Player Matchup

Ymir
Ymir
Capsnowball04
Ymir
Level 81
God Stats
4W - 1L
1,580 SR
Queue Stats
131W - 90L
1,581 Elo+
Party 1
Chang'e
Chang'e
GiordanoM27
Chang'e
Level 126
God Stats
14W - 9L
1,687 SR
Queue Stats
126W - 76L
1,620 Elo+
Party 1
Neith
Neith
Sprodium
Neith
Level 143
God Stats
5W - 4L
1,616 SR
Queue Stats
171W - 117L
1,645 Elo+
Party 1
Mulan
Mulan
megogoku29
Mulan
Level 108
God Stats
4W - 8L
1,549 SR
Queue Stats
155W - 99L
1,644 Elo+
Party 1
Team Averages
Level 115
1,608 SR
1,623 Elo+

VS

Team Averages
Level 102
1,568 SR
1,263 Elo+
Kukulkan
Kukulkan
UnvoicingMist
Kukulkan
Level 65
God Stats
1W - 1L
1,226 SR
Queue Stats
8W - 14L
1,197 Elo+
Party 2
Apollo
Apollo
Yuri the Great
Apollo
Level 156
God Stats
1W - 1L
1,657 SR
Queue Stats
34W - 40L
1,443 Elo+
Party 2
Yemoja
Yemoja
ewokj
Yemoja
Level 27
God Stats
0W - 1L
1,518 SR
Queue Stats
2W - 17L
997 Elo+
Solo
Mulan
Mulan
maybachmoney
Mulan
Level 160
God Stats
1W - 2L
1,872 SR
Queue Stats
18W - 23L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 12
12,276
767
4,382
18,717
26,015
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
GiordanoM27
Chang'e
18
2 / 5 / 14
12,294
768
10,510
17,035
7,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Sprodium
Neith
20
10 / 0 / 7
13,859
866
24,825
16,375
9,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
19
10 / 1 / 8
13,331
833
20,308
17,835
20,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
UnvoicingMist
Kukulkan
16
2 / 7 / 3
10,100
631
9,366
12,537
5,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 8 / 3
10,864
679
9,704
16,071
6,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
ewokj
Yemoja
17
2 / 4 / 4
11,085
693
5,202
16,242
16,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 6 / 3
10,964
685
19,332
24,989
30,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
25
Kills
8
9
Deaths
25
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
W
Chang'e
GiordanoM27
Chang'e
2
5
14
1.8
W
Neith
Sprodium
Neith
10
0
7
13.5
L
Kukulkan
UnvoicingMist
Kukulkan
2
7
3
0.5
L
1
8
3
0.31
L
Yemoja
ewokj
Yemoja
2
4
4
1
L
3
6
3
0.75
W
Mulan
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,025
Damage
43,604
69,962
Taken
69,839
63,469
Mitigated
59,835
23,910
Healing
7,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,382
1,235
613
2,468
18,717
26,015
0
6,882
11,415
15,778
0
W
Chang'e
GiordanoM27
Chang'e
10,510
1,414
3,317
7,313
17,035
7,550
2,633
3,012
14,007
40,870
0
W
Neith
Sprodium
Neith
24,825
11,973
0
5,094
16,375
9,224
1,905
3,744
12,571
0
102,050
L
Kukulkan
UnvoicingMist
Kukulkan
9,366
529
0
0
12,537
5,926
342
1,079
11,057
38,354
0
L
9,704
4,288
0
733
16,071
6,902
0
5,455
10,339
0
48,409
L
Yemoja
ewokj
Yemoja
5,202
832
693
4,768
16,242
16,967
0
4,815
11,068
23,659
0
L
19,332
3,709
0
1,724
24,989
30,040
630
4,532
20,111
10,124
38,307
W
Mulan
20,308
2,659
0
5,105
17,835
20,680
711
4,734
12,991
1,077
47,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,760
Gold Earned
43,013
286
Minions Killed
263
14
Camps Cleared
9
1,266,295
Distance Traveled
844,194
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,276
767
24
2
1
289,459
1
W
Chang'e
12,294
768
73
5
1
257,268
1
W
Neith
13,859
866
136
9
7
364,355
1
L
Kukulkan
10,100
631
79
5
0
194,341
0
L
Apollo
10,864
679
87
5
4
209,676
0
L
Yemoja
11,085
693
31
2
3
197,703
3
L
Mulan
10,964
685
66
4
2
242,474
1
W
Mulan
13,331
833
53
3
5
355,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role