Player Matchup

Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
AZIMX
Ares
Level 14
God Stats
10W - 6L
1,814 SR
Queue Stats
127W - 141L
1,734 Elo+
Party 2
Medusa
Medusa
JacMally
Medusa
Level 107
God Stats
12W - 11L
1,680 SR
Queue Stats
677W - 627L
1,607 Elo+
Party 1
Cabrakan
Cabrakan
kiirën
Cabrakan
Level 81
God Stats
44W - 34L
1,564 SR
Queue Stats
285W - 252L
1,617 Elo+
Party 1
Hel
Hel
qüilt
Hel
Level 16
God Stats
3W - 2L
1,913 SR
Queue Stats
20W - 13L
1,630 Elo+
Party 1
Team Averages
Level 75
1,694 SR
1,618 Elo+

VS

Team Averages
Level 72
1,683 SR
1,537 Elo+
Thor
Thor
 
Thor
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ChildHunter_
Cu Chulainn
Level 25
God Stats
6W - 2L
1,594 SR
Queue Stats
14W - 13L
1,709 Elo+
Party 3
Khepri
Khepri
Clangador
Khepri
Level 89
God Stats
53W - 13L
1,715 SR
Queue Stats
94W - 53L
1,489 Elo+
Party 3
Artio
Artio
Gidgetman
Artio
Level 32
God Stats
6W - 3L
1,719 SR
Queue Stats
97W - 105L
1,417 Elo+
Party 3
Sol
Sol
SquishSpeasy
Sol
Level 108
God Stats
2W - 0L
1,884 SR
Queue Stats
70W - 61L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 4 / 2
7,152
477
7,046
12,396
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
AZIMX
Ares
8
1 / 8 / 0
6,084
406
2,907
14,649
9,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
JacMally
Medusa
12
2 / 7 / 1
7,670
511
7,247
11,095
3,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
kiirën
Cabrakan
13
3 / 3 / 0
7,821
521
7,205
7,739
7,017
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
qüilt
Hel
12
1 / 3 / 1
7,290
486
3,436
9,702
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
12 / 0 / 2
9,646
643
9,865
10,077
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
ChildHunter_
Cu Chulainn
13
9 / 1 / 4
8,374
558
10,462
11,792
7,379
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Clangador
Khepri
10
2 / 3 / 11
7,182
479
4,601
7,125
5,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
Gidgetman
Artio
11
1 / 3 / 5
6,978
465
3,132
7,416
3,966
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 1 / 8
8,090
539
8,796
6,617
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
8
Kills
25
25
Deaths
8
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
2
0.5
W
Thor
 
Thor
12
0
2
13
L
Ares
AZIMX
Ares
1
8
0
0.13
W
Cu Chulainn
ChildHunter_
Cu Chulainn
9
1
4
11
W
Khepri
Clangador
Khepri
2
3
11
2.5
W
Artio
Gidgetman
Artio
1
3
5
1.17
L
Medusa
JacMally
Medusa
2
7
1
0.36
W
1
1
8
5
L
Cabrakan
kiirën
Cabrakan
3
3
0
1
L
Hel
qüilt
Hel
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,841
Damage
36,856
55,581
Taken
43,027
26,976
Mitigated
22,283
9,360
Healing
15,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,046
1,726
0
473
12,396
3,910
0
4,533
7,649
0
46,861
W
Thor
 
Thor
9,865
3,756
0
4,391
10,077
3,704
243
4,179
5,898
0
68,701
L
Ares
AZIMX
Ares
2,907
414
0
1,046
14,649
9,968
13
4,025
10,598
12,597
0
W
Cu Chulainn
ChildHunter_
Cu Chulainn
10,462
2,057
0
3,758
11,792
7,379
98
1,927
9,865
9,522
39,946
W
Khepri
Clangador
Khepri
4,601
882
0
1,963
7,125
5,282
168
1,295
5,830
11,990
0
W
Artio
Gidgetman
Artio
3,132
446
162
1,881
7,416
3,966
432
4,330
3,086
19,121
0
L
Medusa
JacMally
Medusa
7,247
3,766
0
2,612
11,095
3,104
1,012
2,217
8,878
0
57,759
W
8,796
1,350
0
3,187
6,617
1,952
276
1,817
4,800
61,185
0
L
Cabrakan
kiirën
Cabrakan
7,205
1,256
0
614
7,739
7,017
0
2,236
5,503
38,161
0
L
Hel
qüilt
Hel
3,436
241
941
3,674
9,702
2,977
0
4,764
4,541
49,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,017
Gold Earned
40,270
385
Minions Killed
369
0
Camps Cleared
0
1,357,802
Distance Traveled
1,497,591
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,152
477
91
6
0
285,434
5
W
Thor
9,646
643
123
8
0
316,897
3
L
Ares
6,084
406
17
1
0
250,220
5
W
Cu Chulainn
8,374
558
84
6
0
306,103
2
W
Khepri
7,182
479
16
1
0
309,363
5
W
Artio
6,978
465
36
2
0
285,295
2
L
Medusa
7,670
511
90
6
0
270,267
1
W
Sol
8,090
539
110
7
0
279,933
6
L
Cabrakan
7,821
521
84
6
0
262,123
1
L
Hel
7,290
486
103
7
0
289,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role