Player Matchup

Heimdallr
Heimdallr
DontForget2Smile
Heimdallr
Level 16
God Stats
20W - 16L
1,602 SR
Queue Stats
41W - 35L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NanekZeroJOJOS
Morgan Le Fay
Level 8
God Stats
33W - 35L
1,763 SR
Queue Stats
167W - 205L
1,563 Elo+
Party 1
Serqet
Serqet
NonBinaryLeftist
Serqet
Level 28
God Stats
4W - 2L
1,599 SR
Queue Stats
117W - 99L
1,570 Elo+
Solo
Thor
Thor
SliterJOJO
Thor
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
166W - 203L
1,563 Elo+
Party 1
Sun Wukong
Sun Wukong
reactedwhistle7
Sun Wukong
Level 27
God Stats
5W - 2L
1,803 SR
Queue Stats
109W - 123L
1,529 Elo+
Solo
Team Averages
Level 17
1,653 SR
1,548 Elo+

VS

Team Averages
Level 23
1,551 SR
1,506 Elo+
Tyr
Tyr
BlooCh33ze
Tyr
Level 29
God Stats
20W - 30L
1,411 SR
Queue Stats
122W - 139L
1,494 Elo+
Solo
Pele
Pele
MiniZelphanie
Pele
Level 18
God Stats
6W - 7L
1,665 SR
Queue Stats
42W - 39L
1,507 Elo+
Party 2
Olorun
Olorun
RAMPAGE2678
Olorun
Level 27
God Stats
13W - 9L
1,653 SR
Queue Stats
181W - 200L
1,522 Elo+
Party 3
Ra
Ra
louisfrey
Ra
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 122L
1,529 Elo+
Party 2
Nox
Nox
scarycrazytroy12
Nox
Level 26
God Stats
7W - 8L
1,528 SR
Queue Stats
277W - 293L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
11
3 / 0 / 3
6,391
639
5,290
4,580
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
NanekZeroJOJOS
Morgan Le Fay
10
2 / 2 / 2
5,877
588
3,532
6,294
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
4 / 2 / 3
6,213
621
4,075
5,523
2,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
2 / 0 / 3
5,302
530
1,513
4,059
1,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
reactedwhistle7
Sun Wukong
10
0 / 0 / 1
5,361
536
1,547
5,172
2,817
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,562
356
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 2 / 1
5,180
518
2,610
6,831
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
9
0 / 2 / 0
5,311
531
3,302
3,937
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 5 / 1
4,702
470
2,148
6,054
936
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 1
5,698
570
3,836
5,088
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
3
4
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Heimdallr
3
0
3
4.5
L
1
2
1
0.75
W
Morgan Le Fay
NanekZeroJOJOS
Morgan Le Fay
2
2
2
1.5
W
4
2
3
2.75
L
Olorun
0
2
0
0
W
2
0
3
3.5
L
0
5
1
0.1
W
Sun Wukong
reactedwhistle7
Sun Wukong
0
0
1
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,957
Damage
11,896
25,628
Taken
21,910
9,899
Mitigated
5,331
9,483
Healing
3,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
5,290
2,203
0
2,951
4,580
1,497
281
1,665
2,915
0
41,878
L
2,610
559
0
1,852
6,831
1,612
102
661
5,916
0
22,612
W
Morgan Le Fay
NanekZeroJOJOS
Morgan Le Fay
3,532
386
0
1,935
6,294
2,022
451
2,603
3,691
31,942
0
W
4,075
1,537
0
1,893
5,523
2,402
758
1,898
3,625
0
12,428
L
Olorun
3,302
827
0
893
3,937
1,233
810
426
3,479
26,992
0
W
1,513
206
0
1,287
4,059
1,161
0
1,086
2,973
0
16,185
L
2,148
106
103
683
6,054
936
0
186
5,864
15,996
0
W
Sun Wukong
reactedwhistle7
Sun Wukong
1,547
94
0
1,417
5,172
2,817
0
2,034
3,138
0
24,117
L
3,836
267
0
132
5,088
1,550
0
2,005
2,772
26,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,144
Gold Earned
24,453
254
Minions Killed
183
0
Camps Cleared
0
953,937
Distance Traveled
826,333
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,562
356
0
0
0
20,355
0
W
Heimdallr
6,391
639
78
8
0
189,481
4
L
Pele
5,180
518
44
4
0
221,782
0
W
Morgan Le Fay
5,877
588
58
6
0
183,098
3
W
Serqet
6,213
621
17
2
0
228,525
2
L
Olorun
5,311
531
51
5
0
180,756
3
W
Thor
5,302
530
43
4
0
151,301
1
L
Ra
4,702
470
31
3
0
245,399
0
W
Sun Wukong
5,361
536
58
6
0
201,532
1
L
Nox
5,698
570
57
6
0
158,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role