Player Matchup

Jormungandr
Jormungandr
Gold III
 
Jormungandr
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Gold IV
GrimGiratina
Rama
Gold IV
Level 109
God Stats
0W - 2L
1,268 SR
Queue Stats
76W - 82L
1,647 MMR
Solo
Aphrodite
Aphrodite
Platinum V
Shaq_on_fire
Aphrodite
Platinum V
Level 85
God Stats
12W - 8L
1,587 SR
Queue Stats
291W - 284L
1,695 MMR
Party 2
Fenrir
Fenrir
Gold II
Shrimbbz
Fenrir
Gold II
Level 137
God Stats
20W - 5L
1,799 SR
Queue Stats
201W - 184L
1,640 MMR
Solo
Tiamat
Tiamat
Gold IV
VRSBW
Tiamat
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,588 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,531 SR
1,614 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,588 SR
1,614 MMR
Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Gold IV
Leonhartxviii
Anubis
Gold IV
Level 36
God Stats
2W - 0L
1,768 SR
Queue Stats
12W - 5L
1,663 MMR
Solo
Nike
Nike
Silver I
QamDaMan
Nike
Silver I
Level 65
God Stats
5W - 2L
1,650 SR
Queue Stats
20W - 15L
1,586 MMR
Solo
Arachne
Arachne
Platinum IV
VillacherGimpl
Arachne
Platinum IV
Level 160
God Stats
2W - 0L
1,532 SR
Queue Stats
37W - 39L
1,778 MMR
Party 1
Geb
Geb
Gold II
kasperjoe14
Geb
Gold II
Level 158
God Stats
4W - 1L
1,491 SR
Queue Stats
412W - 419L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
2 / 5 / 2
12,793
512
16,675
22,169
23,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 5 / 1
12,933
517
12,622
23,666
8,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Shaq_on_fire
Aphrodite
15
1 / 6 / 5
9,928
397
6,227
20,353
9,210
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Shrimbbz
Fenrir
19
4 / 5 / 4
12,068
483
10,640
20,796
8,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
VRSBW
Tiamat
17
1 / 2 / 1
10,840
434
10,178
13,557
6,803
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliGilgameshBakasuraPersephoneArtio

VS

Bans
Morgan Le FayUllrAwilixArtemisDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
4 / 4 / 4
15,428
617
7,646
17,776
7,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 1 / 5
15,610
624
21,844
16,937
10,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nike
20
5 / 5 / 5
15,001
600
15,666
25,909
26,930
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 0 / 5
14,780
591
13,854
23,206
12,246
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
0 / 2 / 13
13,040
522
10,899
23,514
26,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
12
Kills
23
23
Deaths
12
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
5
2
0.6
W
Danzaburou
 
Danzaburou
4
4
4
1.5
L
4
5
1
0.9
W
8
1
5
10.5
W
Nike
5
5
5
1.5
L
Aphrodite
Shaq_on_fire
Aphrodite
1
6
5
0.58
L
Fenrir
Shrimbbz
Fenrir
4
5
4
1.2
L
Tiamat
VRSBW
Tiamat
1
2
1
0.75
W
6
0
5
8.5
W
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,342
Damage
69,909
100,541
Taken
107,342
56,562
Mitigated
84,097
33,890
Healing
51,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
16,675
5,683
6
3,482
22,169
23,700
224
7,184
14,332
98,858
0
W
Danzaburou
 
Danzaburou
7,646
2,404
0
6,448
17,776
7,072
6,366
968
16,808
0
101,398
L
12,622
11,089
0
8,303
23,666
8,541
1,599
3,545
20,121
0
134,458
W
21,844
632
0
14,462
16,937
10,976
3,457
4,118
12,819
139,211
0
W
Nike
15,666
1,875
0
8,387
25,909
26,930
1,700
13,399
12,510
10,292
94,049
L
Aphrodite
Shaq_on_fire
Aphrodite
6,227
1,076
3,402
9,330
20,353
9,210
0
10,431
9,922
53,421
0
L
Fenrir
Shrimbbz
Fenrir
10,640
1,940
0
4,866
20,796
8,308
1,026
4,905
15,891
0
91,508
L
Tiamat
VRSBW
Tiamat
10,178
628
0
4,501
13,557
6,803
39
8,849
4,708
79,195
0
W
13,854
8,545
0
12,190
23,206
12,246
3,965
7,425
15,781
0
122,965
W
10,899
1,093
3,494
6,785
23,514
26,873
202
10,840
12,674
40,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,562
Gold Earned
73,859
737
Minions Killed
733
0
Camps Cleared
0
2,314,571
Distance Traveled
2,566,964
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,793
512
188
8
0
455,091
6
W
Danzaburou
15,428
617
148
6
0
510,972
6
L
Rama
12,933
517
207
8
0
409,371
3
W
Anubis
15,610
624
215
9
0
450,217
5
W
Nike
15,001
600
182
7
0
486,293
4
L
Aphrodite
9,928
397
79
3
0
426,883
9
L
Fenrir
12,068
483
139
6
0
542,227
2
L
Tiamat
10,840
434
124
5
0
480,999
10
W
Arachne
14,780
591
156
6
0
575,012
9
W
Geb
13,040
522
32
1
0
544,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role