Player Matchup

Athena
Athena
Diamond IV
FatGirlKing
Athena
Diamond IV
Level 62
God Stats
1W - 2L
1,814 SR
Queue Stats
133W - 113L
2,210 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum I
Plumpalino
Tsukuyomi
Platinum I
Level 44
God Stats
4W - 1L
1,934 SR
Queue Stats
31W - 15L
2,114 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
ThePrimalDawn
Cthulhu
Platinum III
Level 159
God Stats
4W - 5L
1,808 SR
Queue Stats
127W - 102L
2,176 MMR
Party 2
Ullr
Ullr
Platinum III
ThePrimalDeath
Ullr
Platinum III
Level 141
God Stats
0W - 1L
1,249 SR
Queue Stats
115W - 93L
2,176 MMR
Party 2
Ra
Ra
Diamond IV
bbsmo
Ra
Diamond IV
Level 128
God Stats
2W - 4L
1,649 SR
Queue Stats
610W - 617L
2,165 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 107
1,691 SR
2,168 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,548 SR
2,003 MMR
Kukulkan
Kukulkan
Diamond II
 
Kukulkan
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond II
Sven ll
Artio
Diamond II
Level 108
God Stats
10W - 10L
1,542 SR
Queue Stats
326W - 316L
2,045 MMR
Solo
Geb
Geb
Diamond III
cisco1925
Geb
Diamond III
Level 132
God Stats
2W - 5L
1,404 SR
Queue Stats
448W - 433L
2,113 MMR
Solo
Chiron
Chiron
Diamond III
notmyproblem_
Chiron
Diamond III
Level 155
God Stats
72W - 55L
1,788 SR
Queue Stats
397W - 379L
2,187 MMR
Solo
Pele
Pele
Diamond III
xfirefrog_
Pele
Diamond III
Level 129
God Stats
4W - 8L
1,506 SR
Queue Stats
408W - 405L
2,172 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
0 / 5 / 5
10,140
390
7,116
30,162
38,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Plumpalino
Tsukuyomi
20
6 / 6 / 3
13,726
528
19,244
19,561
8,192
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
18
3 / 3 / 4
12,976
499
23,481
26,190
33,464
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
2 / 6 / 0
12,666
487
10,624
18,835
7,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
18
3 / 6 / 3
12,515
481
10,698
18,601
7,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
GilgameshTiamatMorgan Le FayPersephoneKali

VS

Bans
OdinScyllaAchillesThothArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
3 / 3 / 9
13,393
515
17,366
15,714
9,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Sven ll
Artio
20
4 / 1 / 20
14,350
552
10,947
25,948
41,358
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
3 / 3 / 14
13,513
520
19,495
24,196
28,573
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 3 / 7
15,509
597
20,413
20,869
9,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 4 / 5
14,142
544
19,100
24,724
10,904
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
14
Kills
26
26
Deaths
14
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
3
9
2.5
L
Athena
0
5
5
0.5
L
Tsukuyomi
Plumpalino
Tsukuyomi
6
6
3
1.25
W
Artio
Sven ll
Artio
4
1
20
14
L
Cthulhu
3
3
4
1.67
L
2
6
0
0.33
L
Ra
3
6
3
0.75
W
3
3
14
3.33
W
10
3
7
4.5
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,163
Damage
87,321
113,349
Taken
111,451
94,575
Mitigated
99,231
23,470
Healing
38,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
17,366
2,081
0
5,539
15,714
9,025
0
6,941
8,755
114,658
0
L
Athena
7,116
1,895
0
2,164
30,162
38,087
0
14,673
15,489
24,598
0
L
Tsukuyomi
Plumpalino
Tsukuyomi
19,244
1,963
0
3,852
19,561
8,192
55
10,214
9,347
0
136,134
W
Artio
Sven ll
Artio
10,947
2,052
1,392
7,219
25,948
41,358
0
9,967
15,557
45,254
0
L
Cthulhu
23,481
1,585
1,282
4,983
26,190
33,464
0
12,669
13,521
90,303
0
L
10,624
4,408
0
3,597
18,835
7,363
4,882
4,264
14,571
0
106,062
L
Ra
10,698
90
1,766
5,826
18,601
7,469
0
6,468
12,133
93,345
0
W
19,495
1,736
0
8,655
24,196
28,573
294
12,461
11,637
88,687
0
W
20,413
9,451
1,164
8,587
20,869
9,371
4,797
4,923
15,854
0
131,776
W
19,100
4,408
0
6,049
24,724
10,904
1,528
10,330
14,202
0
130,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,023
Gold Earned
70,907
780
Minions Killed
750
0
Camps Cleared
0
2,483,195
Distance Traveled
2,617,862
25
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,393
515
206
8
0
476,960
11
L
Athena
10,140
390
44
2
0
563,365
10
L
Tsukuyomi
13,726
528
188
7
0
521,498
8
W
Artio
14,350
552
35
1
0
554,454
6
L
Cthulhu
12,976
499
177
7
0
475,143
2
L
Ullr
12,666
487
184
7
0
437,439
1
L
Ra
12,515
481
187
7
0
485,750
4
W
Geb
13,513
520
135
5
0
546,603
8
W
Chiron
15,509
597
198
8
0
480,313
11
W
Pele
14,142
544
176
7
0
559,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role