Player Matchup

Ullr
Ullr
BrazzerFeniz
Ullr
Level 25
God Stats
4W - 1L
1,726 SR
Queue Stats
14W - 9L
1,602 Elo+
Solo
Cabrakan
Cabrakan
Larryjugando
Cabrakan
Level 29
God Stats
20W - 9L
1,716 SR
Queue Stats
358W - 308L
1,550 Elo+
Solo
Mulan
Mulan
MainLoki
Mulan
Level 30
God Stats
9W - 14L
1,467 SR
Queue Stats
285W - 249L
1,557 Elo+
Solo
Ra
Ra
Ricolaaas
Ra
Level 7
God Stats
4W - 0L
1,763 SR
Queue Stats
12W - 6L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
VinnyZzin
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 10L
1,633 Elo+
Solo
Team Averages
Level 21
1,634 SR
1,575 Elo+

VS

Team Averages
Level 20
1,595 SR
1,528 Elo+
Merlin
Merlin
Kitsune5904
Merlin
Level 5
God Stats
3W - 4L
1,433 SR
Queue Stats
7W - 7L
1,505 Elo+
Solo
Bellona
Bellona
Ludário
Bellona
Level 29
God Stats
5W - 4L
1,614 SR
Queue Stats
90W - 69L
1,525 Elo+
Solo
Neith
Neith
LunitaG
Neith
Level 21
God Stats
8W - 8L
1,538 SR
Queue Stats
40W - 36L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nereuconrado
Tsukuyomi
Level 17
God Stats
4W - 2L
1,714 SR
Queue Stats
79W - 80L
1,469 Elo+
Solo
Cthulhu
Cthulhu
beScrehzy
Cthulhu
Level 30
God Stats
0W - 2L
1,675 SR
Queue Stats
128W - 103L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
6,672
556
3,841
7,057
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Cabrakan
Larryjugando
Cabrakan
14
11 / 1 / 4
8,262
689
8,038
6,859
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
MainLoki
Mulan
11
4 / 3 / 5
6,376
531
6,856
7,745
5,957
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
4 / 2 / 8
7,758
647
8,708
8,249
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
VinnyZzin
Gilgamesh
12
3 / 5 / 2
6,996
583
4,430
9,497
5,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
1 / 8 / 2
5,757
480
3,671
8,698
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Ludário
Bellona
13
6 / 5 / 3
8,117
676
8,107
11,764
8,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
LunitaG
Neith
9
1 / 1 / 7
5,636
470
4,117
3,426
803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
Nereuconrado
Tsukuyomi
8
1 / 7 / 3
5,484
457
4,287
8,995
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
beScrehzy
Cthulhu
10
4 / 3 / 3
6,399
533
4,176
8,464
5,069
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
24
Kills
13
13
Deaths
24
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Merlin
1
8
2
0.25
W
Cabrakan
Larryjugando
Cabrakan
11
1
4
13
L
Bellona
Ludário
Bellona
6
5
3
1.5
L
Neith
LunitaG
Neith
1
1
7
4.5
W
Mulan
MainLoki
Mulan
4
3
5
2.17
L
Tsukuyomi
Nereuconrado
Tsukuyomi
1
7
3
0.36
W
4
2
8
4
W
Gilgamesh
VinnyZzin
Gilgamesh
3
5
2
0.8
L
Cthulhu
beScrehzy
Cthulhu
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,873
Damage
24,358
39,407
Taken
41,347
22,026
Mitigated
20,604
11,319
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,841
1,100
0
1,895
7,057
2,749
1,078
1,896
5,161
0
44,762
L
Merlin
3,671
500
0
759
8,698
2,802
78
5,919
2,597
25,677
0
W
Cabrakan
Larryjugando
Cabrakan
8,038
1,935
0
3,018
6,859
4,410
268
795
6,064
41,007
0
L
Bellona
Ludário
Bellona
8,107
3,158
0
2,532
11,764
8,892
0
3,054
8,686
0
36,912
L
Neith
LunitaG
Neith
4,117
1,678
0
1,134
3,426
803
0
124
3,298
0
16,390
W
Mulan
MainLoki
Mulan
6,856
907
0
996
7,745
5,957
288
1,416
6,329
4,337
22,660
L
Tsukuyomi
Nereuconrado
Tsukuyomi
4,287
1,467
135
1,239
8,995
3,038
0
4,763
4,110
0
23,805
W
8,708
1,636
291
2,738
8,249
3,124
0
3,334
4,915
50,731
0
W
Gilgamesh
VinnyZzin
Gilgamesh
4,430
1,448
0
2,381
9,497
5,786
868
469
9,028
0
29,895
L
Cthulhu
beScrehzy
Cthulhu
4,176
467
0
1,395
8,464
5,069
0
3,540
4,832
19,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,064
Gold Earned
31,393
362
Minions Killed
209
0
Camps Cleared
0
1,099,082
Distance Traveled
1,099,750
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,672
556
81
7
0
213,024
5
L
Merlin
5,757
480
45
4
0
174,785
3
W
Cabrakan
8,262
689
78
7
0
244,465
5
L
Bellona
8,117
676
67
6
0
247,257
5
L
Neith
5,636
470
30
3
0
232,635
4
W
Mulan
6,376
531
40
3
0
227,816
4
L
Tsukuyomi
5,484
457
42
4
0
231,719
4
W
Ra
7,758
647
95
8
0
244,265
4
W
Gilgamesh
6,996
583
68
6
0
169,512
1
L
Cthulhu
6,399
533
25
2
0
213,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role