Player Matchup

Chang'e
Chang'e
ChordKingII
Chang'e
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 62L
1,190 Elo+
Solo
Chaac
Chaac
OPREQ1
Chaac
Level 15
God Stats
5W - 5L
1,462 SR
Queue Stats
14W - 17L
1,380 Elo+
Party 1
Nemesis
Nemesis
TERPEzz
Nemesis
Level 16
God Stats
1W - 1L
1,429 SR
Queue Stats
20W - 20L
1,393 Elo+
Party 1
Artemis
Artemis
lordsatan3
Artemis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,283 Elo+
Party 1
Cerberus
Cerberus
underhuy
Cerberus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,090 Elo+
Party 1
Team Averages
Level 11
1,478 SR
1,267 Elo+

VS

Team Averages
Level 22
1,496 SR
1,351 Elo+
Da Ji
Da Ji
Daniel23ghf
Da Ji
Level 25
God Stats
15W - 25L
1,464 SR
Queue Stats
178W - 278L
1,294 Elo+
Solo
Neith
Neith
DaniikunPy
Neith
Level 8
God Stats
2W - 4L
1,386 SR
Queue Stats
5W - 11L
1,315 Elo+
Solo
Janus
Janus
RevrenXx
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 86L
1,409 Elo+
Solo
Danzaburou
Danzaburou
fulanopro
Danzaburou
Level 27
God Stats
9W - 15L
1,427 SR
Queue Stats
11W - 20L
1,297 Elo+
Solo
Olorun
Olorun
perubros
Olorun
Level 23
God Stats
8W - 3L
1,704 SR
Queue Stats
129W - 138L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChordKingII
Chang'e
17
19 / 4 / 7
11,976
570
21,017
17,298
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
OPREQ1
Chaac
17
10 / 4 / 17
11,527
549
15,677
23,902
36,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
TERPEzz
Nemesis
20
10 / 1 / 13
12,599
600
9,838
14,533
8,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
lordsatan3
Artemis
17
3 / 3 / 8
9,981
475
11,118
12,074
4,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
underhuy
Cerberus
16
2 / 0 / 16
9,514
453
7,054
14,346
13,854
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 3
10,022
477
9,925
20,649
7,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
12
0 / 4 / 2
8,499
405
5,243
8,412
2,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
RevrenXx
Janus
11
1 / 13 / 2
8,525
406
10,256
14,161
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
fulanopro
Danzaburou
14
2 / 11 / 1
10,254
488
8,652
15,796
4,291
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
perubros
Olorun
13
3 / 9 / 2
9,001
429
13,468
21,238
6,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
22
44
Kills
12
12
Deaths
44
61
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ChordKingII
Chang'e
19
4
7
5.63
L
6
7
3
1.07
L
Neith
0
4
2
0.25
W
Chaac
OPREQ1
Chaac
10
4
17
4.63
L
Janus
RevrenXx
Janus
1
13
2
0.15
W
Nemesis
TERPEzz
Nemesis
10
1
13
16.5
L
Danzaburou
fulanopro
Danzaburou
2
11
1
0.23
W
Artemis
lordsatan3
Artemis
3
3
8
2.33
L
Olorun
perubros
Olorun
3
9
2
0.44
W
Cerberus
underhuy
Cerberus
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,704
Damage
47,544
82,153
Taken
80,256
68,897
Mitigated
23,967
28,462
Healing
9,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ChordKingII
Chang'e
21,017
1,412
4,847
7,360
17,298
6,065
2,056
5,524
11,582
53,811
0
L
9,925
1,605
0
1,690
20,649
7,520
0
8,422
12,026
0
46,724
L
Neith
5,243
3,079
0
1,502
8,412
2,566
1,456
626
7,564
0
35,135
W
Chaac
OPREQ1
Chaac
15,677
1,073
736
6,926
23,902
36,390
717
6,603
17,033
0
60,564
L
Janus
RevrenXx
Janus
10,256
198
0
1,050
14,161
3,118
155
6,472
7,176
26,424
0
W
Nemesis
TERPEzz
Nemesis
9,838
4,566
0
3,922
14,533
8,168
2,338
1,824
12,645
0
101,258
L
Danzaburou
fulanopro
Danzaburou
8,652
5,448
0
78
15,796
4,291
3,606
5,346
10,352
0
44,515
W
Artemis
lordsatan3
Artemis
11,118
5,498
0
2,467
12,074
4,420
2,218
5,025
6,989
0
74,809
L
Olorun
perubros
Olorun
13,468
7,398
0
5,541
21,238
6,472
793
7,275
13,142
47,330
0
W
Cerberus
underhuy
Cerberus
7,054
345
0
2,204
14,346
13,854
469
4,350
9,942
45,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,597
Gold Earned
46,301
514
Minions Killed
333
0
Camps Cleared
0
2,059,216
Distance Traveled
1,490,809
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,976
570
62
3
0
402,805
0
L
Da Ji
10,022
477
74
4
0
357,831
1
L
Neith
8,499
405
69
3
0
264,091
0
W
Chaac
11,527
549
88
4
0
396,643
0
L
Janus
8,525
406
46
2
0
279,566
6
W
Nemesis
12,599
600
173
8
0
460,992
2
L
Danzaburou
10,254
488
82
4
0
300,430
3
W
Artemis
9,981
475
119
6
0
369,926
1
L
Olorun
9,001
429
62
3
0
288,891
3
W
Cerberus
9,514
453
72
3
0
428,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role