Player Matchup

Olorun
Olorun
 
Olorun
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
TesseractSphere
King Arthur
Level 160
God Stats
2W - 2L
1,603 SR
Queue Stats
114W - 114L
1,466 Elo+
Solo
Chaac
Chaac
ThePopeHonorius
Chaac
Level 126
God Stats
4W - 1L
1,900 SR
Queue Stats
61W - 67L
1,520 Elo+
Party 1
Izanami
Izanami
ThePopeInnocent
Izanami
Level 107
God Stats
1W - 0L
1,470 SR
Queue Stats
4W - 8L
1,310 Elo+
Party 1
Team Averages
Level 137
1,595 SR
1,459 Elo+

VS

Team Averages
Level 127
1,473 SR
1,440 Elo+
Ravana
Ravana
 
Ravana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Tobyisagoodboy08
Erlang Shen
Level 126
God Stats
1W - 4L
1,375 SR
Queue Stats
369W - 380L
1,438 Elo+
Solo
Artio
Artio
UnitiveFaun59
Artio
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,295 Elo+
Solo
Agni
Agni
Windrose96
Agni
Level 69
God Stats
0W - 1L
1,491 SR
Queue Stats
38W - 43L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
5 / 2 / 13
10,570
813
16,373
13,321
7,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
 
Camazotz
16
4 / 6 / 16
10,250
788
14,022
15,814
9,743
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
TesseractSphere
King Arthur
15
5 / 10 / 11
10,039
772
9,887
17,967
7,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 3 / 14
12,722
979
17,844
21,026
23,255
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
6 / 2 / 17
11,496
884
26,541
15,906
6,968
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
7 / 6 / 11
10,400
800
17,411
15,807
9,767
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
 
Da Ji
15
3 / 8 / 12
9,067
697
13,264
19,884
9,940
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
Tobyisagoodboy08
Erlang Shen
16
6 / 4 / 14
9,944
765
9,539
20,966
23,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

15
2 / 7 / 14
9,036
695
7,672
27,978
35,530
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 4 / 14
10,266
790
21,244
12,793
5,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
88
29
Kills
23
23
Deaths
29
71
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
2
13
5.75
W
Camazotz
 
Camazotz
4
6
16
2
L
Ravana
 
Ravana
7
6
11
2.08
L
Da Ji
 
Da Ji
3
8
12
1.13
W
King Arthur
TesseractSphere
King Arthur
5
10
11
1.05
W
9
3
14
5.33
W
6
2
17
7.25
L
Erlang Shen
Tobyisagoodboy08
Erlang Shen
6
4
14
3.25
L
2
7
14
1.29
L
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,667
Damage
69,130
84,034
Taken
97,428
55,006
Mitigated
84,353
39,850
Healing
29,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
16,373
6,840
6,752
8,365
13,321
7,099
1,262
5,897
7,424
29,860
0
W
Camazotz
 
Camazotz
14,022
3,257
848
5,943
15,814
9,743
528
6,255
9,559
0
18,380
L
Ravana
 
Ravana
17,411
4,231
1,324
2,463
15,807
9,767
0
2,887
12,920
0
27,510
L
Da Ji
 
Da Ji
13,264
2,284
999
1,691
19,884
9,940
0
2,966
16,918
0
20,623
W
King Arthur
TesseractSphere
King Arthur
9,887
1,157
665
1,594
17,967
7,941
410
5,932
12,035
0
16,713
W
17,844
2,426
920
8,573
21,026
23,255
526
5,402
15,624
0
30,106
W
26,541
13,856
582
5,608
15,906
6,968
2,235
5,430
10,476
0
51,579
L
Erlang Shen
Tobyisagoodboy08
Erlang Shen
9,539
2,823
3,315
5,270
20,966
23,385
455
4,420
16,546
0
14,572
L
7,672
361
4,796
5,759
27,978
35,530
0
4,409
23,569
17,003
0
L
21,244
1,360
895
2,645
12,793
5,731
37
1,691
11,102
44,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,077
Gold Earned
48,713
124
Minions Killed
97
0
Camps Cleared
0
1,220,596
Distance Traveled
1,147,260
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,570
813
24
2
0
260,166
4
W
Camazotz
10,250
788
8
1
0
256,824
4
L
Ravana
10,400
800
24
2
0
220,229
0
L
Da Ji
9,067
697
17
1
0
203,694
0
W
King Arthur
10,039
772
11
1
0
212,615
2
W
Chaac
12,722
979
21
2
0
274,868
0
W
Izanami
11,496
884
60
5
0
216,123
1
L
Erlang Shen
9,944
765
4
0
0
254,391
0
L
Artio
9,036
695
17
1
0
239,345
1
L
Agni
10,266
790
35
3
0
229,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role