Player Matchup

Cerberus
Cerberus
MadHatterJake
Cerberus
Level 124
God Stats
1W - 1L
1,771 SR
Queue Stats
366W - 377L
1,518 Elo+
Party 3
Ra
Ra
MyGodLikeHands
Ra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 288L
1,579 Elo+
Solo
Bacchus
Bacchus
SaltyAlfredo
Bacchus
Level 74
God Stats
13W - 12L
1,619 SR
Queue Stats
406W - 433L
1,509 Elo+
Party 1
Awilix
Awilix
iorwerthat
Awilix
Level 120
God Stats
0W - 7L
1,341 SR
Queue Stats
421W - 422L
1,591 Elo+
Party 1
Danzaburou
Danzaburou
jdaze32
Danzaburou
Level 70
God Stats
36W - 24L
1,607 SR
Queue Stats
170W - 180L
1,535 Elo+
Party 3
Team Averages
Level 95
1,567 SR
1,546 Elo+

VS

Team Averages
Level 113
1,557 SR
1,505 Elo+
Chiron
Chiron
Carrotmaster
Chiron
Level 142
God Stats
11W - 8L
1,680 SR
Queue Stats
314W - 341L
1,533 Elo+
Party 2
Zeus
Zeus
NiapLatcer
Zeus
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
215W - 248L
1,478 Elo+
Party 2
Mulan
Mulan
Rumsoakedmonkey
Mulan
Level 104
God Stats
9W - 5L
1,518 SR
Queue Stats
367W - 357L
1,471 Elo+
Party 2
Ymir
Ymir
Stumpy93
Ymir
Level 83
God Stats
90W - 92L
1,523 SR
Queue Stats
93W - 97L
1,497 Elo+
Party 2
Mercury
Mercury
xRegencyHD
Mercury
Level 100
God Stats
22W - 18L
1,563 SR
Queue Stats
448W - 415L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MadHatterJake
Cerberus
14
0 / 6 / 2
8,379
466
6,892
16,994
16,825
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 8 / 7
9,430
524
9,455
11,541
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SaltyAlfredo
Bacchus
11
1 / 5 / 3
7,778
432
4,498
11,369
12,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
iorwerthat
Awilix
13
1 / 5 / 4
8,196
455
6,145
12,934
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
jdaze32
Danzaburou
16
7 / 5 / 1
11,188
622
10,969
12,314
4,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
8 / 1 / 1
10,831
602
8,703
8,500
3,439
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
3 / 3 / 4
9,753
542
8,516
10,315
4,438
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

17
8 / 3 / 9
11,272
626
16,477
13,669
12,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Ymir
13
0 / 1 / 10
8,401
467
3,936
12,283
10,335
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
xRegencyHD
Mercury
19
10 / 3 / 6
11,758
653
14,466
14,765
5,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
11
Kills
29
29
Deaths
11
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chiron
8
1
1
8.5
L
Cerberus
MadHatterJake
Cerberus
0
6
2
0.17
L
2
8
7
0.69
W
3
3
4
1.67
W
8
3
9
4.17
L
Bacchus
SaltyAlfredo
Bacchus
1
5
3
0.5
W
Ymir
0
1
10
5
L
Awilix
iorwerthat
Awilix
1
5
4
0.6
L
Danzaburou
jdaze32
Danzaburou
7
5
1
1.5
W
Mercury
xRegencyHD
Mercury
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,959
Damage
52,098
65,152
Taken
59,532
42,409
Mitigated
35,513
14,650
Healing
15,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
8,703
4,569
824
2,823
8,500
3,439
2,194
846
7,654
0
78,977
L
Cerberus
MadHatterJake
Cerberus
6,892
549
0
4,649
16,994
16,825
0
574
16,420
41,389
0
L
9,455
763
231
1,935
11,541
4,186
0
3,927
7,614
49,004
0
W
8,516
679
0
2,766
10,315
4,438
311
3,350
6,965
68,448
0
W
16,477
3,869
0
3,230
13,669
12,186
48
6,336
7,333
0
55,564
L
Bacchus
SaltyAlfredo
Bacchus
4,498
448
0
854
11,369
12,257
0
3,566
7,803
14,374
0
W
Ymir
3,936
342
1,633
1,964
12,283
10,335
493
5,002
7,281
26,688
0
L
Awilix
iorwerthat
Awilix
6,145
1,918
0
3,502
12,934
4,345
0
2,681
10,253
0
46,022
L
Danzaburou
jdaze32
Danzaburou
10,969
4,354
0
3,479
12,314
4,796
2,902
1,772
10,542
0
63,011
W
Mercury
xRegencyHD
Mercury
14,466
7,879
0
1,966
14,765
5,115
0
5,311
9,454
0
96,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,971
Gold Earned
52,015
417
Minions Killed
530
0
Camps Cleared
0
1,723,353
Distance Traveled
1,751,807
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,831
602
145
8
0
345,443
4
L
Cerberus
8,379
466
105
6
0
332,566
1
L
Ra
9,430
524
109
6
0
341,367
4
W
Zeus
9,753
542
125
7
0
315,839
9
W
Mulan
11,272
626
96
5
0
331,499
3
L
Bacchus
7,778
432
13
1
0
326,521
1
W
Ymir
8,401
467
31
2
0
354,883
5
L
Awilix
8,196
455
93
5
0
387,627
1
L
Danzaburou
11,188
622
97
5
0
335,272
8
W
Mercury
11,758
653
133
7
0
404,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role