Player Matchup

Nike
Nike
Diamond II
Asator167
Nike
Diamond II
Level 147
God Stats
13W - 6L
1,998 SR
Queue Stats
288W - 113L
2,328 MMR
Party 2
Medusa
Medusa
Masters
HoPe_GaiN-
Medusa
Masters
Level 155
God Stats
19W - 13L
1,778 SR
Queue Stats
284W - 112L
2,462 MMR
Party 2
Vulcan
Vulcan
Diamond II
gysmo18
Vulcan
Diamond II
Level 160
God Stats
14W - 6L
1,912 SR
Queue Stats
286W - 112L
2,328 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,896 SR
2,372 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 95
1,710 SR
2,276 MMR
Aphrodite
Aphrodite
Diamond II
Philip2275
Aphrodite
Diamond II
Level 156
God Stats
3W - 0L
1,771 SR
Queue Stats
227W - 53L
2,255 MMR
Party 1
Susano
Susano
Masters
SwedishLicker
Susano
Masters
Level 45
God Stats
7W - 5L
1,743 SR
Queue Stats
156W - 53L
2,446 MMR
Party 1
Bacchus
Bacchus
Diamond IV
trunken-Medizin
Bacchus
Diamond IV
Level 85
God Stats
3W - 5L
1,615 SR
Queue Stats
183W - 200L
2,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
0 / 3 / 2
6,789
566
4,913
10,365
9,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
HoPe_GaiN-
Medusa
11
3 / 5 / 1
7,701
642
8,060
8,558
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
gysmo18
Vulcan
10
1 / 7 / 3
7,546
629
9,326
9,098
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
PersephoneAthenaTiamatGilgameshCabrakan

VS

Bans
OdinGuan YuChaacSobekArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Philip2275
Aphrodite
13
6 / 0 / 9
9,234
770
7,004
9,828
7,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 2 / 6
9,439
787
12,861
12,201
6,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 12
8,839
737
5,917
11,090
14,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
15
15
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nike
0
3
2
0.33
L
Medusa
HoPe_GaiN-
Medusa
3
5
1
0.7
W
Aphrodite
Philip2275
Aphrodite
6
0
9
10.5
W
8
2
6
5.5
L
Vulcan
gysmo18
Vulcan
1
7
3
0.36
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,299
Damage
25,782
28,021
Taken
33,119
15,996
Mitigated
28,249
3,757
Healing
19,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
4,913
846
0
1,348
10,365
9,472
0
4,889
5,476
0
12,162
L
Medusa
HoPe_GaiN-
Medusa
8,060
3,866
0
1,361
8,558
3,340
0
4,573
3,985
0
32,316
W
Aphrodite
Philip2275
Aphrodite
7,004
780
5,977
8,720
9,828
7,286
754
3,386
6,442
38,255
0
W
12,861
4,122
0
3,023
12,201
6,832
1,682
1,914
10,287
0
35,421
L
Vulcan
gysmo18
Vulcan
9,326
3,519
0
1,048
9,098
3,184
0
3,593
5,505
28,188
0
W
5,917
373
0
1,977
11,090
14,131
58
4,596
6,494
10,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,036
Gold Earned
27,512
130
Minions Killed
138
4
Camps Cleared
7
680,575
Distance Traveled
673,062
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,789
566
16
1
0
227,753
2
L
Medusa
7,701
642
69
6
4
228,822
4
W
Aphrodite
9,234
770
83
7
3
230,565
1
W
Susano
9,439
787
42
4
4
244,518
4
L
Vulcan
7,546
629
45
4
0
224,000
4
W
Bacchus
8,839
737
13
1
0
197,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role