Player Matchup

Morgan Le Fay
Morgan Le Fay
Fozzato
Morgan Le Fay
Level 16
God Stats
25W - 12L
1,708 SR
Queue Stats
60W - 42L
1,612 Elo+
Party 2
Xbalanque
Xbalanque
KevDoza
Xbalanque
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,611 Elo+
Party 3
Danzaburou
Danzaburou
SiamSamurai
Danzaburou
Level 23
God Stats
94W - 64L
1,626 SR
Queue Stats
98W - 72L
1,594 Elo+
Party 3
Loki
Loki
TempestToast
Loki
Level 15
God Stats
0W - 1L
1,748 SR
Queue Stats
46W - 34L
1,579 Elo+
Solo
Cthulhu
Cthulhu
evorahh
Cthulhu
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
105W - 74L
1,612 Elo+
Party 2
Team Averages
Level 19
1,617 SR
1,602 Elo+

VS

Team Averages
Level 46
1,620 SR
1,611 Elo+
Rama
Rama
ArturiaUwU
Rama
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,528 Elo+
Solo
Charybdis
Charybdis
BravoTeam69
Charybdis
Level 10
God Stats
6W - 2L
1,651 SR
Queue Stats
39W - 11L
1,741 Elo+
Party 1
Tyr
Tyr
DaBoonGoon
Tyr
Level 27
God Stats
3W - 2L
1,731 SR
Queue Stats
42W - 17L
1,660 Elo+
Party 1
Ymir
Ymir
MikeGod242
Ymir
Level 30
God Stats
5W - 5L
1,525 SR
Queue Stats
125W - 131L
1,497 Elo+
Solo
Ra
Ra
Quiblez
Ra
Level 156
God Stats
1W - 0L
1,694 SR
Queue Stats
31W - 18L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fozzato
Morgan Le Fay
18
2 / 12 / 9
11,098
1,009
13,603
22,387
8,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
KevDoza
Xbalanque
17
4 / 8 / 6
11,665
1,060
17,386
26,248
8,691
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
SiamSamurai
Danzaburou
17
1 / 7 / 7
10,820
984
16,654
18,931
7,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 7 / 7
11,471
1,043
13,418
12,827
5,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
evorahh
Cthulhu
18
3 / 4 / 7
12,322
1,120
10,800
23,480
31,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

21

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 19
11,243
1,022
16,455
8,542
2,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
BravoTeam69
Charybdis
20
18 / 6 / 14
14,785
1,344
38,959
22,691
7,826
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
6 / 3 / 18
11,877
1,080
18,636
21,214
22,221
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 3 / 20
11,309
1,028
4,458
14,439
18,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 2 / 23
13,802
1,255
21,023
10,577
3,638
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
132
14
Kills
38
38
Deaths
14
36
Assists
94
Player
Kills
Deaths
Assists
KDA
W
4
0
19
13.5
W
Charybdis
BravoTeam69
Charybdis
18
6
14
4.17
W
6
3
18
5
L
Morgan Le Fay
Fozzato
Morgan Le Fay
2
12
9
0.54
L
Xbalanque
KevDoza
Xbalanque
4
8
6
0.88
W
1
3
20
3.67
W
9
2
23
10.25
L
Danzaburou
SiamSamurai
Danzaburou
1
7
7
0.64
L
4
7
7
1.07
L
Cthulhu
evorahh
Cthulhu
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,861
Damage
99,531
103,873
Taken
77,463
61,545
Mitigated
54,491
10,275
Healing
22,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,455
10,480
0
1,479
8,542
2,626
0
1,851
6,691
0
40,116
W
Charybdis
BravoTeam69
Charybdis
38,959
21,692
0
6,694
22,691
7,826
0
7,028
15,663
0
70,640
W
18,636
1,663
0
6,596
21,214
22,221
0
6,625
13,999
0
24,812
L
Morgan Le Fay
Fozzato
Morgan Le Fay
13,603
2,124
0
886
22,387
8,634
0
6,438
15,671
30,286
0
L
Xbalanque
KevDoza
Xbalanque
17,386
10,758
0
2,438
26,248
8,691
0
7,756
18,158
0
37,287
W
4,458
822
0
984
14,439
18,180
0
5,504
8,935
13,689
0
W
21,023
1,155
3,702
3,027
10,577
3,638
0
3,395
7,182
45,300
0
L
Danzaburou
SiamSamurai
Danzaburou
16,654
7,485
0
5,108
18,931
7,596
0
2,969
15,854
0
46,102
L
13,418
2,238
0
0
12,827
5,326
0
3,260
9,477
0
23,688
L
Cthulhu
evorahh
Cthulhu
10,800
967
530
1,313
23,480
31,298
0
4,049
19,232
27,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,376
Gold Earned
63,016
193
Minions Killed
225
7
Camps Cleared
9
1,042,316
Distance Traveled
1,101,036
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,243
1,022
41
4
4
212,276
1
W
Charybdis
14,785
1,344
92
8
3
194,202
0
W
Tyr
11,877
1,080
12
1
1
250,828
0
L
Morgan Le Fay
11,098
1,009
29
3
1
202,141
0
L
Xbalanque
11,665
1,060
50
5
4
202,670
0
W
Ymir
11,309
1,028
15
1
1
215,338
3
W
Ra
13,802
1,255
65
6
0
228,392
0
L
Danzaburou
10,820
984
61
6
2
210,503
0
L
Loki
11,471
1,043
23
2
0
177,551
0
L
Cthulhu
12,322
1,120
30
3
0
249,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role