Player Matchup

Ah Puch
Ah Puch
EViL SiLVeRSouL
Ah Puch
Level 121
God Stats
70W - 97L
1,420 SR
Queue Stats
239W - 328L
1,354 Elo+
Solo
Chernobog
Chernobog
hellsing619
Chernobog
Level 54
God Stats
2W - 6L
1,516 SR
Queue Stats
229W - 355L
1,281 Elo+
Party 1
Ao Kuang
Ao Kuang
n30nturtlej1zz
Ao Kuang
Level 28
God Stats
35W - 36L
1,322 SR
Queue Stats
141W - 197L
1,252 Elo+
Party 1
Team Averages
Level 68
1,419 SR
1,295 Elo+

VS

Team Averages
Level 75
1,701 SR
1,346 Elo+
Zeus
Zeus
Deus_Est_Dakka
Zeus
Level 88
God Stats
8W - 5L
1,551 SR
Queue Stats
117W - 150L
1,378 Elo+
Solo
Bastet
Bastet
Johnjones69
Bastet
Level 108
God Stats
4W - 1L
1,761 SR
Queue Stats
330W - 350L
1,400 Elo+
Solo
Achilles
Achilles
NASH_CRASH
Achilles
Level 28
God Stats
1W - 0L
1,790 SR
Queue Stats
4W - 5L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
6,842
684
5,403
6,972
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
hellsing619
Chernobog
9
0 / 6 / 4
6,121
612
1,987
7,564
2,366
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
11
7 / 3 / 1
7,895
790
7,473
9,368
3,419
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 4
7,083
708
6,233
5,893
2,153
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
11
5 / 1 / 5
7,609
761
8,823
6,854
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
NASH_CRASH
Achilles
11
4 / 4 / 5
7,683
768
3,821
9,038
5,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
8
Kills
13
14
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
1
5
4
0.6
W
Bastet
5
1
5
7.5
W
Achilles
NASH_CRASH
Achilles
4
4
5
1.63
L
Chernobog
hellsing619
Chernobog
0
6
4
0.33
L
Ao Kuang
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,863
Damage
18,877
23,904
Taken
21,785
8,190
Mitigated
10,353
4,291
Healing
4,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,233
280
78
1,441
5,893
2,153
123
4,711
1,182
22,267
0
L
5,403
0
0
1,096
6,972
2,405
0
1,357
5,411
30,141
0
W
Bastet
8,823
2,628
0
842
6,854
2,292
308
3,660
3,194
0
18,940
W
Achilles
NASH_CRASH
Achilles
3,821
608
0
2,371
9,038
5,908
0
5,007
4,031
0
13,671
L
Chernobog
hellsing619
Chernobog
1,987
1,093
147
753
7,564
2,366
102
2,328
5,153
0
7,402
L
Ao Kuang
7,473
1,804
382
1,913
9,368
3,419
0
3,212
5,901
13,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,858
Gold Earned
22,375
93
Minions Killed
107
5
Camps Cleared
3
440,754
Distance Traveled
551,528
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,083
708
40
4
1
150,041
3
L
Ah Puch
6,842
684
63
6
3
151,377
6
W
Bastet
7,609
761
37
4
0
230,707
5
W
Achilles
7,683
768
30
3
2
170,780
2
L
Chernobog
6,121
612
18
2
0
123,849
1
L
Ao Kuang
7,895
790
12
1
2
165,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role