Player Matchup

Artemis
Artemis
JVZ03
Artemis
Level 14
God Stats
3W - 1L
1,636 SR
Queue Stats
3W - 1L
1,669 Elo+
Party 1
Cerberus
Cerberus
RoadToBronze0
Cerberus
Level 25
God Stats
2W - 0L
1,680 SR
Queue Stats
32W - 4L
1,866 Elo+
Party 1
Sol
Sol
gerberbaby3
Sol
Level 124
God Stats
14W - 1L
1,930 SR
Queue Stats
127W - 60L
1,712 Elo+
Party 1
Team Averages
Level 54
1,749 SR
1,749 Elo+

VS

Team Averages
Level 64
1,364 SR
1,428 Elo+
Ganesha
Ganesha
PlainGaming
Ganesha
Level 86
God Stats
1W - 3L
1,388 SR
Queue Stats
303W - 348L
1,426 Elo+
Party 2
Raijin
Raijin
ReaperZ223
Raijin
Level 62
God Stats
7W - 14L
1,262 SR
Queue Stats
64W - 79L
1,429 Elo+
Party 2
Loki
Loki
xammpp
Loki
Level 45
God Stats
0W - 1L
1,443 SR
Queue Stats
33W - 57L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JVZ03
Artemis
12
5 / 7 / 9
9,277
773
7,038
8,796
2,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
RoadToBronze0
Cerberus
13
6 / 2 / 15
10,687
891
9,885
17,039
19,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
10 / 6 / 9
10,302
859
15,370
11,353
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
PlainGaming
Ganesha
12
0 / 8 / 13
8,834
736
7,053
17,052
15,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
ReaperZ223
Raijin
13
7 / 6 / 7
9,938
828
8,085
11,450
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
xammpp
Loki
13
8 / 8 / 4
10,283
857
10,048
10,508
4,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
39
21
Kills
15
15
Deaths
22
33
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
JVZ03
Artemis
5
7
9
1.36
L
Ganesha
PlainGaming
Ganesha
0
8
13
0.81
L
Raijin
ReaperZ223
Raijin
7
6
7
1.75
W
Cerberus
RoadToBronze0
Cerberus
6
2
15
6.75
W
10
6
9
2.42
L
Loki
xammpp
Loki
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,293
Damage
25,186
37,188
Taken
39,010
25,728
Mitigated
24,327
5,529
Healing
1,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
JVZ03
Artemis
7,038
3,798
0
734
8,796
2,620
575
4,392
4,231
0
16,913
L
Ganesha
PlainGaming
Ganesha
7,053
580
0
616
17,052
15,687
0
10,355
6,697
22,157
0
L
Raijin
ReaperZ223
Raijin
8,085
142
8
559
11,450
3,724
0
9,729
1,721
24,894
0
W
Cerberus
RoadToBronze0
Cerberus
9,885
742
0
2,112
17,039
19,866
137
4,395
12,323
21,795
0
W
15,370
4,560
0
2,683
11,353
3,242
2,310
6,226
4,763
47,674
0
L
Loki
xammpp
Loki
10,048
2,779
0
174
10,508
4,916
0
5,876
4,632
0
18,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,266
Gold Earned
29,055
125
Minions Killed
86
5
Camps Cleared
6
641,448
Distance Traveled
596,137
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,277
773
14
1
1
187,004
5
L
Ganesha
8,834
736
14
1
0
199,053
2
L
Raijin
9,938
828
49
4
4
188,220
2
W
Cerberus
10,687
891
34
3
1
247,683
3
W
Sol
10,302
859
77
6
3
206,761
0
L
Loki
10,283
857
23
2
2
208,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role