Player Matchup

Bakasura
Bakasura
Jok3y99
Bakasura
Level 149
God Stats
0W - 2L
1,305 SR
Queue Stats
131W - 144L
1,553 Elo+
Solo
Ravana
Ravana
Kensu314
Ravana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 32L
1,550 Elo+
Party 1
Ah Puch
Ah Puch
MoistJerky
Ah Puch
Level 101
God Stats
6W - 4L
1,654 SR
Queue Stats
222W - 219L
1,484 Elo+
Solo
Baba Yaga
Baba Yaga
W0LFsRAG3
Baba Yaga
Level 69
God Stats
4W - 3L
1,410 SR
Queue Stats
154W - 158L
1,478 Elo+
Solo
Freya
Freya
xiGilgameshix
Freya
Level 142
God Stats
4W - 1L
1,850 SR
Queue Stats
155W - 130L
1,604 Elo+
Party 1
Team Averages
Level 110
1,544 SR
1,534 Elo+

VS

Team Averages
Level 129
1,586 SR
1,541 Elo+
Da Ji
Da Ji
 
Da Ji
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
ElSucioHarry
Medusa
Level 120
God Stats
3W - 0L
1,804 SR
Queue Stats
80W - 74L
1,554 Elo+
Solo
Baba Yaga
Baba Yaga
MonstersRebirth
Baba Yaga
Level 98
God Stats
1W - 2L
1,247 SR
Queue Stats
303W - 328L
1,607 Elo+
Solo
Chaac
Chaac
project503
Chaac
Level 128
God Stats
4W - 1L
1,881 SR
Queue Stats
139W - 129L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jok3y99
Bakasura
14
0 / 6 / 5
8,605
615
1,893
11,948
6,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ravana
Kensu314
Ravana
16
3 / 7 / 6
10,024
716
9,156
16,181
20,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
MoistJerky
Ah Puch
17
2 / 5 / 5
9,815
701
14,673
13,394
5,948
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
W0LFsRAG3
Baba Yaga
18
5 / 5 / 5
10,761
769
16,604
14,425
8,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 8 / 5
10,231
731
9,535
16,154
7,193
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
14 / 4 / 9
12,206
872
20,287
15,874
8,857
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Kumbhakarna
 
Kumbhakarna
16
0 / 2 / 18
10,184
727
3,458
15,590
20,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
19
6 / 3 / 15
11,364
812
15,325
11,090
6,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
MonstersRebirth
Baba Yaga
20
6 / 3 / 19
12,014
858
14,541
9,643
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
19
5 / 2 / 17
11,211
801
11,748
16,477
25,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
109
14
Kills
31
31
Deaths
14
26
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
14
4
9
4.63
W
Kumbhakarna
 
Kumbhakarna
0
2
18
4.5
W
Medusa
6
3
15
4.5
L
Bakasura
Jok3y99
Bakasura
0
6
5
0.42
L
Ravana
Kensu314
Ravana
3
7
6
0.86
L
Ah Puch
MoistJerky
Ah Puch
2
5
5
0.9
W
Baba Yaga
MonstersRebirth
Baba Yaga
6
3
19
5.17
L
Baba Yaga
W0LFsRAG3
Baba Yaga
5
5
5
1.5
W
Chaac
5
2
17
6.75
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,861
Damage
65,359
72,102
Taken
68,674
47,959
Mitigated
66,962
20,546
Healing
31,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
20,287
5,626
3,103
5,107
15,874
8,857
1,600
8,868
6,981
0
25,919
W
Kumbhakarna
 
Kumbhakarna
3,458
544
636
3,511
15,590
20,327
64
9,653
5,937
8,905
0
W
Medusa
15,325
4,612
1,913
2,794
11,090
6,568
1,811
5,928
5,162
0
35,355
L
Bakasura
Jok3y99
Bakasura
1,893
1,030
651
2,479
11,948
6,184
0
2,853
9,095
0
4,648
L
Ravana
Kensu314
Ravana
9,156
2,346
792
2,224
16,181
20,609
383
4,552
11,629
0
13,751
L
Ah Puch
MoistJerky
Ah Puch
14,673
890
389
3,183
13,394
5,948
232
3,054
10,340
37,011
0
W
Baba Yaga
MonstersRebirth
Baba Yaga
14,541
791
4,702
3,981
9,643
5,701
991
5,803
3,840
40,683
0
L
Baba Yaga
W0LFsRAG3
Baba Yaga
16,604
280
502
4,434
14,425
8,025
674
3,783
10,642
31,528
0
W
Chaac
11,748
1,092
528
5,504
16,477
25,509
727
10,560
5,787
0
28,516
L
9,535
2,709
1,596
4,296
16,154
7,193
460
3,757
12,397
24,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,436
Gold Earned
56,979
142
Minions Killed
156
0
Camps Cleared
0
1,191,755
Distance Traveled
1,420,108
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,206
872
14
1
0
261,793
0
W
Kumbhakarna
10,184
727
8
1
0
292,186
1
W
Medusa
11,364
812
45
3
0
281,101
1
L
Bakasura
8,605
615
20
1
0
284,324
5
L
Ravana
10,024
716
10
1
0
239,981
2
L
Ah Puch
9,815
701
53
4
0
235,202
2
W
Baba Yaga
12,014
858
62
4
0
281,064
3
L
Baba Yaga
10,761
769
26
2
0
223,041
0
W
Chaac
11,211
801
27
2
0
303,964
0
L
Freya
10,231
731
33
2
0
209,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role