Player Matchup

Anubis
Anubis
LastGhostofOnyx
Anubis
Level 126
God Stats
23W - 14L
1,618 SR
Queue Stats
127W - 128L
1,639 Elo+
Party 1
Nu Wa
Nu Wa
Succylent
Nu Wa
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 8L
1,477 Elo+
Party 1
Loki
Loki
thetamation1
Loki
Level 109
God Stats
5W - 2L
1,315 SR
Queue Stats
54W - 38L
1,552 Elo+
Party 1
Team Averages
Level 87
1,478 SR
1,556 Elo+

VS

Team Averages
Level 47
1,509 SR
1,524 Elo+
Cerberus
Cerberus
Tyrannoraptar
Cerberus
Level 8
God Stats
3W - 3L
1,732 SR
Queue Stats
29W - 7L
1,899 Elo+
Solo
Medusa
Medusa
wabheda95
Medusa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,174 Elo+
Party 2
Nu Wa
Nu Wa
xAusix
Nu Wa
Level 29
God Stats
0W - 3L
1,295 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,760
776
7,993
5,430
2,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Succylent
Nu Wa
10
1 / 0 / 6
6,764
676
5,074
3,830
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 1 / 2
7,308
731
3,821
5,194
1,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Tyrannoraptar
Cerberus
10
2 / 1 / 0
6,328
633
3,850
8,043
4,026
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Medusa
wabheda95
Medusa
9
0 / 4 / 0
5,983
598
4,031
7,911
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
xAusix
Nu Wa
9
0 / 3 / 1
6,049
605
3,114
5,237
1,034
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
2
2
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Nu Wa
Succylent
Nu Wa
1
0
6
4
L
Cerberus
Tyrannoraptar
Cerberus
2
1
0
2
W
4
1
2
5
L
Medusa
wabheda95
Medusa
0
4
0
0
L
Nu Wa
xAusix
Nu Wa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,888
Damage
10,995
14,454
Taken
21,191
5,481
Mitigated
6,804
5,237
Healing
2,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,993
152
916
3,402
5,430
2,760
432
3,030
2,400
32,167
0
W
Nu Wa
Succylent
Nu Wa
5,074
1,326
0
737
3,830
1,028
351
1,944
1,886
15,737
0
L
Cerberus
Tyrannoraptar
Cerberus
3,850
116
0
1,847
8,043
4,026
0
5,108
2,763
12,275
0
W
3,821
1,144
0
182
5,194
1,693
160
2,279
2,915
0
13,104
L
Medusa
wabheda95
Medusa
4,031
1,122
242
476
7,911
1,744
0
4,789
2,958
0
23,919
L
Nu Wa
xAusix
Nu Wa
3,114
151
51
314
5,237
1,034
0
3,063
1,998
15,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,832
Gold Earned
18,360
114
Minions Killed
104
6
Camps Cleared
3
514,381
Distance Traveled
515,927
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,760
776
56
6
2
178,625
2
W
Nu Wa
6,764
676
31
3
1
154,265
1
L
Cerberus
6,328
633
21
2
1
171,326
5
W
Loki
7,308
731
27
3
3
181,491
1
L
Medusa
5,983
598
40
4
1
176,064
2
L
Nu Wa
6,049
605
43
4
1
168,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role