Player Matchup

Thor
Thor
Deerizen
Thor
Level 66
God Stats
17W - 14L
1,530 SR
Queue Stats
528W - 415L
1,697 Elo+
Party 1
Chang'e
Chang'e
EnvyObsidian
Chang'e
Level 75
God Stats
7W - 4L
1,300 SR
Queue Stats
541W - 397L
1,715 Elo+
Party 1
Sun Wukong
Sun Wukong
RICH BOY WALTER
Sun Wukong
Level 69
God Stats
2W - 2L
1,393 SR
Queue Stats
175W - 142L
1,617 Elo+
Party 1
Team Averages
Level 70
1,408 SR
1,676 Elo+

VS

Team Averages
Level 80
1,623 SR
1,565 Elo+
Nox
Nox
MrGrouchyBear
Nox
Level 128
God Stats
11W - 5L
1,791 SR
Queue Stats
252W - 226L
1,602 Elo+
Party 2
Neith
Neith
NoxGamer1987
Neith
Level 7
God Stats
6W - 13L
1,344 SR
Queue Stats
6W - 15L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
XInsidiousDeathX
Gilgamesh
Level 104
God Stats
46W - 20L
1,734 SR
Queue Stats
490W - 352L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
6 / 1 / 5
9,434
726
8,543
7,011
2,933
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
EnvyObsidian
Chang'e
13
3 / 0 / 8
9,095
700
8,569
6,009
3,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
RICH BOY WALTER
Sun Wukong
12
3 / 0 / 9
9,027
694
3,631
10,704
12,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
7,523
579
5,587
6,494
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 6 / 0
7,732
595
2,510
8,179
2,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
11
0 / 4 / 1
7,740
595
4,666
11,962
11,548
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
6
1
5
8.5
W
Chang'e
EnvyObsidian
Chang'e
3
0
8
7
L
0
2
1
0.25
L
1
6
0
0.17
W
Sun Wukong
RICH BOY WALTER
Sun Wukong
3
0
9
7.5
L
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,743
Damage
12,763
23,724
Taken
26,635
18,600
Mitigated
15,705
6,670
Healing
3,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
8,543
987
0
366
7,011
2,933
320
1,468
5,543
0
39,570
W
Chang'e
EnvyObsidian
Chang'e
8,569
391
2,368
2,904
6,009
3,368
372
1,865
4,144
29,611
0
L
5,587
710
0
1,575
6,494
2,029
0
2,662
3,832
25,057
0
L
2,510
1,473
0
359
8,179
2,128
198
2,980
5,199
0
15,717
W
Sun Wukong
RICH BOY WALTER
Sun Wukong
3,631
858
0
1,032
10,704
12,299
469
2,808
7,896
0
17,443
L
Gilgamesh
4,666
932
176
920
11,962
11,548
0
3,553
8,409
0
21,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,556
Gold Earned
22,995
147
Minions Killed
128
6
Camps Cleared
5
767,394
Distance Traveled
706,374
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,434
726
59
5
4
250,847
6
W
Chang'e
9,095
700
56
4
1
265,415
5
L
Nox
7,523
579
55
4
1
245,221
3
L
Neith
7,732
595
27
2
0
196,310
3
W
Sun Wukong
9,027
694
32
2
1
251,132
0
L
Gilgamesh
7,740
595
46
4
4
264,843
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role