Player Matchup

Ravana
Ravana
 
Ravana
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
GunFun385
Fafnir
Level 139
God Stats
2W - 3L
1,440 SR
Queue Stats
37W - 21L
1,625 Elo+
Party 1
Zhong Kui
Zhong Kui
Tyrоne
Zhong Kui
Level 152
God Stats
3W - 2L
1,500 SR
Queue Stats
405W - 272L
1,623 Elo+
Solo
Hades
Hades
xAyumiii
Hades
Level 148
God Stats
8W - 9L
1,625 SR
Queue Stats
508W - 525L
1,491 Elo+
Solo
Team Averages
Level 145
1,513 SR
1,548 Elo+

VS

Team Averages
Level 139
1,590 SR
1,610 Elo+
Hun Batz
Hun Batz
Chvantus
Hun Batz
Level 148
God Stats
2W - 0L
1,529 SR
Queue Stats
56W - 48L
1,580 Elo+
Solo
Raijin
Raijin
DarkSlasher-_-
Raijin
Level 151
God Stats
1W - 0L
1,470 SR
Queue Stats
47W - 31L
1,675 Elo+
Party 2
Ravana
Ravana
KäseMitSenf
Ravana
Level 111
God Stats
16W - 25L
1,426 SR
Queue Stats
662W - 645L
1,589 Elo+
Solo
Artio
Artio
Lys0gen
Artio
Level 129
God Stats
3W - 0L
1,819 SR
Queue Stats
130W - 130L
1,539 Elo+
Solo
Scylla
Scylla
parryred
Scylla
Level 156
God Stats
8W - 4L
1,704 SR
Queue Stats
175W - 147L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
6 / 3 / 10
11,291
706
17,602
11,517
5,801
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
 
Artio
17
3 / 6 / 11
9,857
616
11,240
26,390
29,258
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
GunFun385
Fafnir
15
4 / 6 / 7
9,534
596
7,142
24,920
24,875
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zhong Kui
Tyrоne
Zhong Kui
17
3 / 7 / 9
10,469
654
16,480
20,118
19,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hades
xAyumiii
Hades
18
3 / 4 / 11
11,003
688
10,454
17,825
17,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chvantus
Hun Batz
17
3 / 7 / 13
10,889
681
20,637
14,806
8,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
4 / 4 / 18
11,275
705
15,699
10,583
6,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
19
6 / 4 / 15
12,368
773
13,780
17,447
17,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
Lys0gen
Artio
18
2 / 4 / 17
10,930
683
11,563
24,075
28,913
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
parryred
Scylla
20
11 / 3 / 12
13,917
870
28,050
9,410
3,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
101
19
Kills
26
26
Deaths
22
48
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
3
10
3.67
L
Artio
 
Artio
3
6
11
1.42
W
Hun Batz
Chvantus
Hun Batz
3
7
13
1.36
W
4
4
18
3.25
L
Fafnir
GunFun385
Fafnir
4
6
7
1.25
W
Ravana
6
4
15
3.38
W
Artio
Lys0gen
Artio
2
4
17
2.63
L
Zhong Kui
Tyrоne
Zhong Kui
3
7
9
1.07
W
Scylla
parryred
Scylla
11
3
12
5.67
L
Hades
xAyumiii
Hades
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,918
Damage
89,729
100,770
Taken
76,321
96,755
Mitigated
65,896
44,771
Healing
32,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
17,602
2,218
943
1,972
11,517
5,801
0
8,116
3,401
0
29,734
L
Artio
 
Artio
11,240
664
7,258
7,395
26,390
29,258
0
12,771
13,619
19,757
0
W
Hun Batz
Chvantus
Hun Batz
20,637
4,161
166
1,482
14,806
8,643
1,172
9,041
5,664
0
41,104
W
15,699
1,939
2,625
2,089
10,583
6,389
982
7,835
2,748
35,353
0
L
Fafnir
GunFun385
Fafnir
7,142
1,672
3,301
6,556
24,920
24,875
0
14,987
9,933
8,509
0
W
Ravana
13,780
2,842
3,149
5,664
17,447
17,962
576
9,140
8,241
0
25,294
W
Artio
Lys0gen
Artio
11,563
1,459
6,120
8,799
24,075
28,913
462
12,928
10,867
19,500
0
L
Zhong Kui
Tyrоne
Zhong Kui
16,480
2,758
1,597
5,295
20,118
19,571
0
9,419
10,699
47,843
0
W
Scylla
parryred
Scylla
28,050
2,341
1,162
1,500
9,410
3,989
1,519
5,925
3,485
55,477
0
L
Hades
xAyumiii
Hades
10,454
1,278
3,820
6,634
17,825
17,250
0
10,019
7,806
21,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,154
Gold Earned
59,379
152
Minions Killed
176
0
Camps Cleared
0
1,320,589
Distance Traveled
1,368,773
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,291
706
33
2
0
309,686
1
L
Artio
9,857
616
23
1
0
264,089
0
W
Hun Batz
10,889
681
28
2
0
273,701
1
W
Raijin
11,275
705
35
2
0
259,414
0
L
Fafnir
9,534
596
2
0
0
238,401
1
W
Ravana
12,368
773
27
2
0
282,057
1
W
Artio
10,930
683
10
1
0
273,042
0
L
Zhong Kui
10,469
654
63
4
0
235,208
2
W
Scylla
13,917
870
76
5
0
280,559
2
L
Hades
11,003
688
31
2
0
273,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role