Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
FatezIsDumb
Discordia
Level 13
God Stats
2W - 0L
1,663 SR
Queue Stats
8W - 4L
1,582 Elo+
Party 2
Jing Wei
Jing Wei
Fluidss
Jing Wei
Level 102
God Stats
4W - 1L
1,721 SR
Queue Stats
34W - 16L
1,677 Elo+
Party 2
Pele
Pele
Poggers200ping
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,665 Elo+
Party 2
Ares
Ares
SugarWatkins
Ares
Level 12
God Stats
6W - 0L
1,989 SR
Queue Stats
8W - 1L
1,665 Elo+
Party 2
Team Averages
Level 30
1,675 SR
1,618 Elo+

VS

Team Averages
Level 31
1,497 SR
1,589 Elo+
Hera
Hera
CroutonBagel
Hera
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 75L
1,541 Elo+
Party 1
Neith
Neith
DanielMuck
Neith
Level 26
God Stats
0W - 3L
1,211 SR
Queue Stats
53W - 69L
1,446 Elo+
Solo
Kukulkan
Kukulkan
SaveUS111
Kukulkan
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 95L
1,626 Elo+
Solo
Anhur
Anhur
SlayerJD3
Anhur
Level 27
God Stats
18W - 7L
1,776 SR
Queue Stats
19W - 8L
1,756 Elo+
Solo
Ymir
Ymir
biggestbois
Ymir
Level 6
God Stats
22W - 23L
1,500 SR
Queue Stats
220W - 192L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
6 / 0 / 1
6,953
695
4,900
6,860
3,509
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
FatezIsDumb
Discordia
9
0 / 2 / 2
5,564
556
2,347
3,758
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Fluidss
Jing Wei
10
6 / 0 / 3
6,026
603
6,380
4,398
1,409
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
9 / 2 / 1
7,139
714
6,879
6,534
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 7
6,140
614
2,342
4,671
2,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
4,802
480
2,594
5,368
1,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
6
0 / 4 / 0
4,358
436
3,110
5,353
982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
SaveUS111
Kukulkan
10
2 / 3 / 2
6,187
619
3,035
4,309
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
SlayerJD3
Anhur
9
2 / 5 / 2
5,900
590
4,621
8,866
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 5 / 0
4,268
427
847
6,762
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
23
Kills
4
4
Deaths
23
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
1
6.5
L
0
6
1
0.08
L
Neith
0
4
0
0
W
Discordia
FatezIsDumb
Discordia
0
2
2
0.5
W
Jing Wei
Fluidss
Jing Wei
6
0
3
7.5
W
9
2
1
4.75
L
Kukulkan
SaveUS111
Kukulkan
2
3
2
1
L
Anhur
SlayerJD3
Anhur
2
5
2
0.6
W
2
0
7
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,848
Damage
14,207
26,221
Taken
30,658
9,764
Mitigated
9,568
10,305
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,900
1,546
0
1,970
6,860
3,509
0
2,474
4,386
1,044
33,040
L
2,594
994
0
500
5,368
1,198
0
60
5,308
17,209
0
L
Neith
3,110
1,166
0
1,046
5,353
982
0
946
4,407
0
19,070
W
Discordia
FatezIsDumb
Discordia
2,347
321
0
726
3,758
677
0
1,197
2,339
27,368
0
W
Jing Wei
Fluidss
Jing Wei
6,380
4,745
0
3,655
4,398
1,409
419
268
4,130
0
43,941
W
6,879
2,419
0
2,387
6,534
1,692
0
1,654
4,798
0
38,615
L
Kukulkan
SaveUS111
Kukulkan
3,035
348
0
750
4,309
1,242
0
1,313
2,996
27,969
0
L
Anhur
SlayerJD3
Anhur
4,621
2,549
0
2,264
8,866
2,114
0
1,178
7,688
0
27,708
W
2,342
272
0
1,567
4,671
2,477
4
579
4,092
12,889
0
L
847
327
0
192
6,762
4,032
0
1,655
5,107
10,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,822
Gold Earned
25,515
309
Minions Killed
224
0
Camps Cleared
0
1,002,178
Distance Traveled
846,321
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,953
695
74
7
0
230,176
3
L
Hera
4,802
480
38
4
0
173,964
4
L
Neith
4,358
436
44
4
0
167,216
0
W
Discordia
5,564
556
62
6
0
188,444
0
W
Jing Wei
6,026
603
76
8
0
169,314
0
W
Pele
7,139
714
78
8
0
211,697
2
L
Kukulkan
6,187
619
64
6
0
173,241
3
L
Anhur
5,900
590
59
6
0
168,232
3
W
Ares
6,140
614
19
2
0
202,547
2
L
Ymir
4,268
427
19
2
0
163,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role