Player Matchup

Ao Kuang
Ao Kuang
Deadlylynx01
Ao Kuang
Level 59
God Stats
3W - 4L
1,310 SR
Queue Stats
166W - 200L
1,379 Elo+
Party 1
Charybdis
Charybdis
FunkyMunky1983
Charybdis
Level 62
God Stats
8W - 19L
1,384 SR
Queue Stats
182W - 221L
1,322 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pingasdevin
Tsukuyomi
Level 86
God Stats
5W - 0L
1,653 SR
Queue Stats
64W - 71L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pridelass
Cu Chulainn
Level 125
God Stats
19W - 5L
1,683 SR
Queue Stats
176W - 161L
1,489 Elo+
Solo
Bacchus
Bacchus
SissorKnight
Bacchus
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
187W - 206L
1,340 Elo+
Party 1
Team Averages
Level 84
1,506 SR
1,406 Elo+

VS

Team Averages
Level 87
1,459 SR
1,390 Elo+
Ymir
Ymir
Cheesepeepz
Ymir
Level 61
God Stats
49W - 49L
1,510 SR
Queue Stats
273W - 355L
1,336 Elo+
Solo
Hercules
Hercules
Iamthiccboy7693
Hercules
Level 84
God Stats
9W - 8L
1,443 SR
Queue Stats
461W - 505L
1,374 Elo+
Solo
Artemis
Artemis
Loaded 4 War
Artemis
Level 53
God Stats
3W - 6L
1,496 SR
Queue Stats
183W - 180L
1,460 Elo+
Solo
Fenrir
Fenrir
aubjew
Fenrir
Level 107
God Stats
16W - 26L
1,550 SR
Queue Stats
609W - 646L
1,438 Elo+
Solo
Agni
Agni
iSaruVIII
Agni
Level 128
God Stats
8W - 12L
1,297 SR
Queue Stats
222W - 252L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Deadlylynx01
Ao Kuang
8
3 / 2 / 2
5,310
664
2,398
5,619
1,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
FunkyMunky1983
Charybdis
8
2 / 1 / 2
5,045
631
2,720
2,788
546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Pingasdevin
Tsukuyomi
10
2 / 1 / 0
5,836
730
2,672
4,942
1,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Pridelass
Cu Chulainn
10
4 / 0 / 2
6,082
760
5,476
4,487
2,597
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
SissorKnight
Bacchus
6
1 / 1 / 3
4,361
545
1,697
5,076
2,633
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,569
571
1,428
6,283
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
6
0 / 3 / 1
3,845
481
677
4,659
2,202
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Loaded 4 War
Artemis
7
2 / 2 / 0
4,512
564
3,523
3,690
960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
aubjew
Fenrir
6
1 / 3 / 0
4,105
513
3,175
5,856
2,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Agni
10
2 / 2 / 0
5,316
665
2,042
4,269
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
5
5
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Ao Kuang
Deadlylynx01
Ao Kuang
3
2
2
2
W
Charybdis
FunkyMunky1983
Charybdis
2
1
2
3
L
Hercules
0
3
1
0.17
L
Artemis
Loaded 4 War
Artemis
2
2
0
1
W
Tsukuyomi
Pingasdevin
Tsukuyomi
2
1
0
2
W
Cu Chulainn
Pridelass
Cu Chulainn
4
0
2
5
W
Bacchus
SissorKnight
Bacchus
1
1
3
2.5
L
Fenrir
aubjew
Fenrir
1
3
0
0.33
L
Agni
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,963
Damage
10,845
22,912
Taken
24,757
9,106
Mitigated
9,030
7,698
Healing
6,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,428
659
0
1,399
6,283
2,808
0
1,514
4,769
17,516
0
W
Ao Kuang
Deadlylynx01
Ao Kuang
2,398
755
0
1,983
5,619
1,813
402
455
5,144
16,145
5,146
W
Charybdis
FunkyMunky1983
Charybdis
2,720
1,138
0
980
2,788
546
676
309
2,479
0
20,731
L
Hercules
677
356
0
941
4,659
2,202
0
725
3,934
0
10,198
L
Artemis
Loaded 4 War
Artemis
3,523
2,357
0
879
3,690
960
154
1,217
2,473
0
18,680
W
Tsukuyomi
Pingasdevin
Tsukuyomi
2,672
396
0
617
4,942
1,517
0
1,646
3,130
0
35,246
W
Cu Chulainn
Pridelass
Cu Chulainn
5,476
1,287
0
2,054
4,487
2,597
0
0
4,487
3,544
31,551
W
Bacchus
SissorKnight
Bacchus
1,697
318
266
1,798
5,076
2,633
260
1,267
3,809
8,867
0
L
Fenrir
aubjew
Fenrir
3,175
902
0
1,986
5,856
2,163
0
1,121
4,735
0
16,349
L
Agni
2,042
0
0
1,490
4,269
897
66
0
4,269
30,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,634
Gold Earned
22,347
249
Minions Killed
201
0
Camps Cleared
0
837,034
Distance Traveled
709,253
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,569
571
22
3
0
139,696
3
W
Ao Kuang
5,310
664
44
6
0
176,381
1
W
Charybdis
5,045
631
41
5
0
149,005
0
L
Hercules
3,845
481
21
3
0
109,773
0
L
Artemis
4,512
564
53
7
0
138,533
1
W
Tsukuyomi
5,836
730
77
10
0
173,415
4
W
Cu Chulainn
6,082
760
69
9
0
168,331
3
W
Bacchus
4,361
545
18
2
0
169,902
1
L
Fenrir
4,105
513
34
4
0
176,356
2
L
Agni
5,316
665
71
9
0
144,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role