Player Matchup

Artemis
Artemis
Portou48-
Artemis
Level 14
God Stats
0W - 1L
1,296 SR
Queue Stats
14W - 20L
1,127 Elo+
Solo
Merlin
Merlin
RuBeN__FuLoX
Merlin
Level 26
God Stats
8W - 13L
1,498 SR
Queue Stats
12W - 20L
1,327 Elo+
Solo
Bacchus
Bacchus
Stonyray5788
Bacchus
Level 25
God Stats
38W - 32L
1,483 SR
Queue Stats
158W - 196L
1,366 Elo+
Solo
Team Averages
Level 22
1,426 SR
1,273 Elo+

VS

Team Averages
Level 103
1,584 SR
1,542 Elo+
Ra
Ra
Bvenuziaa
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
SILVERDRAG0N26
Neith
Level 157
God Stats
8W - 3L
1,728 SR
Queue Stats
459W - 343L
1,542 Elo+
Party 1
Nike
Nike
Zena 2888
Nike
Level 149
God Stats
6W - 4L
1,524 SR
Queue Stats
518W - 359L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Portou48-
Artemis
11
2 / 6 / 2
7,989
666
6,216
9,097
3,280
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
9
0 / 7 / 3
6,724
560
7,193
7,849
2,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Stonyray5788
Bacchus
11
2 / 2 / 1
7,541
628
5,360
9,817
10,650
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 6
8,662
722
4,931
6,833
2,433
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 8
8,612
718
7,875
5,811
1,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
13
5 / 1 / 10
9,784
815
9,016
10,711
9,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
15
15
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
L
Artemis
Portou48-
Artemis
2
6
2
0.5
L
Merlin
0
7
3
0.21
W
4
1
8
8
L
Bacchus
Stonyray5788
Bacchus
2
2
1
1.25
W
Nike
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,769
Damage
21,822
26,763
Taken
23,355
16,689
Mitigated
14,260
2,423
Healing
6,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,931
588
953
1,897
6,833
2,433
62
3,757
3,076
20,745
0
L
Artemis
Portou48-
Artemis
6,216
3,520
0
2,128
9,097
3,280
0
2,073
7,024
0
19,261
L
Merlin
7,193
178
0
91
7,849
2,759
0
1,007
6,842
25,234
0
W
7,875
2,270
0
1,542
5,811
1,960
2,643
2,872
2,939
0
32,472
L
Bacchus
Stonyray5788
Bacchus
5,360
228
90
114
9,817
10,650
0
1,851
7,966
11,755
0
W
Nike
9,016
1,581
0
1,755
10,711
9,867
152
6,405
4,306
0
25,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,254
Gold Earned
27,058
85
Minions Killed
143
1
Camps Cleared
7
623,949
Distance Traveled
642,432
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,662
722
38
3
2
208,422
0
L
Artemis
7,989
666
32
3
0
182,177
1
L
Merlin
6,724
560
35
3
1
193,614
0
W
Neith
8,612
718
80
7
3
210,231
2
L
Bacchus
7,541
628
18
2
0
248,158
3
W
Nike
9,784
815
25
2
2
223,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role