Player Matchup

Tiamat
Tiamat
D3licios
Tiamat
Level 40
God Stats
0W - 6L
1,153 SR
Queue Stats
11W - 25L
1,286 Elo+
Party 3
Apollo
Apollo
GlaZe Viip3rZ
Apollo
Level 86
God Stats
0W - 2L
1,460 SR
Queue Stats
77W - 106L
1,425 Elo+
Party 4
Chang'e
Chang'e
Teravangian
Chang'e
Level 29
God Stats
10W - 14L
1,380 SR
Queue Stats
110W - 151L
1,267 Elo+
Party 3
Tsukuyomi
Tsukuyomi
dhjraven
Tsukuyomi
Level 48
God Stats
18W - 23L
1,435 SR
Queue Stats
327W - 390L
1,469 Elo+
Solo
Ymir
Ymir
iiEclipze
Ymir
Level 29
God Stats
6W - 10L
1,265 SR
Queue Stats
52W - 71L
1,331 Elo+
Party 4
Team Averages
Level 46
1,339 SR
1,356 Elo+

VS

Team Averages
Level 70
1,463 SR
1,460 Elo+
Medusa
Medusa
ComicallyMad
Medusa
Level 49
God Stats
5W - 3L
1,404 SR
Queue Stats
197W - 192L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
Giant flying fo
Sylvanus
Level 66
God Stats
40W - 38L
1,506 SR
Queue Stats
84W - 91L
1,444 Elo+
Party 2
The Morrigan
The Morrigan
MAGMA9204
The Morrigan
Level 71
God Stats
14W - 11L
1,410 SR
Queue Stats
255W - 250L
1,495 Elo+
Party 2
Mulan
Mulan
hemidakota
Mulan
Level 49
God Stats
10W - 4L
1,412 SR
Queue Stats
96W - 79L
1,461 Elo+
Party 2
Da Ji
Da Ji
kittyykenzie
Da Ji
Level 114
God Stats
9W - 7L
1,585 SR
Queue Stats
610W - 592L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
D3licios
Tiamat
9
2 / 4 / 0
5,182
518
3,229
5,133
2,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 5 / 2
4,401
440
1,155
5,303
1,010
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Teravangian
Chang'e
8
1 / 3 / 1
5,046
505
2,645
6,681
2,326
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tsukuyomi
dhjraven
Tsukuyomi
8
3 / 2 / 3
5,319
532
4,781
5,105
1,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
7
1 / 3 / 4
4,880
488
1,659
7,182
3,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
5 / 2 / 1
6,032
603
4,144
4,634
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
8
1 / 3 / 4
5,214
521
3,078
7,675
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
MAGMA9204
The Morrigan
11
3 / 2 / 1
6,133
613
3,496
5,247
2,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
11
3 / 1 / 1
6,182
618
5,561
6,124
2,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
5 / 0 / 2
6,031
603
3,581
4,606
1,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
17
17
Deaths
8
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
2
1
2.75
L
Tiamat
D3licios
Tiamat
2
4
0
0.5
W
Sylvanus
1
3
4
1
L
1
5
2
0.4
W
The Morrigan
MAGMA9204
The Morrigan
3
2
1
1.75
L
Chang'e
Teravangian
Chang'e
1
3
1
0.5
L
Tsukuyomi
dhjraven
Tsukuyomi
3
2
3
2.25
W
Mulan
3
1
1
3.5
L
Ymir
1
3
4
1
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,469
Damage
19,860
29,404
Taken
28,286
11,449
Mitigated
11,226
6,873
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,144
1,221
0
1,180
4,634
1,385
617
882
3,752
0
26,543
L
Tiamat
D3licios
Tiamat
3,229
142
0
1,008
5,133
2,321
112
831
4,302
18,780
0
W
Sylvanus
3,078
720
582
2,129
7,675
3,495
54
915
6,744
12,489
6,236
L
1,155
792
0
831
5,303
1,010
0
579
4,724
0
14,523
W
The Morrigan
MAGMA9204
The Morrigan
3,496
1,120
0
861
5,247
2,069
708
2,000
3,173
26,977
3,451
L
Chang'e
Teravangian
Chang'e
2,645
438
44
2,801
6,681
2,326
718
804
5,877
18,766
0
L
Tsukuyomi
dhjraven
Tsukuyomi
4,781
1,618
0
893
5,105
1,891
0
1,490
3,615
0
20,776
W
Mulan
5,561
987
0
1,910
6,124
2,526
514
2,614
3,510
0
29,322
L
Ymir
1,659
394
0
1,296
7,182
3,901
25
1,199
5,983
11,474
0
W
3,581
916
0
1,079
4,606
1,751
0
1,189
3,371
0
26,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,828
Gold Earned
29,592
160
Minions Killed
251
0
Camps Cleared
0
874,817
Distance Traveled
937,962
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,032
603
56
6
0
177,190
3
L
Tiamat
5,182
518
36
4
0
179,335
2
W
Sylvanus
5,214
521
26
3
0
174,614
2
L
Apollo
4,401
440
17
2
0
159,747
4
W
The Morrigan
6,133
613
58
6
0
178,901
2
L
Chang'e
5,046
505
39
4
0
153,218
1
L
Tsukuyomi
5,319
532
47
5
0
204,226
0
W
Mulan
6,182
618
56
6
0
206,919
2
L
Ymir
4,880
488
21
2
0
178,291
1
W
Da Ji
6,031
603
55
6
0
200,338
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role