Player Matchup

Bellona
Bellona
Dio_brando_cool
Bellona
Level 25
God Stats
8W - 5L
1,758 SR
Queue Stats
35W - 36L
1,369 Elo+
Party 2
Pele
Pele
Mael_acr
Pele
Level 22
God Stats
14W - 32L
1,186 SR
Queue Stats
258W - 430L
1,106 Elo+
Party 1
Anubis
Anubis
YsL_Eman22
Anubis
Level 29
God Stats
2W - 0L
1,673 SR
Queue Stats
61W - 81L
1,343 Elo+
Party 2
Bakasura
Bakasura
deno-batman
Bakasura
Level 23
God Stats
11W - 16L
1,266 SR
Queue Stats
319W - 410L
1,146 Elo+
Party 1
Yemoja
Yemoja
st331gh02t1213
Yemoja
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 63L
1,235 Elo+
Solo
Team Averages
Level 24
1,477 SR
1,240 Elo+

VS

Team Averages
Level 15
1,372 SR
1,269 Elo+
Artemis
Artemis
Emanuel7165
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,138 Elo+
Solo
Thor
Thor
Rockpea
Thor
Level 29
God Stats
0W - 4L
1,179 SR
Queue Stats
120W - 129L
1,389 Elo+
Solo
Fafnir
Fafnir
VaultHunterN00b
Fafnir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
juankaloboalfa
Thanatos
Level 8
God Stats
1W - 3L
1,153 SR
Queue Stats
7W - 14L
1,040 Elo+
Solo
Nu Wa
Nu Wa
lapiz_lazuli06
Nu Wa
Level 28
God Stats
21W - 14L
1,529 SR
Queue Stats
137W - 176L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 6
8,574
504
7,620
11,690
9,244
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
10
6 / 7 / 2
7,835
461
6,294
10,234
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
YsL_Eman22
Anubis
15
17 / 5 / 4
10,701
629
17,986
12,434
6,475
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
deno-batman
Bakasura
13
1 / 5 / 1
8,275
487
5,468
12,718
4,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 3 / 2
8,646
509
3,543
10,618
7,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Emanuel7165
Artemis
10
0 / 4 / 3
6,404
377
3,929
9,198
2,226
Thor
Rockpea
Thor
12
3 / 4 / 6
8,171
481
6,181
9,522
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
12 / 0 / 2
9,995
588
11,105
12,312
11,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
10
1 / 15 / 2
6,420
378
1,753
11,935
2,408
12
7 / 7 / 5
8,427
496
13,954
15,187
3,228
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
41
30
Kills
23
23
Deaths
30
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
Artemis
Emanuel7165
Artemis
0
4
3
0.38
W
Pele
6
7
2
1
L
Thor
Rockpea
Thor
3
4
6
1.5
L
12
0
2
13
W
Anubis
YsL_Eman22
Anubis
17
5
4
3.8
W
Bakasura
deno-batman
Bakasura
1
5
1
0.3
L
Thanatos
1
15
2
0.13
L
7
7
5
1.36
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,911
Damage
36,922
57,694
Taken
58,154
31,393
Mitigated
23,740
11,705
Healing
8,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,620
3,008
150
1,289
11,690
9,244
2,067
2,917
8,773
0
37,789
L
Artemis
Emanuel7165
Artemis
3,929
810
0
0
9,198
2,226
311
3,325
5,873
0
15,452
W
Pele
6,294
2,211
0
621
10,234
2,982
0
5,250
4,984
0
18,928
L
Thor
Rockpea
Thor
6,181
1,854
0
1,076
9,522
4,061
0
3,722
5,800
0
27,225
L
11,105
4,511
0
5,395
12,312
11,817
1,526
1,672
10,209
43,994
3,644
W
Anubis
YsL_Eman22
Anubis
17,986
1,819
0
4,417
12,434
6,475
2,289
4,336
8,098
56,789
0
W
Bakasura
deno-batman
Bakasura
5,468
3,269
0
1,523
12,718
4,754
2,266
6,559
6,159
0
38,263
L
Thanatos
1,753
635
0
1,780
11,935
2,408
145
5,874
6,006
0
14,963
L
13,954
5,219
0
474
15,187
3,228
702
6,936
7,831
39,984
0
W
3,543
1,107
1,269
2,436
10,618
7,938
990
5,251
5,367
32,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,031
Gold Earned
39,417
315
Minions Killed
237
0
Camps Cleared
0
1,411,134
Distance Traveled
1,287,451
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,574
504
63
4
0
309,818
3
L
Artemis
6,404
377
27
2
0
256,680
7
W
Pele
7,835
461
30
2
0
291,045
0
L
Thor
8,171
481
53
3
0
264,491
0
L
Fafnir
9,995
588
91
5
0
261,400
0
W
Anubis
10,701
629
89
5
0
255,118
2
W
Bakasura
8,275
487
82
5
0
353,551
0
L
Thanatos
6,420
378
25
1
0
276,344
1
L
Nu Wa
8,427
496
41
2
0
228,536
0
W
Yemoja
8,646
509
51
3
0
201,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role