Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DanniRock
Sol
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
304W - 133L
1,963 Elo+
Party 1
Ullr
Ullr
oOAlmanzaOo
Ullr
Level 160
God Stats
4W - 3L
1,567 SR
Queue Stats
336W - 138L
1,884 Elo+
Party 1
Team Averages
Level 138
1,522 SR
1,782 Elo+

VS

Team Averages
Level 103
1,434 SR
1,653 Elo+
Arachne
Arachne
Kha1Mufasa
Arachne
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 89L
1,610 Elo+
Solo
Thoth
Thoth
TheInFinite_F34R
Thoth
Level 152
God Stats
1W - 7L
1,508 SR
Queue Stats
248W - 204L
1,690 Elo+
Solo
Medusa
Medusa
Xx-OutofMana-xX
Medusa
Level 39
God Stats
0W - 1L
1,295 SR
Queue Stats
34W - 22L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 4 / 2
7,264
726
2,022
8,810
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 1 / 3
7,416
742
7,603
6,700
2,193
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
2 / 2 / 3
7,482
748
3,673
6,691
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kha1Mufasa
Arachne
9
1 / 3 / 2
6,320
632
2,426
5,587
1,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 3 / 5
7,076
708
8,763
5,188
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 3
7,418
742
7,975
5,408
1,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
7
Kills
7
7
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
4
2
0.75
W
3
1
3
4.5
L
Arachne
Kha1Mufasa
Arachne
1
3
2
0.67
L
2
3
5
1.5
L
4
1
3
5.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,298
Damage
19,164
22,201
Taken
16,183
10,409
Mitigated
5,246
5,954
Healing
3,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,022
0
0
1,594
8,810
6,258
0
2,998
5,812
5,089
0
W
7,603
1,771
0
3,186
6,700
2,193
1,764
2,479
4,221
28,756
0
L
Arachne
Kha1Mufasa
Arachne
2,426
1,721
0
1,233
5,587
1,763
0
3,970
1,617
0
4,820
L
8,763
290
0
1,108
5,188
1,680
0
3,432
1,756
29,205
0
L
7,975
2,948
0
974
5,408
1,803
0
2,669
2,739
0
25,166
W
3,673
724
0
1,174
6,691
1,958
1,314
3,562
3,129
0
25,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,162
Gold Earned
20,814
134
Minions Killed
94
4
Camps Cleared
5
562,958
Distance Traveled
507,790
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,264
726
21
2
0
194,214
3
W
Sol
7,416
742
41
4
1
178,137
3
L
Arachne
6,320
632
15
2
1
130,877
0
L
Thoth
7,076
708
48
5
2
172,779
3
L
Medusa
7,418
742
31
3
2
204,134
2
W
Ullr
7,482
748
72
7
3
190,607
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role