Player Matchup

Sol
Sol
Bronze III
 
Sol
Bronze III
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 55
1,500 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,678 SR
1,534 MMR
Zhong Kui
Zhong Kui
Silver I
zuffa
Zhong Kui
Silver I
Level 126
God Stats
0W - 1L
1,678 SR
Queue Stats
12W - 17L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 0 / 0
9,097
1,011
6,430
5,878
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
BakasuraUllrTsukuyomiSkadiChronos

VS

Bans
IzanamiAh Muzen CabAnhurKaliHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
zuffa
Zhong Kui
12
0 / 4 / 0
6,758
751
1,875
9,391
7,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
0
4
L
Zhong Kui
zuffa
Zhong Kui
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,430
Damage
1,875
5,878
Taken
9,391
3,391
Mitigated
7,917
3,614
Healing
3,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,430
3,720
0
3,614
5,878
3,391
1,506
2,319
3,559
54,822
6,618
L
Zhong Kui
zuffa
Zhong Kui
1,875
230
0
3,653
9,391
7,917
0
5,292
4,099
29,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,097
Gold Earned
6,758
121
Minions Killed
78
8
Camps Cleared
1
177,554
Distance Traveled
179,715
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,097
1,011
121
13
8
177,554
1
L
Zhong Kui
6,758
751
78
9
1
179,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role