Player Matchup

Hou Yi
Hou Yi
Bronze III
JakeF1312
Hou Yi
Bronze III
Level 82
God Stats
0W - 1L
1,091 SR
Queue Stats
13W - 18L
1,400 MMR
Solo
Horus
Horus
Silver V
Lycanthrope1080
Horus
Silver V
Level 67
God Stats
21W - 34L
1,417 SR
Queue Stats
33W - 63L
595 MMR
Solo
Chronos
Chronos
Silver V
MANGU03
Chronos
Silver V
Level 82
God Stats
7W - 17L
1,387 SR
Queue Stats
26W - 61L
816 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,298 SR
937 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,564 SR
1,500 MMR
Neith
Neith
Gold III
F4kinRoris
Neith
Gold III
Level 87
God Stats
16W - 19L
1,564 SR
Queue Stats
135W - 143L
1,504 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
Xkubane
Baron Samedi
Silver I
Level 121
God Stats
17W - 10L
1,646 SR
Queue Stats
40W - 42L
1,596 MMR
Party 1
Tiamat
Tiamat
Gold V
danikopiuzasny
Tiamat
Gold V
Level 156
God Stats
3W - 0L
1,482 SR
Queue Stats
51W - 52L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JakeF1312
Hou Yi
10
0 / 3 / 3
7,137
595
5,225
9,831
3,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 4
7,918
660
6,053
16,471
14,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
MANGU03
Chronos
11
3 / 6 / 0
8,275
690
5,602
11,626
4,319
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
He BoChaacArtioGilgameshOdin

VS

Bans
CerberusMorgan Le FayAresUllrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
3 / 2 / 8
8,304
692
11,650
7,461
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Xkubane
Baron Samedi
13
6 / 2 / 6
8,741
728
8,342
9,438
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 0 / 9
8,818
735
13,504
8,146
5,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
3
Kills
13
13
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
3
2
8
3.5
L
Hou Yi
JakeF1312
Hou Yi
0
3
3
0.5
L
0
4
4
0.5
L
Chronos
MANGU03
Chronos
3
6
0
0.5
W
Baron Samedi
Xkubane
Baron Samedi
6
2
6
4.5
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,880
Damage
33,496
37,928
Taken
25,045
22,742
Mitigated
13,789
14,604
Healing
13,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,650
5,783
0
2,725
7,461
3,504
762
1,442
6,019
0
38,057
L
Hou Yi
JakeF1312
Hou Yi
5,225
2,017
0
1,440
9,831
3,576
0
5,269
4,200
0
20,930
L
6,053
3,076
3,171
8,550
16,471
14,847
0
8,702
7,283
0
13,443
L
Chronos
MANGU03
Chronos
5,602
1,268
0
1,443
11,626
4,319
0
6,990
4,272
26,060
0
W
Baron Samedi
Xkubane
Baron Samedi
8,342
770
2,611
4,077
9,438
4,934
468
1,771
7,667
17,265
0
W
13,504
923
0
3,813
8,146
5,351
824
2,758
5,388
36,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,330
Gold Earned
25,863
115
Minions Killed
153
4
Camps Cleared
8
638,768
Distance Traveled
678,920
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,304
692
62
5
4
204,499
1
L
Hou Yi
7,137
595
55
5
3
199,411
0
L
Horus
7,918
660
14
1
0
239,287
2
L
Chronos
8,275
690
46
4
1
200,070
0
W
Baron Samedi
8,741
728
26
2
0
213,238
4
W
Tiamat
8,818
735
65
5
4
261,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role