Player Matchup

Hades
Hades
AnimeSlendy5000
Hades
Level 66
God Stats
1W - 1L
1,695 SR
Queue Stats
29W - 41L
1,401 Elo+
Solo
Cerberus
Cerberus
HellishTricks
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,306 Elo+
Solo
Medusa
Medusa
VarvaraKnyaz
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,129 Elo+
Solo
Team Averages
Level 31
1,565 SR
1,279 Elo+

VS

Team Averages
Level 47
1,460 SR
1,459 Elo+
Kukulkan
Kukulkan
Terad0r
Kukulkan
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
aleAlmgo
Cthulhu
Level 87
God Stats
5W - 4L
1,419 SR
Queue Stats
92W - 129L
1,456 Elo+
Party 1
Nemesis
Nemesis
molon33
Nemesis
Level 28
God Stats
2W - 5L
1,461 SR
Queue Stats
63W - 94L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 6 / 2
10,044
773
18,378
17,593
10,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
HellishTricks
Cerberus
11
2 / 7 / 8
8,822
679
6,851
19,294
16,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
10
0 / 9 / 4
7,384
568
4,054
12,444
4,410
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Terad0r
Kukulkan
13
3 / 6 / 13
9,750
750
12,664
9,314
2,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
aleAlmgo
Cthulhu
15
10 / 3 / 10
10,724
825
16,628
15,947
16,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
molon33
Nemesis
15
9 / 1 / 8
11,287
868
15,408
14,224
6,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
10
Kills
22
22
Deaths
10
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
8
6
2
1.5
L
Cerberus
HellishTricks
Cerberus
2
7
8
0.86
W
Kukulkan
Terad0r
Kukulkan
3
6
13
1.58
L
Medusa
0
9
4
0.22
W
Cthulhu
aleAlmgo
Cthulhu
10
3
10
5
W
Nemesis
molon33
Nemesis
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,283
Damage
44,700
49,331
Taken
39,485
30,754
Mitigated
25,651
8,507
Healing
7,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,378
2,658
815
4,563
17,593
10,143
0
8,379
8,974
37,024
0
L
Cerberus
HellishTricks
Cerberus
6,851
1,017
0
2,997
19,294
16,201
0
12,550
5,818
18,398
0
W
Kukulkan
Terad0r
Kukulkan
12,664
1,892
374
636
9,314
2,758
81
7,020
2,294
32,103
0
L
Medusa
4,054
1,225
0
132
12,444
4,410
0
7,209
4,887
0
15,246
W
Cthulhu
aleAlmgo
Cthulhu
16,628
1,003
555
2,351
15,947
16,363
145
10,292
5,655
36,415
0
W
Nemesis
molon33
Nemesis
15,408
7,372
639
2,800
14,224
6,530
395
8,133
6,091
0
38,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,250
Gold Earned
31,761
126
Minions Killed
124
1
Camps Cleared
7
634,386
Distance Traveled
737,756
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,044
773
62
5
0
218,659
3
L
Cerberus
8,822
679
36
3
1
213,911
1
W
Kukulkan
9,750
750
53
4
1
209,471
0
L
Medusa
7,384
568
28
2
0
201,816
0
W
Cthulhu
10,724
825
31
2
1
263,824
1
W
Nemesis
11,287
868
40
3
5
264,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role