Player Matchup

Ra
Ra
Glerbcules
Ra
Level 107
God Stats
3W - 2L
1,426 SR
Queue Stats
18W - 15L
1,492 Elo+
Party 1
Nox
Nox
Godalmightee
Nox
Level 158
God Stats
6W - 6L
1,603 SR
Queue Stats
24W - 19L
1,666 Elo+
Party 1
Tyr
Tyr
iamher
Tyr
Level 60
God Stats
2W - 0L
1,977 SR
Queue Stats
77W - 46L
1,643 Elo+
Solo
Team Averages
Level 108
1,668 SR
1,600 Elo+

VS

Team Averages
Level 113
1,484 SR
1,576 Elo+
Anubis
Anubis
Janjas Pride
Anubis
Level 79
God Stats
13W - 19L
1,501 SR
Queue Stats
106W - 109L
1,544 Elo+
Solo
Bellona
Bellona
RetroRain95
Bellona
Level 145
God Stats
4W - 7L
1,492 SR
Queue Stats
568W - 626L
1,599 Elo+
Solo
Danzaburou
Danzaburou
morpytroll
Danzaburou
Level 116
God Stats
9W - 10L
1,459 SR
Queue Stats
131W - 159L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 13
14,050
703
10,070
15,679
7,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 5 / 8
14,966
748
17,013
16,619
6,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tyr
iamher
Tyr
16
4 / 7 / 15
13,490
675
17,703
25,623
23,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
7 / 3 / 10
14,149
707
14,651
11,571
5,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
RetroRain95
Bellona
15
3 / 7 / 11
12,603
630
11,787
22,996
22,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
morpytroll
Danzaburou
15
10 / 11 / 8
14,234
712
21,608
18,672
6,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
49
21
Kills
20
20
Deaths
21
36
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
8
13
1.44
W
12
5
8
3.2
L
Anubis
7
3
10
4
L
Bellona
RetroRain95
Bellona
3
7
11
1.21
W
Tyr
iamher
Tyr
4
7
15
1.64
L
Danzaburou
morpytroll
Danzaburou
10
11
8
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,786
Damage
48,046
57,921
Taken
53,239
37,418
Mitigated
35,011
18,596
Healing
8,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,070
1,557
4,385
4,479
15,679
7,592
518
4,553
11,126
50,017
0
W
17,013
803
343
2,761
16,619
6,482
1,487
5,019
11,600
60,581
0
L
Anubis
14,651
611
0
5,189
11,571
5,641
1,441
3,850
7,617
69,856
0
L
Bellona
RetroRain95
Bellona
11,787
3,537
0
2,539
22,996
22,695
998
12,732
9,950
2,320
42,224
W
Tyr
iamher
Tyr
17,703
3,218
0
6,628
25,623
23,344
629
6,688
18,935
0
42,547
L
Danzaburou
morpytroll
Danzaburou
21,608
8,471
0
932
18,672
6,675
0
10,039
8,257
0
37,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,506
Gold Earned
40,986
217
Minions Killed
210
6
Camps Cleared
10
988,633
Distance Traveled
968,477
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,050
703
80
4
1
285,022
5
W
Nox
14,966
748
94
5
4
352,642
8
L
Anubis
14,149
707
125
6
3
320,662
11
L
Bellona
12,603
630
53
3
6
354,872
2
W
Tyr
13,490
675
43
2
1
350,969
3
L
Danzaburou
14,234
712
32
2
1
292,943
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role