Player Matchup

Thoth
Thoth
Bebengucho
Thoth
Level 29
God Stats
4W - 4L
1,393 SR
Queue Stats
27W - 21L
1,526 Elo+
Party 1
Osiris
Osiris
Kodaakbtw
Osiris
Level 27
God Stats
1W - 1L
1,193 SR
Queue Stats
77W - 75L
1,433 Elo+
Solo
Hercules
Hercules
MauricioSaul021
Hercules
Level 27
God Stats
4W - 6L
1,411 SR
Queue Stats
21W - 22L
1,402 Elo+
Solo
Camazotz
Camazotz
Tonhengucho
Camazotz
Level 29
God Stats
4W - 2L
1,402 SR
Queue Stats
26W - 21L
1,499 Elo+
Party 1
Zeus
Zeus
XERECOSVALDA
Zeus
Level 27
God Stats
39W - 31L
1,585 SR
Queue Stats
136W - 141L
1,456 Elo+
Solo
Team Averages
Level 28
1,397 SR
1,463 Elo+

VS

Team Averages
Level 17
1,432 SR
1,375 Elo+
Jormungandr
Jormungandr
CracksNoBune
Jormungandr
Level 17
God Stats
0W - 6L
1,155 SR
Queue Stats
31W - 49L
1,347 Elo+
Solo
Thanatos
Thanatos
FAlves92
Thanatos
Level 29
God Stats
1W - 1L
1,764 SR
Queue Stats
22W - 25L
1,432 Elo+
Solo
Izanami
Izanami
Infernalxrr
Izanami
Level 23
God Stats
10W - 26L
1,306 SR
Queue Stats
60W - 120L
1,285 Elo+
Solo
Tyr
Tyr
TUKOdetonna11
Tyr
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,442 Elo+
Solo
Anubis
Anubis
xxnovatozzzzzz
Anubis
Level 3
God Stats
3W - 8L
1,433 SR
Queue Stats
3W - 8L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
6 / 5 / 5
9,457
556
10,191
10,331
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Kodaakbtw
Osiris
17
5 / 3 / 5
10,141
597
6,294
12,479
7,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
14
7 / 0 / 7
9,049
532
5,823
7,077
7,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
Tonhengucho
Camazotz
14
3 / 0 / 4
8,731
514
9,069
12,213
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 3 / 8
9,516
560
10,924
9,508
3,240
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CracksNoBune
Jormungandr
15
0 / 0 / 0
8,380
493
6,279
11,697
11,407
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
FAlves92
Thanatos
12
4 / 10 / 3
8,124
478
7,548
12,917
4,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Infernalxrr
Izanami
11
1 / 10 / 1
7,292
429
5,718
12,700
3,801
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 6 / 0
5,895
347
382
11,012
4,324
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
5 / 4 / 1
7,318
430
5,243
9,819
4,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
29
Kills
10
11
Deaths
30
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
6
5
5
1.7
L
Jormungandr
CracksNoBune
Jormungandr
0
0
0
0
L
Thanatos
FAlves92
Thanatos
4
10
3
0.55
L
Izanami
Infernalxrr
Izanami
1
10
1
0.15
W
Osiris
Kodaakbtw
Osiris
5
3
5
2.5
W
Hercules
7
0
7
10.5
L
0
6
0
0
W
Camazotz
Tonhengucho
Camazotz
3
0
4
5
W
8
3
8
4
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,301
Damage
25,170
51,608
Taken
58,145
25,527
Mitigated
28,230
16,315
Healing
15,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
10,191
342
0
1,255
10,331
2,664
468
3,377
6,954
46,952
0
L
Jormungandr
CracksNoBune
Jormungandr
6,279
1,663
0
3,783
11,697
11,407
16
3,543
8,154
55,105
0
L
Thanatos
FAlves92
Thanatos
7,548
1,980
0
5,017
12,917
4,572
240
3,049
9,868
0
28,840
L
Izanami
Infernalxrr
Izanami
5,718
3,357
0
2,437
12,700
3,801
0
6,018
6,682
0
34,738
W
Osiris
Kodaakbtw
Osiris
6,294
2,690
0
4,005
12,479
7,792
0
2,776
9,703
0
81,077
W
Hercules
5,823
789
0
1,274
7,077
7,635
707
0
7,077
8,772
22,775
L
382
207
0
1,100
11,012
4,324
136
3,832
7,180
0
17,233
W
Camazotz
Tonhengucho
Camazotz
9,069
2,027
0
7,373
12,213
4,196
1,595
4,036
8,177
0
54,660
W
10,924
1,386
0
2,408
9,508
3,240
1,383
1,392
8,116
59,386
0
L
5,243
120
0
2,856
9,819
4,126
418
6,029
3,790
25,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,894
Gold Earned
37,009
453
Minions Killed
281
0
Camps Cleared
0
1,606,657
Distance Traveled
1,307,054
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,457
556
78
5
0
320,670
0
L
Jormungandr
8,380
493
108
6
0
282,722
3
L
Thanatos
8,124
478
40
2
0
280,956
0
L
Izanami
7,292
429
57
3
0
291,750
0
W
Osiris
10,141
597
123
7
0
377,719
2
W
Hercules
9,049
532
61
4
0
326,144
0
L
Tyr
5,895
347
27
2
0
262,604
0
W
Camazotz
8,731
514
88
5
0
318,869
0
W
Zeus
9,516
560
103
6
0
263,255
1
L
Anubis
7,318
430
49
3
0
189,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role