Player Matchup

Neith
Neith
Maji_Anu
Neith
Level 17
God Stats
6W - 10L
1,243 SR
Queue Stats
6W - 11L
949 Elo+
Solo
Nemesis
Nemesis
Sentinel_651
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,384 Elo+
Solo
Nox
Nox
WYDStepBroPLZ
Nox
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
19W - 34L
1,179 Elo+
Solo
Hercules
Hercules
Wasabi_420_Eagle
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,351 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vDrzams
Morgan Le Fay
Level 10
God Stats
1W - 0L
1,549 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,459 SR
1,273 Elo+

VS

Team Averages
Level 19
1,520 SR
1,252 Elo+
Odin
Odin
Chimpage_Sacudo
Odin
Level 17
God Stats
3W - 7L
1,300 SR
Queue Stats
15W - 25L
1,279 Elo+
Solo
Tsukuyomi
Tsukuyomi
WonkierTunic936
Tsukuyomi
Level 29
God Stats
56W - 42L
1,527 SR
Queue Stats
169W - 194L
1,273 Elo+
Solo
Agni
Agni
lalo777844
Agni
Level 21
God Stats
3W - 4L
1,826 SR
Queue Stats
93W - 95L
1,370 Elo+
Solo
Cthulhu
Cthulhu
month431cultured
Cthulhu
Level 11
God Stats
0W - 1L
1,448 SR
Queue Stats
0W - 3L
1,088 Elo+
Solo
Zeus
Zeus
xPapi Chulox579
Zeus
Level 15
God Stats
0W - 10L
1,500 SR
Queue Stats
9W - 30L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Maji_Anu
Neith
19
5 / 4 / 11
13,779
459
18,222
11,644
4,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Sentinel_651
Nemesis
20
11 / 1 / 7
15,071
502
11,020
22,780
13,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
6 / 5 / 9
13,311
444
10,202
19,124
6,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 0 / 8
14,321
477
16,534
29,327
32,105
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
vDrzams
Morgan Le Fay
18
10 / 7 / 12
13,023
434
26,460
19,242
6,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 1
12,840
428
12,931
27,808
22,205
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
WonkierTunic936
Tsukuyomi
17
6 / 8 / 3
11,816
394
19,843
23,802
8,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 12 / 1
11,400
380
18,581
21,686
6,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 3 / 5
8,835
295
2,426
15,415
4,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
0 / 15 / 3
10,301
343
8,035
22,002
7,410
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
41
Kills
15
17
Deaths
43
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Neith
Maji_Anu
Neith
5
4
11
2.63
W
Nemesis
Sentinel_651
Nemesis
11
1
7
14.5
W
6
5
9
2.1
W
9
0
8
13
L
Tsukuyomi
WonkierTunic936
Tsukuyomi
6
8
3
0.94
L
5
12
1
0.46
L
0
3
5
0.83
W
Morgan Le Fay
vDrzams
Morgan Le Fay
10
7
12
2.29
L
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,438
Damage
61,816
102,117
Taken
110,713
63,650
Mitigated
49,561
29,577
Healing
16,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,931
3,464
0
6,681
27,808
22,205
0
6,234
21,574
0
66,315
W
Neith
Maji_Anu
Neith
18,222
9,441
0
2,026
11,644
4,339
6,632
4,098
7,336
0
84,586
W
Nemesis
Sentinel_651
Nemesis
11,020
6,357
0
7,921
22,780
13,430
3,262
1,384
21,145
0
131,806
W
10,202
1,751
0
5,711
19,124
6,778
2,698
11,204
7,816
50,386
0
W
16,534
5,929
0
10,483
29,327
32,105
1,231
8,668
19,400
0
67,533
L
Tsukuyomi
WonkierTunic936
Tsukuyomi
19,843
3,932
0
3,689
23,802
8,792
116
7,239
16,563
0
73,126
L
18,581
3,692
0
2,867
21,686
6,826
288
8,769
12,917
68,806
0
L
2,426
0
0
2,454
15,415
4,328
98
7,701
7,714
16,621
0
W
Morgan Le Fay
vDrzams
Morgan Le Fay
26,460
4,836
84
3,352
19,242
6,998
1,185
3,688
15,545
51,211
0
L
8,035
2,069
0
1,218
22,002
7,410
29
6,719
15,283
59,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,505
Gold Earned
55,192
515
Minions Killed
417
0
Camps Cleared
0
2,830,915
Distance Traveled
2,023,905
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,840
428
125
4
0
499,501
4
W
Neith
13,779
459
129
4
0
463,636
6
W
Nemesis
15,071
502
154
5
0
668,049
4
W
Nox
13,311
444
85
3
0
509,012
3
W
Hercules
14,321
477
96
3
0
610,171
1
L
Tsukuyomi
11,816
394
74
2
0
555,275
0
L
Agni
11,400
380
98
3
0
376,918
0
L
Cthulhu
8,835
295
25
1
0
213,080
1
W
Morgan Le Fay
13,023
434
51
2
0
580,047
2
L
Zeus
10,301
343
95
3
0
379,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role