Player Matchup

Geb
Geb
BingleDerry3012
Geb
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 56L
1,575 Elo+
Solo
Ymir
Ymir
CoCo zZz3092
Ymir
Level 28
God Stats
9W - 8L
1,526 SR
Queue Stats
103W - 106L
1,502 Elo+
Solo
Neith
Neith
HeartMatters
Neith
Level 6
God Stats
2W - 3L
1,325 SR
Queue Stats
172W - 88L
1,665 Elo+
Solo
Charybdis
Charybdis
TogesTheDed
Charybdis
Level 27
God Stats
5W - 12L
1,239 SR
Queue Stats
8W - 17L
1,347 Elo+
Solo
Nemesis
Nemesis
elmaschingon93
Nemesis
Level 15
God Stats
1W - 2L
1,271 SR
Queue Stats
51W - 55L
1,333 Elo+
Solo
Team Averages
Level 21
1,372 SR
1,484 Elo+

VS

Team Averages
Level 21
1,608 SR
1,537 Elo+
Gilgamesh
Gilgamesh
AKAEsteban
Gilgamesh
Level 28
God Stats
5W - 11L
1,563 SR
Queue Stats
107W - 113L
1,608 Elo+
Solo
Susano
Susano
FookYourCommBan
Susano
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,778 Elo+
Solo
King Arthur
King Arthur
ItsTrent
King Arthur
Level 18
God Stats
7W - 3L
1,834 SR
Queue Stats
61W - 53L
1,630 Elo+
Solo
Merlin
Merlin
SpazzticOtter
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,276 Elo+
Solo
Jing Wei
Jing Wei
oaktreejohnson
Jing Wei
Level 26
God Stats
7W - 7L
1,645 SR
Queue Stats
63W - 73L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
9,838
518
5,010
12,685
6,804
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 6
8,879
467
5,259
16,631
14,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
20 / 1 / 3
12,737
670
22,226
11,094
6,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
TogesTheDed
Charybdis
13
1 / 6 / 6
8,626
454
3,581
12,387
4,090
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 5 / 9
8,628
454
3,534
10,561
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AKAEsteban
Gilgamesh
15
6 / 2 / 5
10,124
533
8,332
15,945
8,853
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 7 / 6
9,160
482
10,498
14,177
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
ItsTrent
King Arthur
16
6 / 4 / 3
9,826
517
13,025
13,549
11,062
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 12 / 2
7,424
391
3,358
14,746
2,778
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
14
1 / 2 / 9
8,265
435
5,803
9,839
2,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
26
Kills
19
20
Deaths
27
30
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AKAEsteban
Gilgamesh
6
2
5
4.25
W
3
4
6
1.5
W
0
4
6
0.75
L
5
7
6
1.14
W
20
1
3
21.5
L
King Arthur
ItsTrent
King Arthur
6
4
3
1.88
L
1
12
2
0.17
W
Charybdis
TogesTheDed
Charybdis
1
6
6
0.67
W
2
5
9
1.3
L
Jing Wei
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,610
Damage
41,016
63,358
Taken
68,256
36,124
Mitigated
30,269
19,381
Healing
15,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AKAEsteban
Gilgamesh
8,332
2,193
1,268
4,731
15,945
8,853
529
1,133
14,812
0
55,174
W
5,010
719
0
3,882
12,685
6,804
290
29
12,656
42,671
0
W
5,259
367
0
3,703
16,631
14,486
243
776
15,855
51,176
0
L
10,498
2,322
0
3,564
14,177
4,719
0
1,729
12,448
0
60,605
W
22,226
9,541
0
5,869
11,094
6,101
1,588
2,502
8,592
0
105,338
L
King Arthur
ItsTrent
King Arthur
13,025
1,773
0
2,984
13,549
11,062
0
4,300
9,249
269
62,091
L
3,358
378
0
1,368
14,746
2,778
0
131
14,615
34,252
0
W
Charybdis
TogesTheDed
Charybdis
3,581
2,218
0
4,435
12,387
4,090
769
104
12,283
0
32,911
W
3,534
1,117
0
1,492
10,561
4,643
360
431
10,130
0
26,218
L
Jing Wei
5,803
2,781
0
1,571
9,839
2,857
633
2,976
6,863
0
43,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,708
Gold Earned
44,799
446
Minions Killed
427
0
Camps Cleared
0
1,587,599
Distance Traveled
1,663,155
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,124
533
92
5
0
334,070
4
W
Geb
9,838
518
81
4
0
297,826
5
W
Ymir
8,879
467
67
4
0
315,445
5
L
Susano
9,160
482
104
5
0
349,078
1
W
Neith
12,737
670
172
9
0
345,438
7
L
King Arthur
9,826
517
101
5
0
345,438
3
L
Merlin
7,424
391
51
3
0
298,878
0
W
Charybdis
8,626
454
67
4
0
313,777
4
W
Nemesis
8,628
454
59
3
0
315,113
0
L
Jing Wei
8,265
435
79
4
0
335,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role