEMAN
Erlang Shen
0
0
1
0.5
L
Ao Kuang
TitanSparky
Ao Kuang
1
0
0
1
W
1
0
1
1.5
L
0
2
0
0
W
0
1
1
0.5
L
Cerberus
darkgeminis
Cerberus
2
0
1
2.5
W
Baron Samedi
x_Arthur_Shelby
Baron Samedi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,515
Damage
6,999
12,809
Taken
12,213
4,144
Mitigated
4,694
4,944
Healing
3,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Birdteq
Vamana
128
0
0
0
880
368
0
562
318
0
1,006
L
Cthulhu
Chelaman_iqq
Cthulhu
722
452
0
2,061
4,252
1,335
0
117
4,135
12,682
0
W
1,165
1,112
0
125
2,269
457
300
835
1,434
0
19,889
W
Erlang Shen
MILKYTHEDOPEMAN
Erlang Shen
2,333
899
0
1,173
2,679
1,257
120
722
1,957
0
25,111
L
Ao Kuang
TitanSparky
Ao Kuang
1,218
256
0
1,286
3,185
1,066
0
1,201
1,984
11,412
3,166
W
815
383
0
1,522
2,786
886
1,576
451
2,335
19,728
4,667
L
471
152
0
0
1,281
258
0
398
883
4,152
0
W
1,396
166
0
283
2,660
1,379
0
813
1,847
6,175
940
L
Cerberus
darkgeminis
Cerberus
976
38
440
1,157
3,211
1,117
0
1,053
2,158
10,463
0
W
Baron Samedi
x_Arthur_Shelby
Baron Samedi
1,290
129
0
649
1,819
715
364
475
1,344
12,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,063
Gold Earned
23,355
105
Minions Killed
211
0
Camps Cleared
0
520,223
Distance Traveled
753,692
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
3,174
397
4
1
0
58,310
0
L
Cthulhu
4,066
508
36
5
0
102,117
0
W
Rama
4,547
568
52
7
0
136,235
2
W
Erlang Shen
5,159
645
62
8
0
162,253
3
L
Ao Kuang
4,064
508
33
4
0
164,148
1
W
Sol
5,120
640
53
7
0
149,494
2
L
Raijin
3,213
402
9
1
0
62,581
0
W
Ymir
3,965
496
15
2
0
143,715
3
L
Cerberus
4,546
568
23
3
0
133,067
0
W
Baron Samedi
4,564
571
29
4
0
161,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role