Player Matchup

Tiamat
Tiamat
Digenetics
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,482 Elo+
Solo
King Arthur
King Arthur
KING111502
King Arthur
Level 91
God Stats
0W - 1L
1,506 SR
Queue Stats
6W - 18L
1,295 Elo+
Party 2
Apollo
Apollo
MiniZeus002
Apollo
Level 29
God Stats
0W - 3L
1,182 SR
Queue Stats
50W - 51L
1,418 Elo+
Solo
Eset
Eset
NoloRocks18
Eset
Level 29
God Stats
2W - 1L
1,674 SR
Queue Stats
78W - 81L
1,499 Elo+
Solo
Fenrir
Fenrir
jrthebest1213
Fenrir
Level 28
God Stats
0W - 1L
1,821 SR
Queue Stats
7W - 15L
1,456 Elo+
Party 2
Team Averages
Level 40
1,537 SR
1,430 Elo+

VS

Team Averages
Level 72
1,544 SR
1,485 Elo+
Rama
Rama
Aram402
Rama
Level 116
God Stats
5W - 1L
1,729 SR
Queue Stats
155W - 105L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
Corkerman
Cthulhu
Level 145
God Stats
3W - 1L
1,586 SR
Queue Stats
116W - 78L
1,579 Elo+
Party 1
Zeus
Zeus
ElFrort02
Zeus
Level 17
God Stats
1W - 0L
1,289 SR
Queue Stats
8W - 16L
1,076 Elo+
Solo
Kumbhakarna
Kumbhakarna
GooeyPeen
Kumbhakarna
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 20L
1,632 Elo+
Party 1
Hachiman
Hachiman
Rengade50
Hachiman
Level 65
God Stats
2W - 0L
1,617 SR
Queue Stats
72W - 46L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Digenetics
Tiamat
19
3 / 6 / 12
10,925
728
18,294
15,437
13,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
KING111502
King Arthur
18
4 / 9 / 14
11,775
785
13,116
30,751
28,432
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Apollo
17
8 / 8 / 9
11,201
747
19,813
16,054
6,892
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 5 / 10
12,034
802
17,186
16,232
7,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 7 / 7
9,971
665
10,674
15,434
8,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aram402
Rama
20
19 / 3 / 10
15,005
1,000
36,197
14,479
7,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Corkerman
Cthulhu
19
8 / 6 / 17
12,232
815
16,243
21,451
29,148
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
18
3 / 6 / 13
11,064
738
14,575
14,006
5,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
GooeyPeen
Kumbhakarna
16
0 / 5 / 18
10,105
674
7,780
23,530
26,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Rengade50
Hachiman
18
5 / 5 / 12
11,026
735
10,720
13,754
5,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
105
25
Kills
35
35
Deaths
25
52
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Rama
Aram402
Rama
19
3
10
8
W
Cthulhu
Corkerman
Cthulhu
8
6
17
2.75
L
Tiamat
Digenetics
Tiamat
3
6
12
1.5
W
Zeus
3
6
13
1.58
W
Kumbhakarna
GooeyPeen
Kumbhakarna
0
5
18
1.8
L
King Arthur
KING111502
King Arthur
4
9
14
1.22
L
Apollo
8
8
9
1.56
L
6
5
10
2.2
W
Hachiman
Rengade50
Hachiman
5
5
12
2.2
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,083
Damage
85,515
93,908
Taken
87,220
63,572
Mitigated
74,240
28,620
Healing
21,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Aram402
Rama
36,197
26,568
241
4,443
14,479
7,053
2,361
6,828
7,651
0
66,611
W
Cthulhu
Corkerman
Cthulhu
16,243
672
3,848
1,652
21,451
29,148
0
7,494
13,957
21,187
0
L
Tiamat
Digenetics
Tiamat
18,294
1,075
801
3,778
15,437
13,027
302
4,157
11,280
31,210
0
W
Zeus
14,575
1,172
469
3,399
14,006
5,654
473
7,309
6,697
33,179
0
W
Kumbhakarna
GooeyPeen
Kumbhakarna
7,780
894
276
3,030
23,530
26,956
65
7,331
16,199
12,717
0
L
King Arthur
KING111502
King Arthur
13,116
1,564
526
6,343
30,751
28,432
0
12,598
18,153
0
29,620
L
Apollo
19,813
9,869
469
2,732
16,054
6,892
0
7,136
8,918
0
30,922
L
17,186
1,278
4,182
5,753
16,232
7,119
1,169
7,649
8,583
32,437
0
W
Hachiman
Rengade50
Hachiman
10,720
4,621
687
3,049
13,754
5,429
526
6,518
7,236
0
18,790
L
10,674
911
1,814
2,222
15,434
8,102
0
7,058
8,376
0
16,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,906
Gold Earned
59,432
132
Minions Killed
158
0
Camps Cleared
0
1,250,576
Distance Traveled
1,300,381
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,005
1,000
66
4
0
249,460
0
W
Cthulhu
12,232
815
17
1
0
254,111
2
L
Tiamat
10,925
728
36
2
0
248,046
0
W
Zeus
11,064
738
52
3
0
249,248
1
W
Kumbhakarna
10,105
674
9
1
0
308,474
0
L
King Arthur
11,775
785
24
2
0
240,169
2
L
Apollo
11,201
747
22
1
0
224,365
1
L
Eset
12,034
802
39
3
0
272,887
2
W
Hachiman
11,026
735
14
1
0
239,088
1
L
Fenrir
9,971
665
11
1
0
265,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role