Player Matchup

Amaterasu
Amaterasu
Chantoron
Amaterasu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,432 Elo+
Party 3
Janus
Janus
GrafZilla
Janus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,463 Elo+
Party 3
Sun Wukong
Sun Wukong
Gåsen420
Sun Wukong
Level 24
God Stats
0W - 1L
1,733 SR
Queue Stats
35W - 41L
1,359 Elo+
Party 1
Sol
Sol
T4p1o
Sol
Level 116
God Stats
0W - 2L
1,275 SR
Queue Stats
54W - 48L
1,463 Elo+
Party 3
Thanatos
Thanatos
wolrath
Thanatos
Level 48
God Stats
6W - 11L
1,436 SR
Queue Stats
124W - 128L
1,482 Elo+
Party 1
Team Averages
Level 80
1,489 SR
1,440 Elo+

VS

Team Averages
Level 67
1,423 SR
1,416 Elo+
Achilles
Achilles
ButterSlug
Achilles
Level 85
God Stats
17W - 24L
1,392 SR
Queue Stats
351W - 503L
1,442 Elo+
Party 2
Charybdis
Charybdis
Dr I C Eland98z
Charybdis
Level 82
God Stats
20W - 15L
1,224 SR
Queue Stats
290W - 388L
1,469 Elo+
Party 2
Ao Kuang
Ao Kuang
HymenBuster101
Ao Kuang
Level 51
God Stats
17W - 28L
1,370 SR
Queue Stats
169W - 292L
1,326 Elo+
Party 2
Ymir
Ymir
Kharundar
Ymir
Level 29
God Stats
10W - 13L
1,519 SR
Queue Stats
126W - 193L
1,355 Elo+
Party 2
Sol
Sol
PJFoy
Sol
Level 87
God Stats
19W - 26L
1,610 SR
Queue Stats
320W - 421L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chantoron
Amaterasu
12
0 / 1 / 1
7,804
411
4,240
9,484
7,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
GrafZilla
Janus
15
3 / 2 / 0
9,495
500
4,836
11,040
4,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Gåsen420
Sun Wukong
11
0 / 4 / 2
6,981
367
2,513
12,564
7,626
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
T4p1o
Sol
13
1 / 3 / 0
7,797
410
10,968
9,853
3,306
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
wolrath
Thanatos
12
0 / 5 / 2
7,538
397
4,421
13,933
5,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ButterSlug
Achilles
18
4 / 0 / 3
11,204
590
7,635
8,520
10,758
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Dr I C Eland98z
Charybdis
14
3 / 0 / 2
8,697
458
10,197
12,062
3,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
17
7 / 0 / 2
10,475
551
8,237
11,185
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
14
0 / 1 / 4
8,953
471
1,933
9,266
7,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
PJFoy
Sol
17
1 / 3 / 4
10,454
550
6,593
10,412
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
15
15
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
ButterSlug
Achilles
4
0
3
5.5
L
Amaterasu
Chantoron
Amaterasu
0
1
1
0.5
W
Charybdis
Dr I C Eland98z
Charybdis
3
0
2
4
L
Janus
GrafZilla
Janus
3
2
0
1.5
L
Sun Wukong
Gåsen420
Sun Wukong
0
4
2
0.25
W
Ao Kuang
7
0
2
8
W
Ymir
0
1
4
2
W
Sol
PJFoy
Sol
1
3
4
1
L
Sol
T4p1o
Sol
1
3
0
0.33
L
Thanatos
wolrath
Thanatos
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,978
Damage
34,595
56,874
Taken
51,445
28,424
Mitigated
29,575
21,678
Healing
18,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ButterSlug
Achilles
7,635
2,513
0
1,724
8,520
10,758
2,191
728
7,752
0
71,922
L
Amaterasu
Chantoron
Amaterasu
4,240
962
0
2,222
9,484
7,586
0
2,611
6,873
0
25,662
W
Charybdis
Dr I C Eland98z
Charybdis
10,197
4,903
0
3,137
12,062
3,980
629
3,480
8,554
0
72,969
L
Janus
GrafZilla
Janus
4,836
261
0
3,347
11,040
4,151
398
6,399
4,641
62,968
0
L
Sun Wukong
Gåsen420
Sun Wukong
2,513
714
0
843
12,564
7,626
137
2,135
10,429
0
25,505
W
Ao Kuang
8,237
1,785
0
4,407
11,185
4,115
1,286
2,707
8,414
70,654
0
W
Ymir
1,933
381
778
2,561
9,266
7,028
0
5,417
3,813
28,400
0
W
Sol
PJFoy
Sol
6,593
1,087
98
5,674
10,412
3,694
25
3,457
6,813
83,826
0
L
Sol
T4p1o
Sol
10,968
3,225
0
5,576
9,853
3,306
277
3,073
6,780
54,306
0
L
Thanatos
wolrath
Thanatos
4,421
1,039
0
9,690
13,933
5,755
0
2,606
11,327
0
48,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,615
Gold Earned
49,783
418
Minions Killed
544
0
Camps Cleared
0
1,743,792
Distance Traveled
1,784,372
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,204
590
141
7
0
357,613
3
L
Amaterasu
7,804
411
45
2
0
390,720
3
W
Charybdis
8,697
458
94
5
0
361,158
3
L
Janus
9,495
500
147
8
0
371,003
4
L
Sun Wukong
6,981
367
44
2
0
308,220
3
W
Ao Kuang
10,475
551
95
5
0
401,854
2
W
Ymir
8,953
471
49
3
0
340,616
0
W
Sol
10,454
550
165
9
0
323,131
0
L
Sol
7,797
410
102
5
0
355,769
8
L
Thanatos
7,538
397
80
4
0
318,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role