Player Matchup

Discordia
Discordia
DadadaffyDuck
Discordia
Level 107
God Stats
2W - 3L
1,602 SR
Queue Stats
428W - 353L
1,560 Elo+
Party 2
Medusa
Medusa
MrH0dor
Medusa
Level 107
God Stats
33W - 15L
1,641 SR
Queue Stats
456W - 368L
1,587 Elo+
Party 2
Athena
Athena
concertedM0neyX
Athena
Level 86
God Stats
29W - 24L
1,532 SR
Queue Stats
495W - 476L
1,545 Elo+
Party 2
Team Averages
Level 100
1,592 SR
1,564 Elo+

VS

Team Averages
Level 99
1,722 SR
1,649 Elo+
Sun Wukong
Sun Wukong
DoubleDerp
Sun Wukong
Level 107
God Stats
2W - 0L
1,715 SR
Queue Stats
14W - 6L
1,683 Elo+
Party 1
Agni
Agni
TheZoom
Agni
Level 96
God Stats
9W - 4L
1,900 SR
Queue Stats
110W - 78L
1,657 Elo+
Party 1
Chiron
Chiron
gdent04
Chiron
Level 95
God Stats
7W - 9L
1,551 SR
Queue Stats
154W - 117L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DadadaffyDuck
Discordia
15
6 / 8 / 3
11,735
618
13,874
16,353
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
MrH0dor
Medusa
16
7 / 5 / 7
12,729
670
20,052
17,243
7,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 12
13,079
688
4,345
22,617
27,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DoubleDerp
Sun Wukong
16
4 / 7 / 7
12,444
655
19,181
23,421
18,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
TheZoom
Agni
15
4 / 5 / 5
12,269
646
11,050
11,330
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
gdent04
Chiron
17
6 / 4 / 7
13,590
715
18,912
16,564
6,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
16
Kills
14
14
Deaths
16
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
DadadaffyDuck
Discordia
6
8
3
0.94
W
Sun Wukong
DoubleDerp
Sun Wukong
4
7
7
1.07
L
Medusa
MrH0dor
Medusa
7
5
7
2.1
W
Agni
TheZoom
Agni
4
5
5
1.3
L
3
1
12
9
W
Chiron
gdent04
Chiron
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,271
Damage
49,143
56,213
Taken
51,315
41,022
Mitigated
29,103
7,587
Healing
10,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DadadaffyDuck
Discordia
13,874
646
109
4,863
16,353
6,275
120
3,986
12,367
42,975
0
W
Sun Wukong
DoubleDerp
Sun Wukong
19,181
3,104
0
2,750
23,421
18,913
49
7,807
14,546
7,443
40,560
L
Medusa
MrH0dor
Medusa
20,052
6,784
0
500
17,243
7,161
462
4,432
12,811
0
63,133
W
Agni
TheZoom
Agni
11,050
913
240
1,850
11,330
3,983
1,037
4,071
7,259
40,312
0
L
4,345
279
0
2,115
22,617
27,586
0
5,408
17,209
11,895
0
W
Chiron
gdent04
Chiron
18,912
8,572
634
5,494
16,564
6,207
1,446
6,740
9,794
0
72,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,543
Gold Earned
38,303
181
Minions Killed
230
5
Camps Cleared
10
1,058,542
Distance Traveled
999,034
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,735
618
58
3
1
313,937
1
W
Sun Wukong
12,444
655
56
3
2
321,004
1
L
Medusa
12,729
670
106
6
4
364,743
4
W
Agni
12,269
646
70
4
3
324,850
3
L
Athena
13,079
688
17
1
0
379,862
3
W
Chiron
13,590
715
104
5
5
353,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role