Player Matchup

Anubis
Anubis
BigDawgAnt80
Anubis
Level 59
God Stats
9W - 10L
1,416 SR
Queue Stats
202W - 237L
1,295 Elo+
Party 3
Zhong Kui
Zhong Kui
FearHurts
Zhong Kui
Level 61
God Stats
7W - 5L
1,473 SR
Queue Stats
177W - 220L
1,295 Elo+
Party 3
Thor
Thor
IxPAKxMANxI
Thor
Level 126
God Stats
12W - 12L
1,618 SR
Queue Stats
789W - 728L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
MCguy68
Gilgamesh
Level 101
God Stats
6W - 7L
1,475 SR
Queue Stats
222W - 204L
1,496 Elo+
Party 2
Artemis
Artemis
ThaMADTappa
Artemis
Level 123
God Stats
17W - 13L
1,556 SR
Queue Stats
1,122W - 1,239L
1,329 Elo+
Solo
Team Averages
Level 94
1,508 SR
1,394 Elo+

VS

Team Averages
Level 89
1,524 SR
1,414 Elo+
Izanami
Izanami
DimplyRaindrop
Izanami
Level 81
God Stats
44W - 30L
1,498 SR
Queue Stats
659W - 759L
1,379 Elo+
Party 1
Geb
Geb
Dimplyraindrop
Geb
Level 67
God Stats
19W - 10L
1,567 SR
Queue Stats
551W - 646L
1,366 Elo+
Party 1
Bellona
Bellona
MinorXxzoltanxX
Bellona
Level 93
God Stats
78W - 71L
1,500 SR
Queue Stats
559W - 577L
1,365 Elo+
Solo
Kukulkan
Kukulkan
XXXSnak3Eye2XXX
Kukulkan
Level 128
God Stats
46W - 46L
1,554 SR
Queue Stats
639W - 715L
1,468 Elo+
Solo
Set
Set
wafflewarrior10
Set
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 100L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
8 / 1 / 6
11,562
551
13,210
11,465
5,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
FearHurts
Zhong Kui
17
2 / 0 / 7
11,156
531
6,055
10,423
8,143
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 3 / 13
12,236
583
14,501
15,334
6,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
MCguy68
Gilgamesh
19
10 / 2 / 7
12,984
618
14,020
16,496
16,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
ThaMADTappa
Artemis
18
4 / 3 / 10
11,336
540
12,478
15,110
5,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
9,398
448
9,250
15,102
4,250
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 7 / 6
8,615
410
6,549
20,927
19,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
2 / 8 / 1
10,070
480
5,802
16,979
9,809
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
15
1 / 7 / 3
9,497
452
7,691
9,851
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 5 / 2
9,408
448
7,703
16,004
7,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
33
Kills
9
9
Deaths
33
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
1
6
11
L
3
6
4
0.83
L
0
7
6
0.43
W
Zhong Kui
FearHurts
Zhong Kui
2
0
7
5.5
W
9
3
13
5.17
W
Gilgamesh
MCguy68
Gilgamesh
10
2
7
6.75
L
2
8
1
0.31
W
Artemis
ThaMADTappa
Artemis
4
3
10
3
L
Kukulkan
1
7
3
0.36
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,264
Damage
36,995
68,828
Taken
78,863
42,447
Mitigated
44,479
30,980
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
13,210
158
0
6,581
11,465
5,512
1,691
2,800
8,665
59,350
0
L
9,250
5,101
546
2,183
15,102
4,250
863
4,587
10,515
0
63,993
L
6,549
844
499
4,030
20,927
19,470
134
5,016
15,911
26,946
0
W
Zhong Kui
FearHurts
Zhong Kui
6,055
682
136
7,471
10,423
8,143
3,489
4,091
6,332
65,883
0
W
14,501
4,918
0
5,496
15,334
6,558
599
2,149
13,185
0
83,913
W
Gilgamesh
MCguy68
Gilgamesh
14,020
4,533
0
2,887
16,496
16,887
1,544
3,032
13,464
0
75,054
L
5,802
1,317
0
620
16,979
9,809
686
4,883
12,096
0
41,054
W
Artemis
ThaMADTappa
Artemis
12,478
4,098
161
8,248
15,110
5,347
2,707
2,422
12,688
0
85,758
L
Kukulkan
7,691
391
0
199
9,851
3,813
0
795
9,056
61,604
0
L
7,703
2,832
324
5,166
16,004
7,137
0
4,158
11,846
0
58,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,274
Gold Earned
46,988
590
Minions Killed
432
0
Camps Cleared
0
1,854,962
Distance Traveled
1,756,768
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,562
551
106
5
0
362,285
3
L
Izanami
9,398
448
113
5
0
329,647
2
L
Geb
8,615
410
20
1
0
387,375
2
W
Zhong Kui
11,156
531
126
6
0
379,045
2
W
Thor
12,236
583
140
7
0
387,334
6
W
Gilgamesh
12,984
618
110
5
0
385,554
5
L
Bellona
10,070
480
83
4
0
303,595
2
W
Artemis
11,336
540
108
5
0
340,744
1
L
Kukulkan
9,497
452
122
6
0
366,618
3
L
Set
9,408
448
94
4
0
369,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role