Player Matchup

Artio
Artio
RegalGib
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,512 Elo+
Solo
Chang'e
Chang'e
SaargeentoLoko
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,507 Elo+
Party 2
Thor
Thor
Y2038
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,369 Elo+
Solo
Pele
Pele
itsEric18
Pele
Level 18
God Stats
0W - 4L
1,243 SR
Queue Stats
12W - 13L
1,539 Elo+
Party 2
Vulcan
Vulcan
АNGRYSTEELL
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,444 Elo+
Solo
Team Averages
Level 21
1,449 SR
1,474 Elo+

VS

Team Averages
Level 20
1,668 SR
1,652 Elo+
Ratatoskr
Ratatoskr
BigPeaPeaEnergy
Ratatoskr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 19L
1,812 Elo+
Party 1
Janus
Janus
DangerVarp
Janus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,494 Elo+
Solo
Anhur
Anhur
InfiniteDeserter
Anhur
Level 27
God Stats
16W - 5L
1,764 SR
Queue Stats
91W - 38L
1,693 Elo+
Party 1
Cerberus
Cerberus
NîneTails
Cerberus
Level 23
God Stats
4W - 4L
1,531 SR
Queue Stats
49W - 49L
1,450 Elo+
Solo
Nemesis
Nemesis
TheShlongPower
Nemesis
Level 22
God Stats
7W - 0L
2,045 SR
Queue Stats
62W - 19L
1,812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
RegalGib
Artio
9
0 / 3 / 0
5,887
392
3,543
10,934
6,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 6 / 0
6,273
418
6,836
10,357
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Y2038
Thor
11
0 / 2 / 2
6,652
443
3,847
6,526
2,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
12
4 / 8 / 0
7,391
493
4,490
11,598
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
11
1 / 5 / 0
6,829
455
5,717
9,750
2,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BigPeaPeaEnergy
Ratatoskr
16
8 / 0 / 1
9,231
615
6,429
10,811
4,613
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
13
1 / 2 / 6
7,385
492
5,135
5,340
1,752
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 7
8,800
587
9,669
8,686
2,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
NîneTails
Cerberus
13
6 / 2 / 6
7,642
509
7,541
10,629
6,475
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
3 / 2 / 2
9,540
636
6,720
7,744
3,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
5
Kills
24
24
Deaths
6
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BigPeaPeaEnergy
Ratatoskr
8
0
1
8.5
W
Janus
1
2
6
2
W
6
0
7
9.5
W
Cerberus
NîneTails
Cerberus
6
2
6
4.5
L
Artio
RegalGib
Artio
0
3
0
0
L
0
6
0
0
W
3
2
2
2
L
Thor
Y2038
Thor
0
2
2
0.5
L
Pele
4
8
0
0.5
L
Vulcan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,433
Damage
35,494
49,165
Taken
43,210
16,468
Mitigated
19,051
13,173
Healing
18,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BigPeaPeaEnergy
Ratatoskr
6,429
1,741
0
4,192
10,811
4,613
0
2,677
8,134
0
69,911
W
Janus
5,135
534
0
0
5,340
1,752
203
3,985
1,355
38,574
0
W
9,669
6,765
0
6,735
8,686
2,788
0
3,945
4,741
0
61,066
W
Cerberus
NîneTails
Cerberus
7,541
659
0
4,823
10,629
6,475
0
5,489
5,140
28,259
0
L
Artio
RegalGib
Artio
3,543
488
682
2,433
10,934
6,059
0
4,577
6,357
12,362
0
L
6,836
542
999
2,335
10,357
1,840
96
3,650
6,707
42,786
0
W
6,720
2,573
0
2,798
7,744
3,423
0
0
7,744
0
69,861
L
Thor
Y2038
Thor
3,847
1,400
0
2,370
6,526
2,110
0
0
6,526
0
34,534
L
Pele
4,490
755
0
1,767
11,598
3,464
0
1,327
10,271
0
41,418
L
Vulcan
5,717
1,353
0
2,587
9,750
2,995
0
3,122
6,628
42,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,032
Gold Earned
42,598
314
Minions Killed
499
0
Camps Cleared
0
1,321,216
Distance Traveled
1,513,451
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,231
615
116
8
0
376,423
2
W
Janus
7,385
492
80
5
0
265,763
0
W
Anhur
8,800
587
102
7
0
256,019
0
W
Cerberus
7,642
509
52
3
0
290,376
8
L
Artio
5,887
392
11
1
0
279,538
3
L
Chang'e
6,273
418
85
6
0
249,506
2
W
Nemesis
9,540
636
149
10
0
324,870
4
L
Thor
6,652
443
70
5
0
227,202
3
L
Pele
7,391
493
79
5
0
287,894
2
L
Vulcan
6,829
455
69
5
0
277,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role